# translation of kbreakout.po to Francais
# Copyright (C) YEAR This_file_is_part_of_KDE
# This file is distributed under the same license as the PACKAGE package.
#
# Mickael Sibelle <kimael@gmail.com>, 2008, 2009, 2010.
msgid ""
msgstr ""
"Project-Id-Version: kbreakout\n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2011-08-02 06:07+0200\n"
"PO-Revision-Date: 2010-12-10 07:34+0100\n"
"Last-Translator: Mickael Sibelle <kimael@gmail.com>\n"
"Language-Team: French <kde-francophone@kde.org>\n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"

#: gameengine.cpp:108
msgid "Game Paused!"
msgstr "Jeu en pause !"

#: gameengine.cpp:226
msgid "Well done! You won the game"
msgstr "Bien joué ! Vous remportez la partie"

#: gameengine.cpp:244 textitems.cpp:116
#, kde-format
msgid "Level %1"
msgstr "Niveau %1"

#: gameengine.cpp:415
msgid "Oops! You have lost the ball!"
msgstr "Oops ! Vous avez perdu la balle !"

#: gameengine.cpp:477
msgid "Game Over!"
msgstr "Partie terminée !"

#: gameengine.cpp:542
#, kde-format
msgid "Press %1 to fire the ball"
msgstr "Appuyer sur %1 pour lancer la balle"

#: main.cpp:28
msgid "KBreakOut"
msgstr "KBreakOut"

#: main.cpp:29
msgid "A breakout like game for KDE"
msgstr "Un jeu à l'image de Breakout pour KDE"

#: main.cpp:31
msgid "(c) 2007-2008 Fela Winkelmolen"
msgstr "(c) 2007-2008 Fela Winkelmolen"

#: main.cpp:32
msgid "Fela Winkelmolen"
msgstr "Fela Winkelmolen"

#: main.cpp:33
msgid "original author and maintainer"
msgstr "Auteur original et mainteneur"

#: main.cpp:35
msgid "Eugene Trounev"
msgstr "Eugene Trounev"

#: main.cpp:36 main.cpp:39
msgid "artwork"
msgstr "Travail artistique"

#: main.cpp:38
msgid "Sean Wilson"
msgstr "Sean Wilson"

#: main.cpp:41
msgid "Lorenzo Bonomi"
msgstr "Lorenzo Bonomi"

#: main.cpp:42
msgid "testing"
msgstr "test"

#: main.cpp:44
msgid "Brian Croom"
msgstr "Brian Croom"

#: main.cpp:45
msgid "port to KGameRenderer"
msgstr "Adaptation à « KGameRenderer »"

#: mainwindow.cpp:136
msgctxt "Key (shortcut) to toggle full screen"
msgid "F"
msgstr "F"

#: mainwindow.cpp:141
msgid "Fire the ball"
msgstr "Balle en feu"

#: mainwindow.cpp:151
msgctxt "Key (shortcut) to pause the game"
msgid "P"
msgstr "P"

#: mainwindow.cpp:172
msgid "Theme"
msgstr "Thème"

#: mainwindow.cpp:176
msgctxt "General settings"
msgid "General"
msgstr "Général"

#: mainwindow.cpp:194
msgid "   Time (hh:mm)"
msgstr "   Temps (hh:mm)"

#: mainwindow.cpp:203
msgid "Starting a new game will end the current one!"
msgstr "Démarrer une nouvelle partie entraîne l'abandon de celle en cours !"

#: mainwindow.cpp:204
msgid "New Game"
msgstr "Nouvelle partie"

#: mainwindow.cpp:205
msgid "Start a New Game"
msgstr "Démarrer une nouvelle partie"

#: mainwindow.cpp:252
msgid "Game won!"
msgstr "Partie remportée !"

#: mainwindow.cpp:261
msgid "Time (hh:mm)"
msgstr "Temps (hh:mm)"

#: mainwindow.cpp:314
msgid ""
"Do you want to fire the ball on mouse click?\n"
"Answering Yes will make the game steal the\n"
"mouse cursor, pause the game to get\n"
"the cursor back."
msgstr ""
"Voulez-vous lancer la boule\n"
"d'un clic de souris ?\n"
"En répondant Oui vous laisser le jeu\n"
"prendre le contrôle du curseur de la souris ;\n"
"mettez le jeu en pause\n"
"pour en récupérer le contrôle."

#: mainwindow.cpp:318
msgid "Fire on click?"
msgstr "Lancer en cliquant ?"

#: rc.cpp:1
msgctxt "NAME OF TRANSLATORS"
msgid "Your names"
msgstr "Mickaël Sibelle"

#: rc.cpp:2
msgctxt "EMAIL OF TRANSLATORS"
msgid "Your emails"
msgstr "kimael@gmail.com"

#. i18n: file: generalsettings.ui:13
#. i18n: ectx: property (windowTitle), widget (QWidget, GeneralSettings)
#: rc.cpp:5
msgid "General Settings"
msgstr "Paramètres généraux"

#. i18n: file: generalsettings.ui:28
#. i18n: ectx: property (text), widget (QLabel, label)
#: rc.cpp:8
msgid ""
"Enabling the following option will make the game steal the mouse cursor, "
"pause the game to get the cursor back."
msgstr ""
"En activant l'option suivante, vous permettez au jeu de prendre le contrôle "
"du curseur de la souris ; mettez le jeu en pause pour en récupérer le "
"contrôle."

#. i18n: file: generalsettings.ui:38
#. i18n: ectx: property (text), widget (QCheckBox, kcfg_FireOnClick)
#. i18n: file: kbreakout.kcfg:13
#. i18n: ectx: label, entry (FireOnClick), group (General)
#: rc.cpp:11 rc.cpp:17
msgid "Fire on mouse click"
msgstr "Lancer au clic de souris"

#. i18n: file: kbreakout.kcfg:9
#. i18n: ectx: label, entry (Theme), group (General)
#: rc.cpp:14
msgid "The graphical theme to be used."
msgstr "Le thème graphique à utiliser."

#~ msgid "Failed to load \"%1\" theme. Please check your installation."
#~ msgstr ""
#~ "Le chargement du thème « %1 » a échoué. Veuillez vérifier votre "
#~ "installation."

#~ msgid "Pause"
#~ msgstr "Pause"
