# translation of konquest.po to français
# translation of konquest.po to
# traduction de konquest.po en Français
# First-Translator : 1999-03-16
# Philippe Thomin <Philippe.Thomin@univ-valenciennes.fr>
#
# Gérard Delafond <gerard@delafond.org>, 2002, 2004.
# Robert Jacolin <rjacolin@ifrance.com>, 2003.
# Cedric Pasteur <cedric.pasteur@free.fr>, 2003.
# Matthieu Robin <kde@macolu.org>, 2003.
# Matthieu Robin <kde@macolu.org>, 2004.
# Angot Julien <angot.julien@gmail.com>, 2007, 2008.
# ANGOT Julien <angot.julien@gmail.com>, 2010.
# Geoffray Levasseur <jeff.levasseur@free.fr>, 2010, 2011, 2012.
msgid ""
msgstr ""
"Project-Id-Version: konquest\n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2012-01-17 05:59+0100\n"
"PO-Revision-Date: 2012-01-07 11:45+0100\n"
"Last-Translator: Geoffray Levasseur <jeff.levasseur@free.fr>\n"
"Language-Team: French <kde-francophone@kde.org>\n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"X-Generator: Lokalize 1.2\n"

#: map/mapitems.cc:228
#, kde-format
msgid "Planet name: %1"
msgstr "Planète : %1"

#: map/mapitems.cc:233
#, kde-format
msgid "Owner: %1"
msgstr "Propriétaire : %1"

#: map/mapitems.cc:236
#, kde-format
msgid "Ships: %1"
msgstr "Vaisseaux : %1"

#: map/mapitems.cc:246
#, kde-format
msgctxt "regarding standing orders"
msgid "Ships due: %1"
msgstr "Vaisseaux attendu : %1"

#: map/mapitems.cc:249
#, kde-format
msgid "Production: %1"
msgstr "Production : %1"

#: map/mapitems.cc:251
#, kde-format
msgid "Kill percent: %1"
msgstr "Mortalité : %1"

#: dialogs/scoredlg.cc:43
msgctxt "The player name"
msgid "Player"
msgstr "Joueur"

#: dialogs/scoredlg.cc:43
msgid ""
"Ships\n"
"Built"
msgstr ""
"Vaisseaux\n"
"construits"

#: dialogs/scoredlg.cc:44
msgid ""
"Planets\n"
"Conquered"
msgstr ""
"Planètes\n"
"conquises"

#: dialogs/scoredlg.cc:44
msgid ""
"Fleets\n"
"Launched"
msgstr ""
"Flottes\n"
"expédiées"

#: dialogs/scoredlg.cc:45
msgid ""
"Fleets\n"
"Destroyed"
msgstr ""
"Flottes\n"
"détruites"

#: dialogs/scoredlg.cc:45
msgid ""
"Ships\n"
"Destroyed"
msgstr ""
"Vaisseaux\n"
"détruits"

#: dialogs/fleetdlg.cc:44
msgid "Fleet Overview"
msgstr "Vue d'ensemble de la flotte"

#: dialogs/fleetdlg.cc:50
msgid "Fleet No."
msgstr "Flotte n°."

#: dialogs/fleetdlg.cc:50
msgid "Destination"
msgstr "Destination"

#: dialogs/fleetdlg.cc:50
msgid "Ships"
msgstr "Vaisseaux"

#: dialogs/fleetdlg.cc:51
msgid "Kill Percentage"
msgstr "Mortalité"

#: dialogs/fleetdlg.cc:51
msgid "Arrival Turn"
msgstr "Tour d'arrivée"

#: dialogs/fleetdlg.cc:87 gameview.cc:121
msgid "Standing order"
msgstr "Ordres en attente"

#: dialogs/newgamedlg.cc:71
#, kde-format
msgctxt "Default player name is \"player \" + player number"
msgid "Player %1"
msgstr "Joueur %1"

#: dialogs/newgamedlg.cc:109 dialogs/newgamedlg.cc:160
#: dialogs/newgamedlg.cc:169 dialogs/newgamedlg.cc:268
msgctxt "A human player"
msgid "Human"
msgstr "Humain"

#: dialogs/newgamedlg.cc:115 dialogs/newgamedlg.cc:154
#: dialogs/newgamedlg.cc:172 dialogs/newgamedlg.cc:269
msgid "Computer Weak"
msgstr "Ordinateur faible"

#: dialogs/newgamedlg.cc:116 dialogs/newgamedlg.cc:156
#: dialogs/newgamedlg.cc:174 dialogs/newgamedlg.cc:270
msgid "Computer Normal"
msgstr "Ordinateur normal"

#: dialogs/newgamedlg.cc:117 dialogs/newgamedlg.cc:158
#: dialogs/newgamedlg.cc:176 dialogs/newgamedlg.cc:271
msgid "Computer Hard"
msgstr "Ordinateur dur"

#: dialogs/newgamedlg.cc:130
msgctxt "The player name"
msgid "Name"
msgstr "Nom"

#: dialogs/newgamedlg.cc:131
msgid "Type"
msgstr "Type"

#: dialogs/newgamedlg.cc:299
msgid "Start New Game"
msgstr "Commencer une partie"

#: dialogs/newgamedlg.cc:338
msgid "vacant"
msgstr ""

#: dialogs/newgamedlg.cc:341
#, fuzzy
#| msgid "Neutrals"
msgid "neutral"
msgstr "Neutres"

#: dialogs/newgamedlg.cc:431
msgid "The game is much more fun when you add a human player!"
msgstr "Le jeu est bien plus amusant quand vous ajoutez un joueur humain !"

#: game.cpp:111
#, kde-format
msgid "Reinforcements (1 ship) have arrived for planet %2."
msgid_plural "Reinforcements (%1 ships) have arrived for planet %2."
msgstr[0] "Les renforts (1 vaisseau) pour la planète %2 sont arrivés."
msgstr[1] "Les renforts (%1 vaisseaux) pour la planète %2 sont arrivés."

#: game.cpp:156
#, kde-format
msgid "Planet %2 has held against an attack from %1."
msgstr "La planète %2 a tenu face à l'attaque de %1."

#: game.cpp:164
#, kde-format
msgid "Planet %2 has fallen to %1."
msgstr "La planète %2 est tombée aux mains de %1."

#: Konquest.cc:30
msgid "Galactic Strategy KDE Game"
msgstr "Conquête galactique pour KDE"

#: Konquest.cc:36
msgid "Konquest"
msgstr "Konquest"

#: Konquest.cc:38
msgid "Copyright (c) 1999-2011, Developers"
msgstr "Copyright (c) 1999-2011, Développeurs"

#: Konquest.cc:40
msgid "Russ Steffen"
msgstr "Russ Steffen"

#: Konquest.cc:41
msgid "Stephan Zehetner"
msgstr "Stephan Zehetner"

#: Konquest.cc:41
msgid "Computer/AI Player"
msgstr "Ordinateur"

#: Konquest.cc:42
msgid "Dmitry Suzdalev"
msgstr "Dmitry Suzdalev"

#: Konquest.cc:42
msgid "Port to KDE4"
msgstr "Portage vers KDE4"

#: Konquest.cc:43
msgid "Inge Wallin"
msgstr "Inge Wallin"

#: Konquest.cc:43
msgid "Cleaning and bugfixing"
msgstr "Nettoyage et correction des bogues"

#: Konquest.cc:44
msgid "Pierre Ducroquet"
msgstr "Pierre Ducroquet"

#: Konquest.cc:44
msgid "Cleaning and bugfixing, maintenance"
msgstr "Nettoyage et correction des bogues, maintenance"

#: Konquest.cc:45
msgid "Sean D'Epagnier"
msgstr "Sean D'Epagnier"

#: Konquest.cc:45
msgid "Gameplay Enhancements"
msgstr "Amélioration de la jouabilité"

#: mainwin.cc:48 mainwin.cc:55
msgid "Galactic Conquest"
msgstr "Conquête Galactique"

#: mainwin.cc:79
msgid "&Measure Distance"
msgstr "Mesurer la distance"

#: mainwin.cc:85
msgid "&Show Standings"
msgstr "Afficher la situation"

#: mainwin.cc:91
msgid "&Fleet Overview"
msgstr "Vue d'ensemble de la flotte"

#: mainwin.cc:145
#, kde-format
msgid "Turn # %1"
msgstr "Tour # %1"

#: gameview.cc:108
msgid "End Turn"
msgstr "Fin du tour"

#: gameview.cc:283
#, kde-format
msgid "<qt>%1: Select source planet...</qt>"
msgstr "<qt>%1 : Choisir la planète de départ...</qt>"

#: gameview.cc:301
#, kde-format
msgid "<qt>%1: Select destination planet...</qt>"
msgstr "<qt>%1 : Choisir la planète de destination...</qt>"

#: gameview.cc:312
msgid "Not enough ships to send."
msgstr "Pas assez de vaisseaux."

#: gameview.cc:325
#, kde-format
msgid "%1: How many ships?"
msgstr "%1 : combien de vaisseaux ?"

#: gameview.cc:349
msgid "Ruler: Select starting planet."
msgstr "Distance : planète de départ."

#: gameview.cc:363
#, kde-format
msgid ""
"The distance from Planet %1 to Planet %2 is %3 light years.\n"
"A ship leaving this turn will arrive on turn %4"
msgstr ""
"La distance entre la planète %1 et la planète %2 est de %3 années-lumière.\n"
"Un vaisseau partant maintenant arrivera au cycle %4"

#: gameview.cc:369
msgid "Distance"
msgstr "Distance"

#: gameview.cc:374
msgid "Ruler: Select ending planet."
msgstr "Distance : planète de destination."

#: gameview.cc:420
#, kde-format
msgid "Turn %1:"
msgstr "Tour %1 :"

#: gameview.cc:494
msgid "Do you wish to retire this game?"
msgstr "Voulez-vous abandonner ?"

#: gameview.cc:495
msgid "End Game"
msgstr "Arrêter la partie"

#: gameview.cc:510
msgid "Final Standings"
msgstr "Situation finale"

#: gameview.cc:669
msgid "Current Standings"
msgstr "Situation actuelle"

#: rc.cpp:1
msgctxt "NAME OF TRANSLATORS"
msgid "Your names"
msgstr "Geoffray Levasseur,Laurent Rathle,Cédric Pasteur, Julien Angot"

#: rc.cpp:2
msgctxt "EMAIL OF TRANSLATORS"
msgid "Your emails"
msgstr ""
"jeff.levasseur@free.fr,lrathle@teaser.fr,cedric.pasteur@free.fr,angot."
"julien@gmail.com"

#. i18n: file: dialogs/newGameDialog.ui:14
#. i18n: ectx: property (windowTitle), widget (QWidget, newGameDialog)
#: rc.cpp:5
msgid "Dialog"
msgstr "Boîte de dialogue"

#. i18n: file: dialogs/newGameDialog.ui:26
#. i18n: ectx: property (title), widget (QGroupBox, groupBox_2)
#: rc.cpp:8
msgid "Players"
msgstr "Joueurs"

#. i18n: file: dialogs/newGameDialog.ui:45
#. i18n: ectx: property (text), widget (QPushButton, addPlayerButton)
#: rc.cpp:11
msgid "&Add"
msgstr "Ajouter"

#. i18n: file: dialogs/newGameDialog.ui:52
#. i18n: ectx: property (text), widget (QPushButton, removePlayerButton)
#: rc.cpp:14
msgid "&Remove"
msgstr "Supprimer"

#. i18n: file: dialogs/newGameDialog.ui:68
#. i18n: ectx: property (title), widget (QGroupBox, groupBox)
#: rc.cpp:17
msgid "Map"
msgstr "Carte"

#. i18n: file: dialogs/newGameDialog.ui:74
#. i18n: ectx: property (text), widget (QLabel, label_2)
#: rc.cpp:20
msgid "&Neutral planets:"
msgstr "Planètes neutres :"

#. i18n: file: dialogs/newGameDialog.ui:97
#. i18n: ectx: property (text), widget (QLabel, label_3)
#: rc.cpp:23
msgid "&Width:"
msgstr "Largeur :"

#. i18n: file: dialogs/newGameDialog.ui:120
#. i18n: ectx: property (text), widget (QLabel, label_4)
#: rc.cpp:26
msgid "&Height:"
msgstr "Hauteur :"

#. i18n: file: dialogs/newGameDialog.ui:153
#. i18n: ectx: property (text), widget (QLabel, label_6)
#: rc.cpp:29
msgid "Production:"
msgstr "Production :"

#. i18n: file: dialogs/newGameDialog.ui:192
#. i18n: ectx: property (text), widget (QLabel, label_5)
#: rc.cpp:32
msgid "Kill Percentage:"
msgstr "Mortalité :"

#. i18n: file: dialogs/newGameDialog.ui:202
#. i18n: ectx: property (text), widget (QPushButton, randomizeMap)
#: rc.cpp:35
msgid "&Randomize"
msgstr "&Aléatoire"

#. i18n: file: dialogs/newGameDialog.ui:209
#. i18n: ectx: property (text), widget (QLabel, label)
#: rc.cpp:38
msgid "Owner"
msgstr "Propriétaire"

#. i18n: file: dialogs/newGameDialog.ui:228
#. i18n: ectx: property (title), widget (QGroupBox, groupBox_3)
#: rc.cpp:41
msgid "Options"
msgstr "Options"

#. i18n: file: dialogs/newGameDialog.ui:234
#. i18n: ectx: property (text), widget (QCheckBox, BlindMapCB)
#: rc.cpp:44
msgid "Blind Map"
msgstr "Carte cachée"

#. i18n: file: dialogs/newGameDialog.ui:241
#. i18n: ectx: property (text), widget (QCheckBox, CumulativeProductionCB)
#: rc.cpp:47
msgid "Cumulative Production"
msgstr "Production cumulative"

#. i18n: file: dialogs/newGameDialog.ui:248
#. i18n: ectx: property (text), widget (QCheckBox, ProductionAfterConquereCB)
#: rc.cpp:50
msgid "Production After Capture"
msgstr "Production après capture"

#. i18n: file: dialogs/newGameDialog.ui:258
#. i18n: ectx: property (title), widget (QGroupBox, groupBox_4)
#: rc.cpp:53
msgid "Neutrals"
msgstr "Neutres"

#. i18n: file: dialogs/newGameDialog.ui:273
#. i18n: ectx: property (text), widget (QCheckBox, NeutralsShowShipsCB)
#: rc.cpp:56
msgid "Show Ships"
msgstr "Afficher les vaisseaux"

#. i18n: file: dialogs/newGameDialog.ui:280
#. i18n: ectx: property (text), widget (QCheckBox, NeutralsShowStatsCB)
#: rc.cpp:59
msgid "Show Stats"
msgstr "Afficher les statistiques"

#. i18n: file: dialogs/newGameDialog.ui:287
#. i18n: ectx: property (text), widget (QLabel, label_7)
#: rc.cpp:62
msgid "Production"
msgstr "Production"

#. i18n: file: konquestui.rc:10
#. i18n: ectx: Menu (game)
#: rc.cpp:65
msgid "&Game"
msgstr "Jeu"

#. i18n: file: konquestui.rc:17
#. i18n: ectx: ToolBar (mainToolBar)
#: rc.cpp:68
msgid "Main Toolbar"
msgstr "Barre principale"

#~ msgid "Messages for %1"
#~ msgstr "Messages pour %1"

#~ msgid "The once mighty empire of %1 has fallen in ruins."
#~ msgstr "L'empire jadis puissant de %1 est en ruines."

#~ msgid "The fallen empire of %1 has staggered back to life."
#~ msgstr "L'empire déchu de %1 renaît de ses cendres."

#~ msgid "The mighty %1 has conquered the galaxy!"
#~ msgstr "L'incroyable %1 a conquis la Galaxie !"

#~ msgid "Game Over"
#~ msgstr "Partie terminée"

#~ msgid "&Reject"
#~ msgstr "Refuser"
