# translation of kxsconfig.po to Dutch
# translation of kxsconfig.po to Nederlands
# Nederlandse vertaling van
# Copyright (C) 2002 KDE e.v..
#
# KDE-vertaalgroep Nederlands <www.kde.nl>
# proefgelezen op 10-03-02 door Fabrice Mous <fabrice@kde.nl>
# Rinse de Vries <rinse@kde.nl>, 2003, 2004.
# Tom Albers <tomalbers@kde.nl>, 2004.
# Bram Schoenmakers <bramschoenmakers@kde.nl>, 2005.
# Rinse de Vries <rinsedevries@kde.nl>, 2005.
msgid ""
msgstr ""
"Project-Id-Version: kxsconfig\n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2007-10-11 05:43+0200\n"
"PO-Revision-Date: 2005-10-02 20:25+0200\n"
"Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n"
"Language-Team: Dutch <kde-i18n-nl@kde.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.10.2\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"

#: kxsconfig.cpp:325
msgid "KDE X Screen Saver Configuration tool"
msgstr "KDE X Screen Saver Configuratieprogramma"

#: kxsconfig.cpp:340
msgid "KXSConfig"
msgstr "KXSConfig"

#: kxsconfig.cpp:345
msgid "Filename of the screen saver to configure"
msgstr "Bestandsnaam van de te configureren schermbeveiliging"

#: kxsconfig.cpp:347
msgid "Optional screen saver name used in messages"
msgstr "Optionele naam van schermbeveiliging, gebruikt in meldingen"

#: kxsconfig.cpp:390
#, kde-format
msgid "No configuration available for %1"
msgstr "Geen configuratie beschikbaar voor %1"

#: kxsrun.cpp:48
msgid "KDE X Screen Saver Launcher"
msgstr "KDE X Screensaver Starter"

#: kxsrun.cpp:55
msgid "KXSRun"
msgstr "KXSRun"

#: kxsrun.cpp:60
msgid "Filename of the screen saver to start"
msgstr "Bestandsnaam van de te starten schermbeveiliging"

#: kxsrun.cpp:62
msgid "Extra options to pass to the screen saver"
msgstr "Extra opties om aan de schermbeveiliging door te geven"

#: hacks/config/ant.xml.h:1
msgid ""
"A cellular automaton that is really a two-dimensional Turing machine: as the "
"heads (``ants'') walk along the screen, they change pixel values in their "
"path. Then, as they pass over changed pixels, their behavior is influenced. "
"Written by David Bagley."
msgstr ""
"Een cellulaire automaat is eigenlijk een tweedimensionale Turingmachine: als "
"de koppen (\"mieren\") door het scherm lopen, dan veranderen ze de "
"pixelkleur op hun pad. Als ze vervolgens over gewijzigde pixels lopen, dan "
"verandert hun gedrag. Geschreven door David Bagley."

#: hacks/config/ant.xml.h:2
msgid "Ant"
msgstr "Mier"

#: hacks/config/ant.xml.h:3
msgid "Ant Size"
msgstr "Miergrootte:"

#: hacks/config/ant.xml.h:4
msgid "Ants Count"
msgstr "Aantal mieren:"

#: hacks/config/ant.xml.h:5 hacks/config/apollonian.xml.h:5
#: hacks/config/atlantis.xml.h:4 hacks/config/attraction.xml.h:8
#: hacks/config/blaster.xml.h:3 hacks/config/blitspin.xml.h:4
#: hacks/config/bouboule.xml.h:3 hacks/config/boxed.xml.h:4
#: hacks/config/braid.xml.h:4 hacks/config/bubble3d.xml.h:3
#: hacks/config/bubbles.xml.h:8 hacks/config/bumps.xml.h:3
#: hacks/config/cage.xml.h:2 hacks/config/circuit.xml.h:4
#: hacks/config/compass.xml.h:3 hacks/config/coral.xml.h:7
#: hacks/config/critical.xml.h:3 hacks/config/crystal.xml.h:6
#: hacks/config/cubenetic.xml.h:8 hacks/config/cynosure.xml.h:4
#: hacks/config/dangerball.xml.h:3 hacks/config/decayscreen.xml.h:2
#: hacks/config/deluxe.xml.h:4 hacks/config/demon.xml.h:4
#: hacks/config/discrete.xml.h:2 hacks/config/distort.xml.h:4
#: hacks/config/drift.xml.h:3 hacks/config/engine.xml.h:3
#: hacks/config/epicycle.xml.h:5 hacks/config/euler2d.xml.h:3
#: hacks/config/extrusion.xml.h:3 hacks/config/fadeplot.xml.h:4
#: hacks/config/flag.xml.h:2 hacks/config/flame.xml.h:6
#: hacks/config/flipscreen3d.xml.h:1 hacks/config/flow.xml.h:4
#: hacks/config/fluidballs.xml.h:3 hacks/config/forest.xml.h:1
#: hacks/config/galaxy.xml.h:3 hacks/config/gears.xml.h:2
#: hacks/config/gflux.xml.h:6 hacks/config/glforestfire.xml.h:4
#: hacks/config/glplanet.xml.h:2 hacks/config/glsnake.xml.h:5
#: hacks/config/gltext.xml.h:3 hacks/config/goop.xml.h:4
#: hacks/config/grav.xml.h:2 hacks/config/greynetic.xml.h:1
#: hacks/config/halo.xml.h:2 hacks/config/hopalong.xml.h:9
#: hacks/config/hyperball.xml.h:2 hacks/config/hypercube.xml.h:2
#: hacks/config/ifs.xml.h:1 hacks/config/interference.xml.h:5
#: hacks/config/jigsaw.xml.h:3 hacks/config/juggle.xml.h:3
#: hacks/config/julia.xml.h:2 hacks/config/kaleidescope.xml.h:2
#: hacks/config/kumppa.xml.h:3 hacks/config/lament.xml.h:2
#: hacks/config/laser.xml.h:3 hacks/config/lightning.xml.h:1
#: hacks/config/lisa.xml.h:2 hacks/config/lissie.xml.h:3
#: hacks/config/lmorph.xml.h:3 hacks/config/loop.xml.h:1
#: hacks/config/maze.xml.h:4 hacks/config/menger.xml.h:3
#: hacks/config/moebius.xml.h:3 hacks/config/moire2.xml.h:2
#: hacks/config/molecule.xml.h:10 hacks/config/morph3d.xml.h:3
#: hacks/config/mountain.xml.h:2 hacks/config/munch.xml.h:3
#: hacks/config/nerverot.xml.h:9 hacks/config/penetrate.xml.h:3
#: hacks/config/penrose.xml.h:6 hacks/config/petri.xml.h:5
#: hacks/config/phosphor.xml.h:3 hacks/config/pipes.xml.h:5
#: hacks/config/polyominoes.xml.h:2 hacks/config/pulsar.xml.h:11
#: hacks/config/pyro.xml.h:4 hacks/config/qix.xml.h:7
#: hacks/config/rd-bomb.xml.h:9 hacks/config/ripples.xml.h:4
#: hacks/config/rocks.xml.h:4 hacks/config/rotor.xml.h:3
#: hacks/config/rubik.xml.h:3 hacks/config/sballs.xml.h:4
#: hacks/config/shadebobs.xml.h:3 hacks/config/sierpinski.xml.h:2
#: hacks/config/sierpinski3d.xml.h:2 hacks/config/slidescreen.xml.h:2
#: hacks/config/slip.xml.h:2 hacks/config/speedmine.xml.h:3
#: hacks/config/sphere.xml.h:2 hacks/config/spheremonics.xml.h:5
#: hacks/config/spiral.xml.h:3 hacks/config/spotlight.xml.h:2
#: hacks/config/sproingies.xml.h:2 hacks/config/squiral.xml.h:4
#: hacks/config/stairs.xml.h:1 hacks/config/starfish.xml.h:3
#: hacks/config/starwars.xml.h:6 hacks/config/strange.xml.h:2
#: hacks/config/superquadrics.xml.h:3 hacks/config/swirl.xml.h:2
#: hacks/config/t3d.xml.h:6 hacks/config/thornbird.xml.h:2
#: hacks/config/triangle.xml.h:1 hacks/config/truchet.xml.h:1
#: hacks/config/twang.xml.h:3 hacks/config/vines.xml.h:1
#: hacks/config/webcollage.xml.h:4 hacks/config/worm.xml.h:3
#: hacks/config/xearth.xml.h:7 hacks/config/xfishtank.xml.h:3
#: hacks/config/xflame.xml.h:4 hacks/config/xjack.xml.h:1
#: hacks/config/xmatrix.xml.h:4 hacks/config/xmountains.xml.h:1
#: hacks/config/xrayswarm.xml.h:2 hacks/config/zoom.xml.h:2
msgid "Fast"
msgstr "Snel"

#: hacks/config/ant.xml.h:6
msgid "Four Sided Cells"
msgstr "Vierzijdige cellen"

#: hacks/config/ant.xml.h:7 hacks/config/attraction.xml.h:13
#: hacks/config/cubenetic.xml.h:11 hacks/config/demon.xml.h:5
#: hacks/config/discrete.xml.h:3 hacks/config/distort.xml.h:5
#: hacks/config/fadeplot.xml.h:5 hacks/config/flag.xml.h:4
#: hacks/config/flow.xml.h:7 hacks/config/fluidballs.xml.h:12
#: hacks/config/hopalong.xml.h:13 hacks/config/interference.xml.h:8
#: hacks/config/julia.xml.h:5 hacks/config/lissie.xml.h:4
#: hacks/config/loop.xml.h:2 hacks/config/moire.xml.h:4
#: hacks/config/rd-bomb.xml.h:11 hacks/config/rorschach.xml.h:5
#: hacks/config/rubik.xml.h:4 hacks/config/sierpinski.xml.h:3
#: hacks/config/slip.xml.h:3
msgid "Large"
msgstr "Groot"

#: hacks/config/ant.xml.h:8 hacks/config/apollonian.xml.h:7
#: hacks/config/attraction.xml.h:18 hacks/config/blaster.xml.h:6
#: hacks/config/bouboule.xml.h:5 hacks/config/braid.xml.h:7
#: hacks/config/coral.xml.h:9 hacks/config/critical.xml.h:4
#: hacks/config/crystal.xml.h:8 hacks/config/cubenetic.xml.h:13
#: hacks/config/cynosure.xml.h:6 hacks/config/deco.xml.h:5
#: hacks/config/deluxe.xml.h:6 hacks/config/demon.xml.h:6
#: hacks/config/discrete.xml.h:4 hacks/config/drift.xml.h:9
#: hacks/config/epicycle.xml.h:8 hacks/config/euler2d.xml.h:8
#: hacks/config/fadeplot.xml.h:6 hacks/config/flag.xml.h:5
#: hacks/config/flame.xml.h:11 hacks/config/flow.xml.h:8
#: hacks/config/fluidballs.xml.h:13 hacks/config/forest.xml.h:3
#: hacks/config/galaxy.xml.h:6 hacks/config/grav.xml.h:4
#: hacks/config/halo.xml.h:4 hacks/config/hopalong.xml.h:15
#: hacks/config/ifs.xml.h:3 hacks/config/imsmap.xml.h:9
#: hacks/config/interference.xml.h:11 hacks/config/julia.xml.h:6
#: hacks/config/kaleidescope.xml.h:5 hacks/config/laser.xml.h:6
#: hacks/config/lightning.xml.h:3 hacks/config/lisa.xml.h:5
#: hacks/config/lissie.xml.h:6 hacks/config/loop.xml.h:4
#: hacks/config/moire.xml.h:5 hacks/config/moire2.xml.h:3
#: hacks/config/mountain.xml.h:4 hacks/config/nerverot.xml.h:15
#: hacks/config/pedal.xml.h:6 hacks/config/penrose.xml.h:7
#: hacks/config/petri.xml.h:11 hacks/config/polyominoes.xml.h:5
#: hacks/config/qix.xml.h:14 hacks/config/rd-bomb.xml.h:12
#: hacks/config/ripples.xml.h:7 hacks/config/rocks.xml.h:5
#: hacks/config/rotor.xml.h:6 hacks/config/shadebobs.xml.h:5
#: hacks/config/sierpinski.xml.h:4 hacks/config/slip.xml.h:4
#: hacks/config/sphere.xml.h:3 hacks/config/spiral.xml.h:6
#: hacks/config/squiral.xml.h:9 hacks/config/starfish.xml.h:5
#: hacks/config/strange.xml.h:5 hacks/config/swirl.xml.h:3
#: hacks/config/thornbird.xml.h:4 hacks/config/triangle.xml.h:3
#: hacks/config/vines.xml.h:2 hacks/config/whirlwindwarp.xml.h:4
#: hacks/config/worm.xml.h:4 hacks/config/xearth.xml.h:12
#: hacks/config/xfishtank.xml.h:8
msgid "Many"
msgstr "Veel"

#: hacks/config/ant.xml.h:9
msgid "Nine Sided Cells"
msgstr "Negenzijdige cellen"

#: hacks/config/ant.xml.h:10 hacks/config/apollonian.xml.h:8
#: hacks/config/attraction.xml.h:19 hacks/config/bouboule.xml.h:6
#: hacks/config/braid.xml.h:9 hacks/config/critical.xml.h:5
#: hacks/config/crystal.xml.h:10 hacks/config/cynosure.xml.h:7
#: hacks/config/deco.xml.h:8 hacks/config/deluxe.xml.h:7
#: hacks/config/demon.xml.h:7 hacks/config/discrete.xml.h:6
#: hacks/config/drift.xml.h:10 hacks/config/epicycle.xml.h:9
#: hacks/config/euler2d.xml.h:9 hacks/config/fadeplot.xml.h:7
#: hacks/config/flag.xml.h:6 hacks/config/flame.xml.h:12
#: hacks/config/flow.xml.h:9 hacks/config/forest.xml.h:4
#: hacks/config/galaxy.xml.h:7 hacks/config/grav.xml.h:5
#: hacks/config/halo.xml.h:6 hacks/config/hopalong.xml.h:17
#: hacks/config/ifs.xml.h:4 hacks/config/imsmap.xml.h:10
#: hacks/config/interference.xml.h:12 hacks/config/julia.xml.h:7
#: hacks/config/laser.xml.h:8 hacks/config/lightning.xml.h:4
#: hacks/config/lisa.xml.h:6 hacks/config/lissie.xml.h:7
#: hacks/config/loop.xml.h:5 hacks/config/moire.xml.h:7
#: hacks/config/moire2.xml.h:5 hacks/config/mountain.xml.h:6
#: hacks/config/penrose.xml.h:8 hacks/config/polyominoes.xml.h:6
#: hacks/config/rd-bomb.xml.h:13 hacks/config/rocks.xml.h:6
#: hacks/config/rotor.xml.h:7 hacks/config/shadebobs.xml.h:6
#: hacks/config/sierpinski.xml.h:5 hacks/config/slip.xml.h:5
#: hacks/config/sphere.xml.h:4 hacks/config/spiral.xml.h:8
#: hacks/config/squiral.xml.h:10 hacks/config/starfish.xml.h:6
#: hacks/config/strange.xml.h:6 hacks/config/swirl.xml.h:5
#: hacks/config/thornbird.xml.h:5 hacks/config/triangle.xml.h:4
#: hacks/config/vines.xml.h:3 hacks/config/worm.xml.h:5
#: hacks/config/xearth.xml.h:17 hacks/config/xfishtank.xml.h:9
msgid "Number of Colors"
msgstr "Aantal kleuren"

#: hacks/config/ant.xml.h:11
msgid "Random Cell Shape"
msgstr "Willekeurige celvorm"

#: hacks/config/ant.xml.h:12 hacks/config/speedmine.xml.h:11
msgid "Sharp Turns"
msgstr "Scherpe bochten"

#: hacks/config/ant.xml.h:13
msgid "Six Sided Cells"
msgstr "Zeszijdige cellen"

#: hacks/config/ant.xml.h:14 hacks/config/apollonian.xml.h:11
#: hacks/config/atlantis.xml.h:13 hacks/config/attraction.xml.h:26
#: hacks/config/blaster.xml.h:8 hacks/config/blitspin.xml.h:7
#: hacks/config/bouboule.xml.h:8 hacks/config/boxed.xml.h:6
#: hacks/config/braid.xml.h:11 hacks/config/bubble3d.xml.h:5
#: hacks/config/bubbles.xml.h:10 hacks/config/bumps.xml.h:4
#: hacks/config/cage.xml.h:4 hacks/config/circuit.xml.h:10
#: hacks/config/compass.xml.h:4 hacks/config/coral.xml.h:12
#: hacks/config/critical.xml.h:6 hacks/config/crystal.xml.h:11
#: hacks/config/cubenetic.xml.h:22 hacks/config/cynosure.xml.h:9
#: hacks/config/dangerball.xml.h:5 hacks/config/decayscreen.xml.h:17
#: hacks/config/deluxe.xml.h:8 hacks/config/demon.xml.h:8
#: hacks/config/discrete.xml.h:7 hacks/config/distort.xml.h:11
#: hacks/config/drift.xml.h:12 hacks/config/engine.xml.h:5
#: hacks/config/epicycle.xml.h:10 hacks/config/euler2d.xml.h:14
#: hacks/config/extrusion.xml.h:11 hacks/config/fadeplot.xml.h:8
#: hacks/config/flag.xml.h:7 hacks/config/flame.xml.h:14
#: hacks/config/flipscreen3d.xml.h:6 hacks/config/flow.xml.h:13
#: hacks/config/fluidballs.xml.h:18 hacks/config/forest.xml.h:5
#: hacks/config/galaxy.xml.h:10 hacks/config/gears.xml.h:7
#: hacks/config/gflux.xml.h:12 hacks/config/glforestfire.xml.h:14
#: hacks/config/glplanet.xml.h:6 hacks/config/glsnake.xml.h:12
#: hacks/config/gltext.xml.h:13 hacks/config/goop.xml.h:10
#: hacks/config/grav.xml.h:8 hacks/config/greynetic.xml.h:3
#: hacks/config/halo.xml.h:9 hacks/config/hopalong.xml.h:21
#: hacks/config/hyperball.xml.h:8 hacks/config/hypercube.xml.h:7
#: hacks/config/ifs.xml.h:5 hacks/config/interference.xml.h:14
#: hacks/config/jigsaw.xml.h:5 hacks/config/juggle.xml.h:7
#: hacks/config/julia.xml.h:8 hacks/config/kaleidescope.xml.h:7
#: hacks/config/kumppa.xml.h:8 hacks/config/lament.xml.h:6
#: hacks/config/laser.xml.h:10 hacks/config/lightning.xml.h:5
#: hacks/config/lisa.xml.h:8 hacks/config/lissie.xml.h:9
#: hacks/config/lmorph.xml.h:11 hacks/config/loop.xml.h:7
#: hacks/config/maze.xml.h:14 hacks/config/menger.xml.h:16
#: hacks/config/moebius.xml.h:7 hacks/config/moire2.xml.h:6
#: hacks/config/molecule.xml.h:22 hacks/config/morph3d.xml.h:6
#: hacks/config/mountain.xml.h:7 hacks/config/munch.xml.h:7
#: hacks/config/nerverot.xml.h:20 hacks/config/penetrate.xml.h:6
#: hacks/config/penrose.xml.h:11 hacks/config/petri.xml.h:23
#: hacks/config/phosphor.xml.h:6 hacks/config/pipes.xml.h:15
#: hacks/config/polyominoes.xml.h:10 hacks/config/pulsar.xml.h:15
#: hacks/config/pyro.xml.h:13 hacks/config/qix.xml.h:19
#: hacks/config/rd-bomb.xml.h:17 hacks/config/ripples.xml.h:11
#: hacks/config/rocks.xml.h:9 hacks/config/rotor.xml.h:11
#: hacks/config/rubik.xml.h:9 hacks/config/sballs.xml.h:13
#: hacks/config/shadebobs.xml.h:9 hacks/config/sierpinski.xml.h:7
#: hacks/config/sierpinski3d.xml.h:8 hacks/config/slidescreen.xml.h:6
#: hacks/config/slip.xml.h:7 hacks/config/speedmine.xml.h:13
#: hacks/config/sphere.xml.h:5 hacks/config/spheremonics.xml.h:19
#: hacks/config/spiral.xml.h:9 hacks/config/spotlight.xml.h:4
#: hacks/config/sproingies.xml.h:6 hacks/config/squiral.xml.h:14
#: hacks/config/stairs.xml.h:3 hacks/config/starfish.xml.h:8
#: hacks/config/starwars.xml.h:12 hacks/config/strange.xml.h:7
#: hacks/config/superquadrics.xml.h:7 hacks/config/swirl.xml.h:6
#: hacks/config/t3d.xml.h:11 hacks/config/thornbird.xml.h:7
#: hacks/config/triangle.xml.h:5 hacks/config/truchet.xml.h:2
#: hacks/config/twang.xml.h:9 hacks/config/vines.xml.h:4
#: hacks/config/webcollage.xml.h:7 hacks/config/worm.xml.h:7
#: hacks/config/xearth.xml.h:22 hacks/config/xfishtank.xml.h:10
#: hacks/config/xflame.xml.h:5 hacks/config/xjack.xml.h:2
#: hacks/config/xmatrix.xml.h:13 hacks/config/xmountains.xml.h:4
#: hacks/config/xrayswarm.xml.h:3 hacks/config/zoom.xml.h:6
msgid "Slow"
msgstr "Traag"

#: hacks/config/ant.xml.h:15 hacks/config/attraction.xml.h:27
#: hacks/config/cubenetic.xml.h:23 hacks/config/demon.xml.h:9
#: hacks/config/discrete.xml.h:8 hacks/config/distort.xml.h:12
#: hacks/config/fadeplot.xml.h:9 hacks/config/flag.xml.h:8
#: hacks/config/flow.xml.h:15 hacks/config/fluidballs.xml.h:19
#: hacks/config/hopalong.xml.h:22 hacks/config/interference.xml.h:15
#: hacks/config/julia.xml.h:9 hacks/config/lissie.xml.h:10
#: hacks/config/loop.xml.h:8 hacks/config/moire.xml.h:9
#: hacks/config/rd-bomb.xml.h:18 hacks/config/rorschach.xml.h:8
#: hacks/config/rubik.xml.h:10 hacks/config/sierpinski.xml.h:8
#: hacks/config/slip.xml.h:8
msgid "Small"
msgstr "Klein"

#: hacks/config/ant.xml.h:16 hacks/config/apollonian.xml.h:12
#: hacks/config/attraction.xml.h:28 hacks/config/blaster.xml.h:9
#: hacks/config/bouboule.xml.h:9 hacks/config/braid.xml.h:12
#: hacks/config/bubble3d.xml.h:6 hacks/config/bubbles.xml.h:11
#: hacks/config/bumps.xml.h:5 hacks/config/cage.xml.h:6
#: hacks/config/circuit.xml.h:11 hacks/config/compass.xml.h:5
#: hacks/config/coral.xml.h:14 hacks/config/critical.xml.h:7
#: hacks/config/crystal.xml.h:12 hacks/config/cubenetic.xml.h:24
#: hacks/config/cynosure.xml.h:10 hacks/config/dangerball.xml.h:6
#: hacks/config/decayscreen.xml.h:18 hacks/config/deluxe.xml.h:9
#: hacks/config/demon.xml.h:10 hacks/config/discrete.xml.h:9
#: hacks/config/distort.xml.h:13 hacks/config/drift.xml.h:13
#: hacks/config/engine.xml.h:6 hacks/config/epicycle.xml.h:11
#: hacks/config/euler2d.xml.h:15 hacks/config/extrusion.xml.h:13
#: hacks/config/fadeplot.xml.h:10 hacks/config/flag.xml.h:9
#: hacks/config/flame.xml.h:15 hacks/config/flipscreen3d.xml.h:7
#: hacks/config/flow.xml.h:16 hacks/config/fluidballs.xml.h:20
#: hacks/config/forest.xml.h:6 hacks/config/galaxy.xml.h:11
#: hacks/config/glforestfire.xml.h:15 hacks/config/glplanet.xml.h:8
#: hacks/config/gltext.xml.h:15 hacks/config/goop.xml.h:11
#: hacks/config/grav.xml.h:9 hacks/config/greynetic.xml.h:4
#: hacks/config/halo.xml.h:10 hacks/config/hopalong.xml.h:23
#: hacks/config/hyperball.xml.h:9 hacks/config/hypercube.xml.h:8
#: hacks/config/ifs.xml.h:6 hacks/config/jigsaw.xml.h:7
#: hacks/config/juggle.xml.h:8 hacks/config/julia.xml.h:10
#: hacks/config/kaleidescope.xml.h:8 hacks/config/kumppa.xml.h:9
#: hacks/config/lament.xml.h:7 hacks/config/laser.xml.h:11
#: hacks/config/lightning.xml.h:6 hacks/config/lisa.xml.h:9
#: hacks/config/lissie.xml.h:11 hacks/config/lmorph.xml.h:12
#: hacks/config/loop.xml.h:9 hacks/config/menger.xml.h:18
#: hacks/config/moebius.xml.h:10 hacks/config/moire2.xml.h:7
#: hacks/config/molecule.xml.h:24 hacks/config/morph3d.xml.h:7
#: hacks/config/mountain.xml.h:8 hacks/config/munch.xml.h:9
#: hacks/config/nerverot.xml.h:22 hacks/config/penrose.xml.h:12
#: hacks/config/petri.xml.h:25 hacks/config/phosphor.xml.h:7
#: hacks/config/pipes.xml.h:16 hacks/config/polyominoes.xml.h:11
#: hacks/config/pulsar.xml.h:17 hacks/config/qix.xml.h:22
#: hacks/config/rotor.xml.h:12 hacks/config/rubik.xml.h:11
#: hacks/config/sballs.xml.h:14 hacks/config/shadebobs.xml.h:10
#: hacks/config/sierpinski.xml.h:9 hacks/config/sierpinski3d.xml.h:10
#: hacks/config/slidescreen.xml.h:7 hacks/config/slip.xml.h:9
#: hacks/config/speedmine.xml.h:15 hacks/config/sphere.xml.h:6
#: hacks/config/spheremonics.xml.h:22 hacks/config/spiral.xml.h:10
#: hacks/config/spotlight.xml.h:5 hacks/config/sproingies.xml.h:8
#: hacks/config/squiral.xml.h:16 hacks/config/stairs.xml.h:5
#: hacks/config/starfish.xml.h:9 hacks/config/strange.xml.h:8
#: hacks/config/superquadrics.xml.h:9 hacks/config/swirl.xml.h:7
#: hacks/config/t3d.xml.h:13 hacks/config/thornbird.xml.h:8
#: hacks/config/triangle.xml.h:6 hacks/config/truchet.xml.h:3
#: hacks/config/twang.xml.h:10 hacks/config/vines.xml.h:5
#: hacks/config/webcollage.xml.h:8 hacks/config/whirlygig.xml.h:4
#: hacks/config/worm.xml.h:8 hacks/config/xearth.xml.h:25
#: hacks/config/xflame.xml.h:6 hacks/config/xjack.xml.h:3
#: hacks/config/xmatrix.xml.h:16 hacks/config/xmountains.xml.h:5
#: hacks/config/xrayswarm.xml.h:4 hacks/config/zoom.xml.h:7
msgid "Speed"
msgstr "Snelheid"

#: hacks/config/ant.xml.h:17
msgid "Three Sided Cells"
msgstr "Driezijdige cellen"

#: hacks/config/ant.xml.h:18 hacks/config/demon.xml.h:12
#: hacks/config/discrete.xml.h:10 hacks/config/fadeplot.xml.h:11
#: hacks/config/flag.xml.h:12 hacks/config/flow.xml.h:17
#: hacks/config/lissie.xml.h:12 hacks/config/loop.xml.h:11
#: hacks/config/rubik.xml.h:12 hacks/config/sierpinski.xml.h:11
#: hacks/config/slip.xml.h:11
msgid "Timeout"
msgstr "Tijdsoverschrijding"

#: hacks/config/ant.xml.h:19
msgid "Truchet Lines"
msgstr "Truchet-lijnen"

#: hacks/config/ant.xml.h:20
msgid "Twelve Sided Cells"
msgstr "Twaalfzijdige cellen"

#: hacks/config/ant.xml.h:21 hacks/config/apollonian.xml.h:13
#: hacks/config/attraction.xml.h:32 hacks/config/bouboule.xml.h:11
#: hacks/config/braid.xml.h:13 hacks/config/critical.xml.h:8
#: hacks/config/crystal.xml.h:13 hacks/config/cynosure.xml.h:11
#: hacks/config/deco.xml.h:10 hacks/config/deluxe.xml.h:14
#: hacks/config/demon.xml.h:13 hacks/config/discrete.xml.h:11
#: hacks/config/drift.xml.h:14 hacks/config/epicycle.xml.h:13
#: hacks/config/euler2d.xml.h:17 hacks/config/fadeplot.xml.h:12
#: hacks/config/flag.xml.h:13 hacks/config/flame.xml.h:16
#: hacks/config/flow.xml.h:18 hacks/config/forest.xml.h:8
#: hacks/config/galaxy.xml.h:13 hacks/config/grav.xml.h:11
#: hacks/config/halo.xml.h:12 hacks/config/hopalong.xml.h:25
#: hacks/config/ifs.xml.h:8 hacks/config/imsmap.xml.h:15
#: hacks/config/interference.xml.h:16 hacks/config/julia.xml.h:12
#: hacks/config/laser.xml.h:12 hacks/config/lightning.xml.h:8
#: hacks/config/lisa.xml.h:12 hacks/config/lissie.xml.h:13
#: hacks/config/loop.xml.h:12 hacks/config/moire.xml.h:11
#: hacks/config/moire2.xml.h:9 hacks/config/mountain.xml.h:9
#: hacks/config/nerverot.xml.h:23 hacks/config/penrose.xml.h:13
#: hacks/config/polyominoes.xml.h:12 hacks/config/rd-bomb.xml.h:20
#: hacks/config/rocks.xml.h:12 hacks/config/rotor.xml.h:13
#: hacks/config/shadebobs.xml.h:12 hacks/config/sierpinski.xml.h:12
#: hacks/config/slip.xml.h:12 hacks/config/sphere.xml.h:8
#: hacks/config/spiral.xml.h:12 hacks/config/squiral.xml.h:18
#: hacks/config/starfish.xml.h:14 hacks/config/strange.xml.h:11
#: hacks/config/swirl.xml.h:9 hacks/config/thornbird.xml.h:13
#: hacks/config/triangle.xml.h:8 hacks/config/vines.xml.h:7
#: hacks/config/worm.xml.h:9 hacks/config/xearth.xml.h:28
#: hacks/config/xfishtank.xml.h:11
msgid "Two"
msgstr "Twee"

#: hacks/config/apollonian.xml.h:1
msgid "Apollonian"
msgstr "Appolonische cirkels"

#: hacks/config/apollonian.xml.h:2
msgid "Deep"
msgstr "Diep"

#: hacks/config/apollonian.xml.h:3
msgid "Depth"
msgstr "Diepte"

#: hacks/config/apollonian.xml.h:4
msgid "Draw Labels"
msgstr "Labels tekenen"

#: hacks/config/apollonian.xml.h:6
msgid "Include Alternate Geometries"
msgstr "Alternatieve geometrieën gebruiken"

#: hacks/config/apollonian.xml.h:9
msgid ""
"Packs a large circle with smaller circles, demonstrating the Descartes "
"Circle Theorem. Written by Allan R. Wilks and David Bagley."
msgstr ""
"Vult een grote cirkel met kleinere cirkels en demonstreert Descartes' "
"Cirkeltheorem. Geschreven door Allan R. Wilks en David Bagley."

#: hacks/config/apollonian.xml.h:10
msgid "Shallow"
msgstr "Vlak"

#: hacks/config/atlantis.xml.h:1
msgid "Agressive"
msgstr "Agressief"

#: hacks/config/atlantis.xml.h:2
msgid "Atlantis"
msgstr "Atlantis"

#: hacks/config/atlantis.xml.h:3
msgid "Clear Water"
msgstr "Helder water"

#: hacks/config/atlantis.xml.h:5
msgid "Flat Background"
msgstr "Vlakke achtergrond"

#: hacks/config/atlantis.xml.h:6
msgid "Gradient Background"
msgstr "Achtergrond met kleurverloop"

#: hacks/config/atlantis.xml.h:7
msgid "Number of Sharks"
msgstr "Aantal haaien"

#: hacks/config/atlantis.xml.h:8
msgid "Shark Proximity"
msgstr "Haaidichtheid"

#: hacks/config/atlantis.xml.h:9
msgid "Shark Speed"
msgstr "Haaisnelheid"

#: hacks/config/atlantis.xml.h:10
msgid "Shimmering Water"
msgstr "Troebel water"

#: hacks/config/atlantis.xml.h:11 hacks/config/boxed.xml.h:5
#: hacks/config/bubble3d.xml.h:4 hacks/config/cage.xml.h:3
#: hacks/config/circuit.xml.h:9 hacks/config/cubenetic.xml.h:21
#: hacks/config/dangerball.xml.h:4 hacks/config/engine.xml.h:4
#: hacks/config/extrusion.xml.h:10 hacks/config/flipscreen3d.xml.h:5
#: hacks/config/fluidballs.xml.h:17 hacks/config/gears.xml.h:6
#: hacks/config/gflux.xml.h:11 hacks/config/glforestfire.xml.h:13
#: hacks/config/glplanet.xml.h:5 hacks/config/glsnake.xml.h:10
#: hacks/config/gltext.xml.h:12 hacks/config/lament.xml.h:5
#: hacks/config/menger.xml.h:15 hacks/config/moebius.xml.h:6
#: hacks/config/molecule.xml.h:21 hacks/config/morph3d.xml.h:5
#: hacks/config/pipes.xml.h:14 hacks/config/pulsar.xml.h:14
#: hacks/config/rubik.xml.h:6 hacks/config/sballs.xml.h:12
#: hacks/config/sierpinski3d.xml.h:6 hacks/config/spheremonics.xml.h:18
#: hacks/config/sproingies.xml.h:4 hacks/config/stairs.xml.h:2
#: hacks/config/starwars.xml.h:11 hacks/config/superquadrics.xml.h:6
msgid "Show Frames-per-Second"
msgstr "Frames-per-seconde tonen"

#: hacks/config/atlantis.xml.h:12
msgid "Shy"
msgstr "Schuw"

#: hacks/config/atlantis.xml.h:14 hacks/config/boxed.xml.h:7
#: hacks/config/cage.xml.h:5 hacks/config/extrusion.xml.h:12
#: hacks/config/gears.xml.h:8 hacks/config/glplanet.xml.h:7
#: hacks/config/glsnake.xml.h:13 hacks/config/gltext.xml.h:14
#: hacks/config/menger.xml.h:17 hacks/config/molecule.xml.h:23
#: hacks/config/munch.xml.h:8 hacks/config/sierpinski3d.xml.h:9
#: hacks/config/speedmine.xml.h:14 hacks/config/spheremonics.xml.h:21
#: hacks/config/sproingies.xml.h:7 hacks/config/stairs.xml.h:4
#: hacks/config/stonerview.xml.h:2 hacks/config/superquadrics.xml.h:8
msgid "Solid"
msgstr "Vast"

#: hacks/config/atlantis.xml.h:15
msgid ""
"This is xfishtank writ large: a GL animation of a number of sharks, "
"dolphins, and whales. The swimming motions are great. Originally written by "
"Mark Kilgard."
msgstr ""
"XFishtank is een GL-animatie met haaien, dolfijnen en walvissen. De "
"zwembewegingen zijn fantastisch. Oorspronkelijk geschreven door Mark Kilgard."

#: hacks/config/atlantis.xml.h:16
msgid "Whale Speed"
msgstr "Walvissnelheid"

#: hacks/config/atlantis.xml.h:17 hacks/config/boxed.xml.h:8
#: hacks/config/cage.xml.h:8 hacks/config/dangerball.xml.h:11
#: hacks/config/extrusion.xml.h:19 hacks/config/gears.xml.h:11
#: hacks/config/glforestfire.xml.h:20 hacks/config/glplanet.xml.h:11
#: hacks/config/glsnake.xml.h:16 hacks/config/gltext.xml.h:18
#: hacks/config/lament.xml.h:9 hacks/config/menger.xml.h:21
#: hacks/config/moebius.xml.h:11 hacks/config/molecule.xml.h:26
#: hacks/config/pulsar.xml.h:20 hacks/config/sballs.xml.h:18
#: hacks/config/sierpinski3d.xml.h:12 hacks/config/speedmine.xml.h:18
#: hacks/config/spheremonics.xml.h:26 hacks/config/sproingies.xml.h:10
#: hacks/config/stairs.xml.h:7 hacks/config/stonerview.xml.h:4
#: hacks/config/superquadrics.xml.h:11
msgid "Wireframe"
msgstr "Draadframe"

#: hacks/config/attraction.xml.h:1
msgid "Attraction"
msgstr "Aantrekking"

#: hacks/config/attraction.xml.h:2
msgid "Ball Count"
msgstr "Aantal ballen"

#: hacks/config/attraction.xml.h:3
msgid "Ball Mass"
msgstr "Balmassa"

#: hacks/config/attraction.xml.h:4 hacks/config/fluidballs.xml.h:2
msgid "Balls"
msgstr "Ballen"

#: hacks/config/attraction.xml.h:5
msgid "Bounce Off Walls"
msgstr "Van wanden afstuiteren"

#: hacks/config/attraction.xml.h:6 hacks/config/hopalong.xml.h:1
#: hacks/config/interference.xml.h:3 hacks/config/qix.xml.h:2
#: hacks/config/wander.xml.h:3
msgid "Color Contrast"
msgstr "Kleurcontrast"

#: hacks/config/attraction.xml.h:7
msgid "Environmental Viscosity"
msgstr "Vloeibaarheid van de omgeving"

#: hacks/config/attraction.xml.h:9
msgid "Filled Splines"
msgstr "Gevulde bogen"

#: hacks/config/attraction.xml.h:10 hacks/config/ccurve.xml.h:9
#: hacks/config/cubenetic.xml.h:10 hacks/config/euler2d.xml.h:5
#: hacks/config/flame.xml.h:9 hacks/config/goop.xml.h:6
#: hacks/config/hopalong.xml.h:10 hacks/config/hyperball.xml.h:3
#: hacks/config/hypercube.xml.h:3 hacks/config/interference.xml.h:6
#: hacks/config/kumppa.xml.h:4 hacks/config/nerverot.xml.h:11
#: hacks/config/petri.xml.h:8 hacks/config/pyro.xml.h:5
#: hacks/config/qix.xml.h:10 hacks/config/speedmine.xml.h:5
#: hacks/config/spheremonics.xml.h:6 hacks/config/spiral.xml.h:4
#: hacks/config/squiral.xml.h:6 hacks/config/strange.xml.h:3
#: hacks/config/superquadrics.xml.h:4 hacks/config/t3d.xml.h:7
#: hacks/config/twang.xml.h:5 hacks/config/wander.xml.h:8
msgid "High"
msgstr "Hoog"

#: hacks/config/attraction.xml.h:11
msgid "Ignore Screen Edges"
msgstr "Schermranden negeren"

#: hacks/config/attraction.xml.h:12
msgid "Inward"
msgstr "Inwaarts"

#: hacks/config/attraction.xml.h:14
msgid ""
"Like qix, this uses a simple simple motion model to generate many different "
"display modes. The control points attract each other up to a certain "
"distance, and then begin to repel each other. The attraction/repulsion is "
"proportional to the distance between any two particles, similar to the "
"strong and weak nuclear forces. One of the most interesting ways to watch "
"this hack is simply as bouncing balls, because their motions and "
"interactions with each other are so odd. Sometimes two balls will get into a "
"tight orbit around each other, to be interrupted later by a third, or by the "
"edge of the screen. It looks quite chaotic. Written by Jamie Zawinski, based "
"on Lisp code by John Pezaris."
msgstr ""
"Net als bij Qix wordt hier gebruik gemaakt van een eenvoudig bewegingsmodel, "
"om verschillende weergavemethoden te tonen. De controlepunten trekken elkaar "
"tot een bepaalde afstand aan, en beginnen dan elkaar af te stoten. De "
"aantrekking/afstoting is proportioneel aan de afstand tussen twee "
"willekeurige deeltjes, vergelijkbaar met de sterke en zwakke atoomkrachten. "
"Een van de meest interessante manieren om dit te bekijken is met de "
"stuiterende ballen, omdat hun bewegingen en interacties met elkaar zo "
"willekeurig lijken. Soms draaien twee ballen strak om elkaar heen, om "
"vervolgens gestoord te worden door een derde bal, of de rand van het scherm. "
"Ziet er zeer chaotisch uit. Geschreven door Jamie Zawinski, gebaseerd op "
"Lisp-code van John Pezaris."

#: hacks/config/attraction.xml.h:15 hacks/config/deluxe.xml.h:5
#: hacks/config/lmorph.xml.h:7 hacks/config/pedal.xml.h:5
#: hacks/config/starfish.xml.h:4 hacks/config/whirlygig.xml.h:3
msgid "Lines"
msgstr "Lijnen"

#: hacks/config/attraction.xml.h:16 hacks/config/braid.xml.h:6
#: hacks/config/cynosure.xml.h:5 hacks/config/drift.xml.h:8
#: hacks/config/euler2d.xml.h:6 hacks/config/galaxy.xml.h:5
#: hacks/config/juggle.xml.h:5 hacks/config/laser.xml.h:5
#: hacks/config/menger.xml.h:4 hacks/config/munch.xml.h:4
#: hacks/config/nerverot.xml.h:13 hacks/config/petri.xml.h:9
#: hacks/config/polyominoes.xml.h:4 hacks/config/rotor.xml.h:5
#: hacks/config/shadebobs.xml.h:4 hacks/config/sierpinski3d.xml.h:3
#: hacks/config/spheremonics.xml.h:7 hacks/config/wander.xml.h:10
#: hacks/config/whirlwindwarp.xml.h:3
msgid "Long"
msgstr "Lang"

#: hacks/config/attraction.xml.h:17 hacks/config/ccurve.xml.h:10
#: hacks/config/cubenetic.xml.h:12 hacks/config/euler2d.xml.h:7
#: hacks/config/flame.xml.h:10 hacks/config/goop.xml.h:7
#: hacks/config/hopalong.xml.h:14 hacks/config/hyperball.xml.h:6
#: hacks/config/hypercube.xml.h:5 hacks/config/interference.xml.h:9
#: hacks/config/kumppa.xml.h:6 hacks/config/nerverot.xml.h:14
#: hacks/config/petri.xml.h:10 hacks/config/pyro.xml.h:7
#: hacks/config/qix.xml.h:13 hacks/config/speedmine.xml.h:6
#: hacks/config/spheremonics.xml.h:8 hacks/config/spiral.xml.h:5
#: hacks/config/squiral.xml.h:8 hacks/config/strange.xml.h:4
#: hacks/config/superquadrics.xml.h:5 hacks/config/t3d.xml.h:8
#: hacks/config/twang.xml.h:7 hacks/config/wander.xml.h:11
msgid "Low"
msgstr "Laag"

#: hacks/config/attraction.xml.h:20
msgid "Orbital Mode"
msgstr "Orbitale modus"

#: hacks/config/attraction.xml.h:21
msgid "Outward"
msgstr "Naar buiten"

#: hacks/config/attraction.xml.h:22
msgid "Polygons"
msgstr "Polygonen"

#: hacks/config/attraction.xml.h:23 hacks/config/spotlight.xml.h:3
msgid "Radius"
msgstr "Radius"

#: hacks/config/attraction.xml.h:24
msgid "Repulsion Threshold"
msgstr "Stuiterdrempel"

#: hacks/config/attraction.xml.h:25 hacks/config/braid.xml.h:10
#: hacks/config/cynosure.xml.h:8 hacks/config/drift.xml.h:11
#: hacks/config/euler2d.xml.h:12 hacks/config/galaxy.xml.h:8
#: hacks/config/laser.xml.h:9 hacks/config/menger.xml.h:14
#: hacks/config/munch.xml.h:6 hacks/config/nerverot.xml.h:19
#: hacks/config/petri.xml.h:22 hacks/config/polyominoes.xml.h:9
#: hacks/config/rotor.xml.h:9 hacks/config/shadebobs.xml.h:8
#: hacks/config/sierpinski3d.xml.h:5 hacks/config/spheremonics.xml.h:17
#: hacks/config/wander.xml.h:12 hacks/config/whirlwindwarp.xml.h:6
msgid "Short"
msgstr "Kort"

#: hacks/config/attraction.xml.h:29
msgid "Splines"
msgstr "Bogen"

#: hacks/config/attraction.xml.h:30
msgid "Tails"
msgstr "Staarten"

#: hacks/config/attraction.xml.h:31 hacks/config/euler2d.xml.h:16
#: hacks/config/juggle.xml.h:9
msgid "Trail Length"
msgstr "Lengte van spoor"

#: hacks/config/blaster.xml.h:1
msgid "Blaster"
msgstr "Blaster"

#: hacks/config/blaster.xml.h:2
msgid ""
"Draws a simulation of flying space-combat robots (cleverly disguised as "
"colored circles) doing battle in front of a moving star field. Written by "
"Jonathan Lin."
msgstr ""
"Tekent een simulatie van vliegende ruimterobots (slim vermomd als gekleurde "
"cirkels) die in gevecht met elkaar zijn voor een bewegend sterrenveld. "
"Geschreven door Jonathan Lin."

#: hacks/config/blaster.xml.h:4 hacks/config/bouboule.xml.h:4
#: hacks/config/coral.xml.h:8 hacks/config/cubenetic.xml.h:9
#: hacks/config/euler2d.xml.h:4 hacks/config/flame.xml.h:7
#: hacks/config/fluidballs.xml.h:4 hacks/config/kaleidescope.xml.h:3
#: hacks/config/lisa.xml.h:3 hacks/config/pedal.xml.h:4
#: hacks/config/petri.xml.h:7 hacks/config/qix.xml.h:8
#: hacks/config/thornbird.xml.h:3 hacks/config/whirlwindwarp.xml.h:1
#: hacks/config/xfishtank.xml.h:4
msgid "Few"
msgstr "Weinig"

#: hacks/config/blaster.xml.h:5 hacks/config/penetrate.xml.h:4
msgid "Lasers"
msgstr "Lasers"

#: hacks/config/blaster.xml.h:7
msgid "Robots"
msgstr "Robots"

#: hacks/config/blaster.xml.h:10
msgid "Stars"
msgstr "Sterren"

#: hacks/config/blitspin.xml.h:1
msgid "90° Rotation Speed"
msgstr "90° rotatiesnelheid"

#: hacks/config/blitspin.xml.h:2
msgid "Bitmap to rotate"
msgstr "Bitmap om te roteren"

#: hacks/config/blitspin.xml.h:3
msgid "BlitSpin"
msgstr "BlitSpin"

#: hacks/config/blitspin.xml.h:5
msgid "Fuzzy Rotation Speed"
msgstr "Toevallige rotatienelheid"

#: hacks/config/blitspin.xml.h:6
msgid "Grab Screen"
msgstr "Beeldscherm vangen"

#: hacks/config/blitspin.xml.h:8
msgid ""
"The ``blitspin'' hack repeatedly rotates a bitmap by 90 degrees by using "
"logical operations: the bitmap is divided into quadrants, and the quadrants "
"are shifted clockwise. Then the same thing is done again with progressively "
"smaller quadrants, except that all sub-quadrants of a given size are rotated "
"in parallel. Written by Jamie Zawinski based on some cool SmallTalk code "
"seen in in Byte Magazine in 1981. As you watch it, the image appears to "
"dissolve into static and then reconstitute itself, but rotated. You can "
"provide the image to use, as an XBM or XPM file, or tell it to grab a screen "
"image and rotate that."
msgstr ""
"\"Blitspin\" draait herhaaldelijk een bitmap 90 graden door gebruik "
"vanlogische operaties: de bitmap wordt opgedeeld in vierkanten, welke "
"Klokgewijs worden verschoven. Vervolgens gebeurt hetzelfde binnen de "
"vierkanten.Terwijl u kijkt lijkt de afbeelding op te lossen in een statisch "
"objectwaarna het zichzelf weer in de oude staat brengt, zij het gedraaid.U "
"kunt de afbeelding aanleveren in het bestandsformaat XBM of XPM of u kunt "
"een Blitspin een schermafdruk laten maken om te gebruiken.Geschreven door "
"Jamie Zaniwski. Gebaseerd op SmallTalk-code, zoals dat beschreven wordt in "
"\"Byte Magazine\" van 1981."

#: hacks/config/bouboule.xml.h:1
msgid "Bouboule"
msgstr "Bouboule"

#: hacks/config/bouboule.xml.h:2 hacks/config/rocks.xml.h:3
msgid "Do Red/Blue 3D seperation"
msgstr "Scheiding van een 3D-afbeelding naar rood en blauw"

#: hacks/config/bouboule.xml.h:7
msgid "Number of Spots"
msgstr "Aantal vlekken"

#: hacks/config/bouboule.xml.h:10
msgid ""
"This draws what looks like a spinning, deforming baloon with varying-sized "
"spots painted on its invisible surface. Written by Jeremie Petit."
msgstr ""
"Deze schermbeveiliging lijkt op een draaiende, zichzelf vervormende ballon "
"met vlekken van verschillende grootte die op zijn onzichtbare oppervlakte "
"zijn getekend. Geschreven door Jeremie Petit."

#: hacks/config/boxed.xml.h:1 hacks/config/gears.xml.h:1
#: hacks/config/gflux.xml.h:1 hacks/config/pyro.xml.h:1
#: hacks/config/rd-bomb.xml.h:6 hacks/config/rocks.xml.h:1
#: hacks/config/starwars.xml.h:1 hacks/config/xfishtank.xml.h:1
msgid "Animation Speed"
msgstr "Animatiesnelheid"

#: hacks/config/boxed.xml.h:2
msgid "Boxed"
msgstr "In een doos"

#: hacks/config/boxed.xml.h:3
msgid ""
"Draws a box full of 3D bouncing balls that explode. Written by Sander van "
"Grieken."
msgstr ""
"Tekent een doos gevuld met stuiterende 3D-ballen die exploderen. Geschreven "
"door Sander van Grieken."

#: hacks/config/braid.xml.h:1
msgid "Braid"
msgstr "Vlecht"

#: hacks/config/braid.xml.h:2
msgid ""
"Draws random color-cycling inter-braided concentric circles. Written by John "
"Neil."
msgstr ""
"Tekent willekeurige, van kleuren wisselende, in elkaar gedraaide "
"geconcentreerde cirkels. Geschreven door John Neil."

#: hacks/config/braid.xml.h:3 hacks/config/bsod.xml.h:8
#: hacks/config/ccurve.xml.h:7 hacks/config/coral.xml.h:6
#: hacks/config/cynosure.xml.h:3 hacks/config/deco.xml.h:4
#: hacks/config/drift.xml.h:2 hacks/config/epicycle.xml.h:3
#: hacks/config/euler2d.xml.h:1 hacks/config/flame.xml.h:5
#: hacks/config/galaxy.xml.h:2 hacks/config/glsnake.xml.h:4
#: hacks/config/helix.xml.h:3 hacks/config/hopalong.xml.h:2
#: hacks/config/imsmap.xml.h:6 hacks/config/laser.xml.h:2
#: hacks/config/menger.xml.h:2 hacks/config/moire.xml.h:3
#: hacks/config/molecule.xml.h:9 hacks/config/munch.xml.h:2
#: hacks/config/nerverot.xml.h:8 hacks/config/pedal.xml.h:3
#: hacks/config/penrose.xml.h:5 hacks/config/polyominoes.xml.h:1
#: hacks/config/rorschach.xml.h:3 hacks/config/rotzoomer.xml.h:5
#: hacks/config/shadebobs.xml.h:2 hacks/config/sierpinski3d.xml.h:1
#: hacks/config/spheremonics.xml.h:4 hacks/config/starfish.xml.h:2
#: hacks/config/vidwhacker.xml.h:3 hacks/config/wander.xml.h:7
#: hacks/config/xspirograph.xml.h:3
msgid "Duration"
msgstr "Duur"

#: hacks/config/braid.xml.h:5 hacks/config/epicycle.xml.h:7
#: hacks/config/nerverot.xml.h:12
msgid "Line Thickness"
msgstr "Lijndikte"

#: hacks/config/braid.xml.h:8
msgid "Max Rings"
msgstr "Max. aantal ringen"

#: hacks/config/bsod.xml.h:1 hacks/config/molecule.xml.h:1
#: hacks/config/vidwhacker.xml.h:1 hacks/config/webcollage.xml.h:1
msgid "2 minutes"
msgstr "2 minuten"

#: hacks/config/bsod.xml.h:2 hacks/config/molecule.xml.h:2
msgid "5 seconds"
msgstr "5 seconden"

#: hacks/config/bsod.xml.h:3
msgid "AmigaDOS"
msgstr "AmigaDOS"

#: hacks/config/bsod.xml.h:4
msgid "Atari"
msgstr "Atari"

#: hacks/config/bsod.xml.h:5
msgid "BSD"
msgstr "BSD"

#: hacks/config/bsod.xml.h:6
msgid "BSOD"
msgstr "BSOD"

#: hacks/config/bsod.xml.h:7
msgid ""
"BSOD stands for ``Blue Screen of Death.'' The finest in personal computer "
"emulation, this hack simulates popular screen savers from a number of less "
"robust operating systems. Written by Jamie Zawinski."
msgstr ""
"BSOD staat voor \"Blue Screen Of Death\". Het beste wat pc-emulatie te "
"bieden heeft, dit programma simuleert een aantal schermbeveiligingen van een "
"aantal minder robuuste besturingssystemen. Geschreven door Jamie Zawinski."

#: hacks/config/bsod.xml.h:9
msgid "Mac Bomb"
msgstr "Mac Bomb"

#: hacks/config/bsod.xml.h:10
msgid "MacsBug"
msgstr "MacsBug"

#: hacks/config/bsod.xml.h:11
msgid "NCD X Terminal"
msgstr "NCD X Terminal"

#: hacks/config/bsod.xml.h:12
msgid "SCO"
msgstr "SCO"

#: hacks/config/bsod.xml.h:13
msgid "Sad Mac"
msgstr "Sad Mac"

#: hacks/config/bsod.xml.h:14
msgid "Solaris"
msgstr "Solaris"

#: hacks/config/bsod.xml.h:15
msgid "Sparc Linux"
msgstr "Sparc Linux"

#: hacks/config/bsod.xml.h:16
msgid "Windows"
msgstr "Windows"

#: hacks/config/bsod.xml.h:17
msgid "Windows 2000"
msgstr "Windows 2000"

#: hacks/config/bsod.xml.h:18
msgid "Windows NT"
msgstr "Windows NT"

#: hacks/config/bubble3d.xml.h:1
msgid "Bubble3D"
msgstr "Bubble3D"

#: hacks/config/bubble3d.xml.h:2
msgid ""
"Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
"the screen, with nice specular reflections. Written by Richard Jones."
msgstr ""
"Tekent een stroom van stijgende en golvende 3D-zeepbellen die opstijgen naar "
"de bovenkant van het beeldscherm. Met mooie weerspiegelingen. Geschreven "
"door Richard Jones."

#: hacks/config/bubbles.xml.h:1 hacks/config/xfishtank.xml.h:2
msgid "Bubbles"
msgstr "Zeepbellen"

#: hacks/config/bubbles.xml.h:2
msgid "Bubbles Fall"
msgstr "Zeepbellen vallen"

#: hacks/config/bubbles.xml.h:3
msgid "Bubbles Float"
msgstr "Zeepbellen drijven"

#: hacks/config/bubbles.xml.h:4
msgid "Bubbles Rise"
msgstr "Zeepbellen stijgen op"

#: hacks/config/bubbles.xml.h:5
msgid "Bubbles exist in three dimensions"
msgstr "Zeepbellen bestaan in drie dimensies"

#: hacks/config/bubbles.xml.h:6
msgid "Don't hide bubbles when they pop"
msgstr "Zeepbellen niet verbergen wanneer ze klappen"

#: hacks/config/bubbles.xml.h:7
msgid "Draw circles instead of pixmap bubbles"
msgstr "Cirkels tekenen in plaats van zeepbel-afbeeldingen"

#: hacks/config/bubbles.xml.h:9
msgid "Leave Trails"
msgstr "Sporen achterlaten"

#: hacks/config/bubbles.xml.h:12
msgid ""
"This simulates the kind of bubble formation that happens when water boils:"
"small bubbles appear, and as they get closer to each other, they combine to "
"form larger bubbles, which eventually pop. Written by James Macnicol."
msgstr ""
"Dit simuleert het type luchtbellen dat ontstaat wanneer men water kookt, "
"kleine belletjes verschijnen die zich samenvoegen met met andere belletjes "
"die ze op hun pad tegenkomen, totdat ze door hun grootte knappen. Geschreven "
"door James Macnicol."

#: hacks/config/bumps.xml.h:1
msgid ""
"A bit like `Spotlight', except that instead of merely exposing part of your "
"desktop, it creates a bump map from it. Basically, it 3D-izes a roaming "
"section of your desktop, based on color intensity. Written by Shane Smit."
msgstr ""
"Dit lijkt een beetje op een spotlicht, met als verschil dat er niet alleen "
"maar een gedeelte van uw bureaublad wordt uitgelicht. Eigenlijk maakt het, "
"afhankelijk van de kleurdiepte van scherm, een driedimensionale afbeelding "
"van een gedeelte van uw bureaublad. Geschreven door Shane Smit."

#: hacks/config/bumps.xml.h:2
msgid "Bumps"
msgstr "Bobbels"

#: hacks/config/cage.xml.h:1
msgid "Cage"
msgstr "Kooi"

#: hacks/config/cage.xml.h:7
msgid ""
"This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, and "
"rotates it in three dimensions. Written by Marcelo Vianna."
msgstr ""
"Dit tekent \"Impossible Cage\" van Escher', een 3D-analoog voor een moebius-"
"band, en draait het in drie dimensies. Geschreven door Marcelo Vianna."

#: hacks/config/ccurve.xml.h:1
msgid "0 seconds"
msgstr "0 seconden"

#: hacks/config/ccurve.xml.h:2 hacks/config/epicycle.xml.h:1
msgid "1 minute"
msgstr "1 minuut"

#: hacks/config/ccurve.xml.h:3 hacks/config/epicycle.xml.h:2
msgid "1 second"
msgstr "1 seconde"

#: hacks/config/ccurve.xml.h:4
msgid "C Curve"
msgstr "C Curve"

#: hacks/config/ccurve.xml.h:5
msgid "Delay"
msgstr "Vertraging"

#: hacks/config/ccurve.xml.h:6 hacks/config/coral.xml.h:5
#: hacks/config/imsmap.xml.h:5 hacks/config/kumppa.xml.h:1
#: hacks/config/qix.xml.h:6 hacks/config/squiral.xml.h:2
#: hacks/config/wander.xml.h:4
msgid "Density"
msgstr "Dichtheid"

#: hacks/config/ccurve.xml.h:8
msgid ""
"Generates self-similar linear fractals, including the classic ``C Curve.'' "
"Written by Rick Campbell."
msgstr ""
"Genereert zelfstandige lineaire fractalen, inclusief de klassieke \"C Curve"
"\" Geschreven door Rick Campbell."

#: hacks/config/circuit.xml.h:1
msgid "Animates a number of 3D electronic components. Written by Ben Buxton."
msgstr ""
"Maakt een animatie van een aantal driedimensionale elektronische "
"componenten. Geschreven door Ben Buxton."

#: hacks/config/circuit.xml.h:2
msgid "Circuit"
msgstr "Printplaat"

#: hacks/config/circuit.xml.h:3 hacks/config/gflux.xml.h:4
#: hacks/config/pulsar.xml.h:2
msgid "Directional Lighting"
msgstr "Gerichte belichting"

#: hacks/config/circuit.xml.h:5
msgid "Flat Coloring"
msgstr "Zonder belichting"

#: hacks/config/circuit.xml.h:6
msgid "Parts"
msgstr "Onderdelen"

#: hacks/config/circuit.xml.h:7 hacks/config/flipscreen3d.xml.h:4
msgid "Rotate"
msgstr "Draaien"

#: hacks/config/circuit.xml.h:8
msgid "Rotation Speed"
msgstr "Draaisnelheid"

#: hacks/config/circuit.xml.h:12 hacks/config/dangerball.xml.h:9
#: hacks/config/engine.xml.h:7
msgid "Spin"
msgstr "Om een as draaien"

#: hacks/config/compass.xml.h:1
msgid "Compass"
msgstr "Kompas"

#: hacks/config/compass.xml.h:2 hacks/config/deluxe.xml.h:3
#: hacks/config/interference.xml.h:4 hacks/config/kumppa.xml.h:2
#: hacks/config/nerverot.xml.h:6 hacks/config/pipes.xml.h:4
msgid "Double Buffer"
msgstr "Dubbele buffer"

#: hacks/config/compass.xml.h:6
msgid ""
"This draws a compass, with all elements spinning about randomly, for that "
"``lost and nauseous'' feeling. Written by Jamie Zawinski."
msgstr ""
"Dit tekent een kompas met waarvan alle onderdelen willekeurig draaien. Dit "
"geeft een 'vergeten en verloren' gevoel. Geschreven door Jamie Zawinski."

#: hacks/config/coral.xml.h:1 hacks/config/deco.xml.h:1
#: hacks/config/helix.xml.h:1 hacks/config/imsmap.xml.h:1
#: hacks/config/jigsaw.xml.h:2 hacks/config/moire.xml.h:1
#: hacks/config/pedal.xml.h:1 hacks/config/rorschach.xml.h:1
#: hacks/config/rotzoomer.xml.h:2 hacks/config/wander.xml.h:2
#: hacks/config/xspirograph.xml.h:1
msgid "1 Minute"
msgstr "1 minuut"

#: hacks/config/coral.xml.h:2 hacks/config/deco.xml.h:2
#: hacks/config/helix.xml.h:2 hacks/config/imsmap.xml.h:2
#: hacks/config/moire.xml.h:2 hacks/config/pedal.xml.h:2
#: hacks/config/penrose.xml.h:1 hacks/config/rorschach.xml.h:2
#: hacks/config/xspirograph.xml.h:2
msgid "1 Second"
msgstr "1 seconde"

#: hacks/config/coral.xml.h:3
msgid "Coral"
msgstr "Koraal"

#: hacks/config/coral.xml.h:4 hacks/config/gflux.xml.h:3
#: hacks/config/imsmap.xml.h:4 hacks/config/pyro.xml.h:2
#: hacks/config/qix.xml.h:5 hacks/config/squiral.xml.h:1
#: hacks/config/xearth.xml.h:4
msgid "Dense"
msgstr "Dicht"

#: hacks/config/coral.xml.h:10 hacks/config/squiral.xml.h:13
msgid "Seeds"
msgstr "Zaden"

#: hacks/config/coral.xml.h:11
msgid ""
"Simulates coral growth, albeit somewhat slowly. This image doesn't really do "
"it justice. Written by Frederick Roeber."
msgstr ""
"Simleert de groei van koraal, zij het soms wat langzaam. Geschreven door "
"Frederick Roeber."

#: hacks/config/coral.xml.h:13 hacks/config/gflux.xml.h:13
#: hacks/config/imsmap.xml.h:13 hacks/config/pyro.xml.h:14
#: hacks/config/qix.xml.h:21 hacks/config/squiral.xml.h:15
#: hacks/config/xearth.xml.h:24 hacks/config/xmatrix.xml.h:15
msgid "Sparse"
msgstr "Schaars"

#: hacks/config/cosmos.xml.h:1
msgid "Cosmos"
msgstr "Kosmos"

#: hacks/config/cosmos.xml.h:2
msgid ""
"Draws fireworks and zooming, fading flares. By Tom Campbell. You can find it "
"at &lt;http://cosmos.dnsalias.net/cosmos/&gt;"
msgstr ""
"Tekent vuurwerk en vergrotende, vervagende vlammen. Door Tom Campbell (&lt;"
"http://cosmos.dnsalias.net/cosmos/&gt;)."

#: hacks/config/critical.xml.h:1
msgid "Critical"
msgstr "Critical"

#: hacks/config/critical.xml.h:2
msgid ""
"Draws a system of self-organizing lines. It starts out as random squiggles, "
"but after a few iterations, order begins to appear. Written by Martin Pool."
msgstr ""
"Tekent een systeem van zelforganiserende lijnen. Het begint met willekeurige "
"kronkels, maar na een aantal herhalingen begint er een bepaalde orde te "
"ontstaan. Geschreven door Martin Pool."

#: hacks/config/crystal.xml.h:1
msgid "Center on Screen"
msgstr "Midden van het scherm"

#: hacks/config/crystal.xml.h:2 hacks/config/deluxe.xml.h:1
#: hacks/config/fadeplot.xml.h:1 hacks/config/flow.xml.h:3
#: hacks/config/galaxy.xml.h:1 hacks/config/glforestfire.xml.h:1
#: hacks/config/grav.xml.h:1 hacks/config/julia.xml.h:1
#: hacks/config/laser.xml.h:1 hacks/config/lisa.xml.h:1
#: hacks/config/lissie.xml.h:2 hacks/config/morph3d.xml.h:2
#: hacks/config/mountain.xml.h:1 hacks/config/qix.xml.h:4
#: hacks/config/rocks.xml.h:2 hacks/config/rotor.xml.h:2
#: hacks/config/rubik.xml.h:1 hacks/config/shadebobs.xml.h:1
#: hacks/config/sierpinski.xml.h:1 hacks/config/slip.xml.h:1
#: hacks/config/spiral.xml.h:1 hacks/config/sproingies.xml.h:1
#: hacks/config/superquadrics.xml.h:1 hacks/config/swirl.xml.h:1
#: hacks/config/worm.xml.h:2
msgid "Count"
msgstr "Aantal"

#: hacks/config/crystal.xml.h:3
msgid "Crystal"
msgstr "Crystal"

#: hacks/config/crystal.xml.h:4
msgid "Draw Cell"
msgstr "Cel tekenen"

#: hacks/config/crystal.xml.h:5 hacks/config/spheremonics.xml.h:3
#: hacks/config/xearth.xml.h:6
msgid "Draw Grid"
msgstr "Raster tekenen"

#: hacks/config/crystal.xml.h:7
msgid "Horizontal Symmetries"
msgstr "Horizontale symmetrie"

#: hacks/config/crystal.xml.h:9
msgid ""
"Moving polygons, similar to a kaleidescope (more like a kaleidescope than "
"the hack called `kaleid,' actually.) This one by Jouk Jansen."
msgstr ""
"Bewegende polygonen, zoals bij een caleidoscoop . Gemaakt door Jouk Jansen."

#: hacks/config/crystal.xml.h:14
msgid "Vertical Symmetries"
msgstr "Verticale symmetrie"

#: hacks/config/cubenetic.xml.h:1
msgid "Boxes"
msgstr "Bussen"

#: hacks/config/cubenetic.xml.h:2
msgid "Cubenetic"
msgstr "Cubenetic"

#: hacks/config/cubenetic.xml.h:3
msgid "Display Solid Colors"
msgstr "Eenvoudige kleuren weergeven"

#: hacks/config/cubenetic.xml.h:4
msgid "Display Surface Patterns"
msgstr "Oppervlaktepatronen weergeven"

#: hacks/config/cubenetic.xml.h:5
msgid "Display Wireframe"
msgstr "Draadframe weergeven"

#: hacks/config/cubenetic.xml.h:6 hacks/config/gltext.xml.h:2
#: hacks/config/menger.xml.h:1 hacks/config/molecule.xml.h:4
#: hacks/config/spheremonics.xml.h:1
msgid "Don't Rotate"
msgstr "Niet draaien"

#: hacks/config/cubenetic.xml.h:7
msgid ""
"Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns "
"undulating across their surfaces. It's sort of a cubist Lavalite. Written by "
"Jamie Zawinski."
msgstr ""
"Tekent een pulserende set van overlappende bussen met constant veranderende, "
"klodderige patronen, die zich golvend over de oppervlakte uitbreiden. Het "
"lijkt op een zogenaamde lavalamp. Geschreven door Jamie Zawinski."

#: hacks/config/cubenetic.xml.h:14 hacks/config/gltext.xml.h:5
#: hacks/config/menger.xml.h:7 hacks/config/molecule.xml.h:14
#: hacks/config/spheremonics.xml.h:10
msgid "Rotate around X and Y axes"
msgstr "Roteren rond de X- en Y-as"

#: hacks/config/cubenetic.xml.h:15 hacks/config/gltext.xml.h:6
#: hacks/config/menger.xml.h:8 hacks/config/molecule.xml.h:15
#: hacks/config/spheremonics.xml.h:11
msgid "Rotate around X and Z axes"
msgstr "Roteren rond de X- en Z-as"

#: hacks/config/cubenetic.xml.h:16 hacks/config/gltext.xml.h:7
#: hacks/config/menger.xml.h:9 hacks/config/molecule.xml.h:16
#: hacks/config/spheremonics.xml.h:12
msgid "Rotate around X axis"
msgstr "Roteren rond de X-as"

#: hacks/config/cubenetic.xml.h:17 hacks/config/gltext.xml.h:8
#: hacks/config/menger.xml.h:10 hacks/config/molecule.xml.h:17
#: hacks/config/spheremonics.xml.h:13
msgid "Rotate around Y and Z axes"
msgstr "Roteren rond de Y- en Z-as"

#: hacks/config/cubenetic.xml.h:18 hacks/config/gltext.xml.h:9
#: hacks/config/menger.xml.h:11 hacks/config/molecule.xml.h:18
#: hacks/config/spheremonics.xml.h:14
msgid "Rotate around Y axis"
msgstr "Roteren rond de Y-as"

#: hacks/config/cubenetic.xml.h:19 hacks/config/gltext.xml.h:10
#: hacks/config/menger.xml.h:12 hacks/config/molecule.xml.h:19
#: hacks/config/spheremonics.xml.h:15
msgid "Rotate around Z axis"
msgstr "Roteren rond de Z-as"

#: hacks/config/cubenetic.xml.h:20 hacks/config/gltext.xml.h:11
#: hacks/config/menger.xml.h:13 hacks/config/molecule.xml.h:20
#: hacks/config/spheremonics.xml.h:16
msgid "Rotate around all three axes"
msgstr "Roteren rond alle drie assen"

#: hacks/config/cubenetic.xml.h:25
msgid "Surface Pattern Complexity"
msgstr "Complexiteit van de oppervlaktepatronen"

#: hacks/config/cubenetic.xml.h:26
msgid "Surface Pattern Overlap"
msgstr "Overlapping van de oppervlaktepatronen"

#: hacks/config/cubenetic.xml.h:27
msgid "Surface Pattern Speed"
msgstr "Snelheid van de oppervlaktepatronen"

#: hacks/config/cubenetic.xml.h:28 hacks/config/dangerball.xml.h:10
#: hacks/config/engine.xml.h:8 hacks/config/glforestfire.xml.h:19
#: hacks/config/gltext.xml.h:17 hacks/config/menger.xml.h:20
#: hacks/config/molecule.xml.h:25 hacks/config/spheremonics.xml.h:25
#: hacks/config/wander.xml.h:15
msgid "Wander"
msgstr "Zwerven"

#: hacks/config/cynosure.xml.h:1
msgid ""
"A hack similar to `greynetic', but less frenetic. The first implementation "
"was by Stephen Linhart; then Ozymandias G. Desiderata wrote a Java applet "
"clone. That clone was discovered by Jamie Zawinski, and ported to C for "
"inclusion here."
msgstr ""
"Een programma zoals \"greynetic\" maar dan minder druk. De eerste "
"implementatie is van Stephen Linhart, daarna schreef Ozymandias G. "
"Desiderata een kloon in de vorm van een Java-applet. De kloon was ontdekt "
"door Jamie Zawinski en overgezet naar C om vervolgens toegevoegd te worden "
"aan de KDE-distributie."

#: hacks/config/cynosure.xml.h:2
msgid "Cynosure"
msgstr "Cynosure"

#: hacks/config/dangerball.xml.h:1
msgid "DangerBall"
msgstr "DangerBall"

#: hacks/config/dangerball.xml.h:2
msgid ""
"Draws a ball that periodically extrudes many random spikes. Ouch! Written by "
"Jamie Zawinski."
msgstr ""
"Tekent een bal die periodiek vele willekeurige spijkers uitwerpt. Auw. "
"Geschreven door Jamie Zawinski."

#: hacks/config/dangerball.xml.h:7
msgid "Spike Count"
msgstr "Aantal spijkers"

#: hacks/config/dangerball.xml.h:8
msgid "Spike Growth"
msgstr "Wasdom van de spijkers"

#: hacks/config/decayscreen.xml.h:1
msgid "DecayScreen"
msgstr "DecayScreen"

#: hacks/config/decayscreen.xml.h:3
msgid "Fuzzy Melt"
msgstr "Onscherp smelten"

#: hacks/config/decayscreen.xml.h:4
msgid "Melt Away From Center"
msgstr "Wegsmelten vanuit het midden"

#: hacks/config/decayscreen.xml.h:5
msgid "Melt Down"
msgstr "Naar beneden smelten"

#: hacks/config/decayscreen.xml.h:6
msgid "Melt Down, Left"
msgstr "Naar links beneden smelten"

#: hacks/config/decayscreen.xml.h:7
msgid "Melt Down, Right"
msgstr "Naar rechts beneden smelten"

#: hacks/config/decayscreen.xml.h:8
msgid "Melt Left"
msgstr "Naar links smelten"

#: hacks/config/decayscreen.xml.h:9
msgid "Melt Right"
msgstr "Naar rechts smelten"

#: hacks/config/decayscreen.xml.h:10
msgid "Melt Towards Center"
msgstr "Naar het midden toe smelten"

#: hacks/config/decayscreen.xml.h:11
msgid "Melt Up"
msgstr "Naar boven smelten"

#: hacks/config/decayscreen.xml.h:12
msgid "Melt Up, Left"
msgstr "Naar links boven smelten"

#: hacks/config/decayscreen.xml.h:13
msgid "Melt Up, Right"
msgstr "Naar rechts boven smelten"

#: hacks/config/decayscreen.xml.h:14
msgid "Melty Melt"
msgstr "Smelterig smelten"

#: hacks/config/decayscreen.xml.h:15
msgid "Random Melt Style"
msgstr "Willekeurige smeltstijl"

#: hacks/config/decayscreen.xml.h:16
msgid "Shuffle Melt"
msgstr "Gemengd smelten"

#: hacks/config/decayscreen.xml.h:19
msgid "Stretchy Melt"
msgstr "Uitgerekt smelten"

#: hacks/config/decayscreen.xml.h:20
msgid ""
"This takes an image and makes it melt. You've no doubt seen this effect "
"before, but no screensaver would really be complete without it. It works "
"best if there's something colorful visible. Warning, if the effect continues "
"after the screen saver is off, seek medical attention. Written by David Wald "
"and Vivek Khera."
msgstr ""
"Dit neemt een afbeelding en laat het smelten. U hebt dit effect ongetwijfeld "
"eerder gezien, en geen enkele schermbeveiliging zou compleet zijn zonder "
"het. Het werkt het beste wanneer er iets kleurrijk zichtbaar is. Opgepast: "
"wanneer het effect aanhoudt nadat de schermbeveiliging is uitgeschakeld, "
"zoek dan direct medische hulp. Geschreven door David Wald en Vivek Khera."

#: hacks/config/deco.xml.h:3
msgid "Deco"
msgstr "Deco"

#: hacks/config/deco.xml.h:6 hacks/config/menger.xml.h:5
#: hacks/config/sierpinski3d.xml.h:4
msgid "Max Depth"
msgstr "Max. diepte"

#: hacks/config/deco.xml.h:7
msgid "Min Size"
msgstr "Min. grootte"

#: hacks/config/deco.xml.h:9
msgid ""
"This one subdivides and colors rectangles randomly. It looks kind of like "
"Brady-Bunch-era rec-room wall paneling. (Raven says: ``this screensaver is "
"ugly enough to peel paint.'') Written by Jamie Zawinski, inspired by Java "
"code by Michael Bayne."
msgstr ""
"Deze verdeelt en kleurt willekeurig een aantal rechthoeken. Geschreven door "
"Jamie Zawinski, geïnspireerd door de Java-code van Michael Bayne."

#: hacks/config/deco.xml.h:11 hacks/config/rd-bomb.xml.h:23
#: hacks/config/whirlygig.xml.h:7 hacks/config/xearth.xml.h:33
#: hacks/config/zoom.xml.h:10
msgid "x"
msgstr "x"

#: hacks/config/deluxe.xml.h:2
msgid "Deluxe"
msgstr "Deluxe"

#: hacks/config/deluxe.xml.h:10 hacks/config/lmorph.xml.h:13
#: hacks/config/starfish.xml.h:11 hacks/config/thornbird.xml.h:9
msgid "Thick"
msgstr "Dik"

#: hacks/config/deluxe.xml.h:11 hacks/config/lmorph.xml.h:14
#: hacks/config/starfish.xml.h:12 hacks/config/thornbird.xml.h:11
msgid "Thin"
msgstr "Dun"

#: hacks/config/deluxe.xml.h:12
msgid ""
"This draws a pulsing sequence of stars, circles, and lines. It would look "
"better if it was faster, but as far as I can tell, there is no way to make "
"this be both: fast, and flicker-free. Yet another reason X sucks. Written by "
"Jamie Zawinski."
msgstr ""
"Dit tekent een pulserende serie van sterren, cirkels en lijnen. Het zou er "
"mooier uit kunnen zien wanneer het ook wat sneller zou zijn. Zover ik het nu "
"kan zien is er geen manier om dit zowel snel als trillingvrij te maken. Een "
"beperking van de X-server onder Linux. Geschreven door Jamie Zawinski."

#: hacks/config/deluxe.xml.h:13
msgid "Transparency"
msgstr "Transparantie"

#: hacks/config/demon.xml.h:1
msgid ""
"A cellular automaton that starts with a random field, and organizes it into "
"stripes and spirals. Written by David Bagley."
msgstr ""
"Een cellulaire automaat die begint met een willekeurig veld en dat dan "
"organiseert tot strepen en spiralen. Geschreven door David Bagley."

#: hacks/config/demon.xml.h:2 hacks/config/petri.xml.h:1
msgid "Cell Size"
msgstr "Celgrootte"

#: hacks/config/demon.xml.h:3
msgid "Demon"
msgstr "Demoon"

#: hacks/config/demon.xml.h:11
msgid "States"
msgstr "Fasen"

#: hacks/config/discrete.xml.h:1
msgid "Discrete"
msgstr "Discreet"

#: hacks/config/discrete.xml.h:5
msgid ""
"More ``discrete map'' systems, including new variants of Hopalong and Julia, "
"and a few others. Written by Tim Auckland."
msgstr ""
"Meer \"discrete map\" systemen, inclusief nieuwe varianten van Hopalong en "
"Julia en nog een paar anderen. Geschreven door Tim Auckland."

#: hacks/config/distort.xml.h:1
msgid "Black Hole"
msgstr "Zwarte gat"

#: hacks/config/distort.xml.h:2
msgid "Bounce"
msgstr "Stuiteren"

#: hacks/config/distort.xml.h:3
msgid "Distort"
msgstr "Vervormen"

#: hacks/config/distort.xml.h:6
msgid "Lens Count"
msgstr "Aantal lenzen"

#: hacks/config/distort.xml.h:7
msgid "Lens Size"
msgstr "Lensgrootte"

#: hacks/config/distort.xml.h:8
msgid "Magnify"
msgstr "Vergroten"

#: hacks/config/distort.xml.h:9 hacks/config/glforestfire.xml.h:10
#: hacks/config/lament.xml.h:4 hacks/config/sballs.xml.h:6
msgid "Normal"
msgstr "Normaal"

#: hacks/config/distort.xml.h:10
msgid "Reflect"
msgstr "Reflecteren"

#: hacks/config/distort.xml.h:14
msgid "Swamp Thing"
msgstr "Moerasmonster (voetstappen)"

#: hacks/config/distort.xml.h:15
msgid ""
"This hack grabs an image of the screen, and then lets a transparent lens "
"wander around the screen, magnifying whatever is underneath. Written by "
"Jonas Munsin."
msgstr ""
"Dit programma neemt een schermafdruk en laat er vervolgens een transparante "
"lens over het scherm zwerven. Deze vergroot alles wat zij op haar pad vindt. "
"Geschreven door Jonas Munsin."

#: hacks/config/distort.xml.h:16 hacks/config/moire.xml.h:12
#: hacks/config/rd-bomb.xml.h:21 hacks/config/ripples.xml.h:15
#: hacks/config/rotzoomer.xml.h:10 hacks/config/swirl.xml.h:10
#: hacks/config/twang.xml.h:15 hacks/config/xflame.xml.h:7
msgid "Use Shared Memory"
msgstr "Gedeeld geheugen gebruiken"

#: hacks/config/distort.xml.h:17
msgid "Vortex"
msgstr "Maalstroom"

#: hacks/config/drift.xml.h:1
msgid "Drift"
msgstr "Afdrijven"

#: hacks/config/drift.xml.h:4
msgid "Fractal Growth"
msgstr "Fractale groei"

#: hacks/config/drift.xml.h:5
msgid "High Dimensional Sphere"
msgstr "Hoogdimensionale bol"

#: hacks/config/drift.xml.h:6
msgid ""
"How could one possibly describe this except as ``drifting recursive fractal "
"cosmic flames?'' Another fine hack from the Scott Draves collection of fine "
"hacks."
msgstr ""
"Hoe kan iemand dit nou beschrijven als \"wegdrijvende recursieve fractale "
"kosmische vlammen\" Weer een programma van de collectie van Scott Draves."

#: hacks/config/drift.xml.h:7
msgid "Lissojous Figures"
msgstr "Lissojous-figuren"

#: hacks/config/electricsheep.xml.h:1
msgid "ElectricSheep"
msgstr "ElectricSheep"

#: hacks/config/electricsheep.xml.h:2
msgid ""
"ElectricSheep is an xscreensaver module that displays mpeg video of an "
"animated fractal flame. In the background, it contributes render cycles to "
"the next animation. Periodically it uploades completed frames to the server, "
"where they are compressed for distribution to all clients. This program is "
"recommended only if you have a high bandwidth connection to the Internet. By "
"Scott Draves. You can find it at &lt;http://www.electricsheep.org/&gt;. See "
"that web site for configuration information."
msgstr ""
"ElectricSheep is een xscreensaver-module dat een mpeg-video afspeelt van een "
"animatie van fractale vlammen. Op de achtergrond levert het een bijdrage aan "
"het maken van \"render cycles\"(zgn beeldconversie) voor de volgende "
"animatie. Van tijd tot tijd zal het de verwerkte videoframes uploaden naar "
"de server, waar ze dan gecomprimeerd worden voor verdeling over alle client-"
"computers. Het programma wordt alleen aangeraden als u beschikking hebt over "
"breedbandinternet. Gemaakt door Scott Draves. U kunt het vinden op &lt;"
"http://www.electricsheep.org/&gt;. Bezoek deze website voor extra informatie "
"over de configuratiemogelijkheden."

#: hacks/config/engine.xml.h:1
msgid ""
"Draws a simple four-stroke engine that floats around the screen. Written by "
"Ben Buxton."
msgstr ""
"Tekent een eenvoudige viercilindermotor die over het beeldscherm zweeft. "
"Geschreven door Ben Buxton."

#: hacks/config/engine.xml.h:2
msgid "Engine"
msgstr "Motor"

#: hacks/config/epicycle.xml.h:4
msgid "Epicycle"
msgstr "Epicycle"

#: hacks/config/epicycle.xml.h:6
msgid "Harmonics"
msgstr "Harmonieën"

#: hacks/config/epicycle.xml.h:12
msgid ""
"This program draws the path traced out by a point on the edge of a circle. "
"That circle rotates around a point on the rim of another circle, and so on, "
"several times. These were the basis for the pre-heliocentric model of "
"planetary motion. Written by James Youngman."
msgstr ""
"Dit programma tekent een pad wat uitgestippeld wordt door een punt op de "
"rand van een cirkel. Deze cirkel roteert vervolgens rond een punt op de rand "
"van een andere cirkel, enzovoorts. Dit was de basis voor de pre-"
"helocentrisch model van planetaire bewegingen. Geschreven door James "
"Youngman."

#: hacks/config/euler2d.xml.h:2
msgid "Euler2d"
msgstr "Euler2d"

#: hacks/config/euler2d.xml.h:10 hacks/config/whirlwindwarp.xml.h:5
msgid "Particles"
msgstr "Deeltjes"

#: hacks/config/euler2d.xml.h:11
msgid "Power"
msgstr "Kracht"

#: hacks/config/euler2d.xml.h:13
msgid ""
"Simulates two dimensional Incompressible Inviscid Fluid Flow. Written by "
"Stephen Montgomery-Smith."
msgstr ""
"Simuleert tweedimensionaal de bewegingen van een niet-comprimeerbare "
"dikvloeibare vloeistof.Geschreven door Stephen Montgomery-Smith."

#: hacks/config/extrusion.xml.h:1
msgid ""
"Draws various rotating extruded shapes that twist around, lengthen, and turn "
"inside out. Created by David Konerding from the samples that come with the "
"GL Extrusion library by Linas Vepstas."
msgstr ""
"Tekent verscheidene roterende uitknijpende vormen die rondraaien, langer "
"worden en binnenste buiten keren. Gemaakt door David Konerding aan de hand "
"van voorbeelden die meegeleverd worden met de \"GL Extrusion Libray\" van "
"Linas Vepstas"

#: hacks/config/extrusion.xml.h:2
msgid "Extrusion"
msgstr "Uitknijpen"

#: hacks/config/extrusion.xml.h:4
msgid "Helix 2"
msgstr "Spiraal 2"

#: hacks/config/extrusion.xml.h:5
msgid "Helix 3"
msgstr "Spiraal 3"

#: hacks/config/extrusion.xml.h:6
msgid "Helix 4"
msgstr "Spiraal 4"

#: hacks/config/extrusion.xml.h:7
msgid "Join Offset"
msgstr "Offset samenvoegen "

#: hacks/config/extrusion.xml.h:8
msgid "Random Object"
msgstr "Willekeurig object"

#: hacks/config/extrusion.xml.h:9
msgid "Screw"
msgstr "Draaien"

#: hacks/config/extrusion.xml.h:14
msgid "Taper"
msgstr "Versmalling"

#: hacks/config/extrusion.xml.h:15
msgid "Texture Image"
msgstr "Textuurafbeelding"

#: hacks/config/extrusion.xml.h:16
msgid "Twistoid"
msgstr "Twistoid"

#: hacks/config/extrusion.xml.h:17 hacks/config/glplanet.xml.h:9
#: hacks/config/pulsar.xml.h:19
msgid "Use Flat Coloring"
msgstr "Zonder belichting"

#: hacks/config/extrusion.xml.h:18 hacks/config/glplanet.xml.h:10
msgid "Use Lighting"
msgstr "Belichting gebruiken"

#: hacks/config/fadeplot.xml.h:2
msgid ""
"Draws what looks like a waving ribbon following a sinusoidal path. Written "
"by Bas van Gaalen and Charles Vidal."
msgstr ""
"Tekent wat lijkt op een golvend lint dat een kronkelig pad volgt. Geschreven "
"door Bas van Gaalen en Charles Vidal."

#: hacks/config/fadeplot.xml.h:3
msgid "FadePlot"
msgstr "FadePlot"

#: hacks/config/flag.xml.h:1
msgid "Bitmap for Flag"
msgstr "Afbeelding als vlag"

#: hacks/config/flag.xml.h:3
msgid "Flag"
msgstr "Vlag"

#: hacks/config/flag.xml.h:10
msgid "Text for Flag"
msgstr "Tekst als vlag"

#: hacks/config/flag.xml.h:11
msgid ""
"This draws a waving colored flag, that undulates its way around the screen. "
"The trick is the flag can contain arbitrary text and images. By default, it "
"displays either the current system name and OS type, or a picture of "
"``Bob,'' but you can replace the text or the image with a command-line "
"option. Written by Charles Vidal and Jamie Zawinski."
msgstr ""
"Dit tekent een golvende vlag dat over het scherm zwerft. De truck is dat de "
"vlag willekeurige tekst en afbeeldingen bevat. Standaard toont het ofwel de "
"huidige naam van de computer en het type besturingssysteem ofwel een "
"afbeelding van \"Bob\" maar u kunt de tekst en afbeeldingen vervangen via "
"een commandregeloptie. Geschreven door Charles Vidal en Jamie Zawinski."

#: hacks/config/flame.xml.h:1 hacks/config/jigsaw.xml.h:1
#: hacks/config/maze.xml.h:1 hacks/config/rotzoomer.xml.h:1
#: hacks/config/wander.xml.h:1
msgid "0 Seconds"
msgstr "0 seconden"

#: hacks/config/flame.xml.h:2 hacks/config/maze.xml.h:2
msgid "10 Seconds"
msgstr "10 seconden"

#: hacks/config/flame.xml.h:3
msgid "Another iterative fractal generator. Written by Scott Draves."
msgstr ""
"Een andere terugkerende fractalgenerator. Geschreven door Scott Draves."

#: hacks/config/flame.xml.h:4
msgid "Complexity"
msgstr "Complexiteit"

#: hacks/config/flame.xml.h:8
msgid "Flame"
msgstr "Vlam"

#: hacks/config/flame.xml.h:13
msgid "Number of Fractals"
msgstr "Aantal fractalen"

#: hacks/config/flipscreen3d.xml.h:2
msgid "Flipscreen3d"
msgstr "Flipscreen3d"

#: hacks/config/flipscreen3d.xml.h:3
msgid ""
"Grabs an image of the desktop, turns it into a GL texture map, and spins it "
"around and deforms it in various ways. Written by Ben Buxton."
msgstr ""
"Neemt een schermafdruk van uw bureaublad en verandert dit in een GL-"
"textuurmap, draait het rond en vervormt het op verscheidene manieren. "
"Geschreven door Ben Buxton."

#: hacks/config/flow.xml.h:1
msgid "Allow 2D Attractors"
msgstr "Tweedimensionale aantrekkers toestaan"

#: hacks/config/flow.xml.h:2
msgid ""
"Another series of strange attractors: a flowing series of points, making "
"strange rotational shapes. Written by Jeff Butterworth."
msgstr ""
"Weer een serie van vreemde \"aantrekkers\": een zwevende serie punten dat "
"vreemde rotatiefiguren oplevert. Geschreven door Jeff Butterworth."

#: hacks/config/flow.xml.h:5
msgid "Flow"
msgstr "Stromen"

#: hacks/config/flow.xml.h:6
msgid "Freeze Some Bees"
msgstr "Enkele bijen invriezen "

#: hacks/config/flow.xml.h:10
msgid "Ride a Trained Bee"
msgstr "Op een getrainde bij rijden"

#: hacks/config/flow.xml.h:11
msgid "Rotate Around Attractor"
msgstr "Om een aantrekker heen draaien"

#: hacks/config/flow.xml.h:12
msgid "Show Bounding Box"
msgstr "Omvattend kader tonen"

#: hacks/config/flow.xml.h:14
msgid "Slow Bees with Antifreeze"
msgstr "Langzame bijen met antivries"

#: hacks/config/flow.xml.h:19
msgid "Zoom In and Out"
msgstr "In- en uitzoomen"

#: hacks/config/fluidballs.xml.h:1
msgid "Ball Size"
msgstr "Balgrootte"

#: hacks/config/fluidballs.xml.h:5
msgid "FluidBalls"
msgstr "Fluidballs"

#: hacks/config/fluidballs.xml.h:6
msgid "Freefall"
msgstr "Vrije val"

#: hacks/config/fluidballs.xml.h:7 hacks/config/twang.xml.h:4
msgid "Friction"
msgstr "Wrijving"

#: hacks/config/fluidballs.xml.h:8
msgid "Glass"
msgstr "Glas"

#: hacks/config/fluidballs.xml.h:9 hacks/config/qix.xml.h:9
#: hacks/config/speedmine.xml.h:4
msgid "Gravity"
msgstr "Zwaartekracht"

#: hacks/config/fluidballs.xml.h:10
msgid "Hurricane"
msgstr "Orkaan"

#: hacks/config/fluidballs.xml.h:11
msgid "Jupiter"
msgstr "Jupiter"

#: hacks/config/fluidballs.xml.h:14
msgid ""
"Models the physics of bouncing balls, or of particles in a gas or fluid, "
"depending on the settings. If \"Shake Box\" is selected, then every now and "
"then, the box will be rotated, changing which direction is down (in order to "
"keep the settled balls in motion.)"
msgstr ""
"Modelleert het natuurkundig gedrag van stuiterende ballen of van gas- of "
"vloeistofdeeltjes, afhankelijk van de instellingen. Wanneer de optie \"Doos "
"schudden\" is geselecteerd zal zo nu en dan de doos draaien, waardoor de "
"neerwaartse richting van de doos steeds verandert. (dit om de ballen in "
"beweging te houden)"

#: hacks/config/fluidballs.xml.h:15
msgid "Sandpaper"
msgstr "Schuurpapier"

#: hacks/config/fluidballs.xml.h:16
msgid "Shake Box"
msgstr "Doos schudden"

#: hacks/config/fluidballs.xml.h:21 hacks/config/glforestfire.xml.h:16
msgid "Still"
msgstr "Stil"

#: hacks/config/fluidballs.xml.h:22
msgid "Various Ball Sizes"
msgstr "Verschillende balgroottes"

#: hacks/config/fluidballs.xml.h:23
msgid "Wind"
msgstr "Wind"

#: hacks/config/forest.xml.h:2 hacks/config/glforestfire.xml.h:6
msgid "Forest"
msgstr "Woud"

#: hacks/config/forest.xml.h:7
msgid ""
"This draws fractal trees. Written by Peter Baumung. Everybody loves "
"fractals, right?"
msgstr ""
"Tekent fractalbomen. Geschreven door Peter Baumung. Iedereen houdt van "
"fractalen, toch?"

#: hacks/config/galaxy.xml.h:4
msgid "Galaxy"
msgstr "Sterrenstelsel"

#: hacks/config/galaxy.xml.h:9 hacks/config/lisa.xml.h:7
#: hacks/config/lissie.xml.h:8 hacks/config/loop.xml.h:6
#: hacks/config/penrose.xml.h:10 hacks/config/rotor.xml.h:10
#: hacks/config/rubik.xml.h:8 hacks/config/sproingies.xml.h:5
#: hacks/config/wander.xml.h:13 hacks/config/worm.xml.h:6
msgid "Size"
msgstr "Grootte"

#: hacks/config/galaxy.xml.h:12
msgid ""
"This draws spinning galaxies, which then collide and scatter their stars to "
"the, uh, four winds or something. Originally an Amiga program by Uli "
"Siegmund."
msgstr ""
"Dit tekent draaiende stertenstelsels, die zich samenvoegen en hun sterren "
"uitstrooien in de oneindige ruimte. Oorspronkelijk een Amiga-programma van "
"Uli Siegmund."

#: hacks/config/gears.xml.h:3
msgid "Gears"
msgstr "Tandwielen"

#: hacks/config/gears.xml.h:4
msgid "Planetary Gear System"
msgstr "Planetair tandwielsysteem"

#: hacks/config/gears.xml.h:5 hacks/config/goop.xml.h:9
msgid "Rotational Speed"
msgstr "Draaisnelheid"

#: hacks/config/gears.xml.h:9
msgid ""
"This draws sets of turning, interlocking gears, rotating in three "
"dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and Jamie "
"Zawinski."
msgstr ""
"Dit tekent een set van draaiende, in elkaar grijpende tandwielen, draaiend "
"in drie dimensies. Een GL-programma van Danny Sung, Brian Paul, Ed Mackey, "
"en Jamie Zawinski."

#: hacks/config/gears.xml.h:10
msgid "Three Gear System"
msgstr "Drie-tandwielen-systeem"

#: hacks/config/gflux.xml.h:2
msgid "Checkerboard"
msgstr "Damspelbord"

#: hacks/config/gflux.xml.h:5
msgid ""
"Draws a rippling waves on a rotating wireframe grid, using GL. Written by "
"Josiah Pease."
msgstr ""
"Tekent deinende golven op een roterend draadframeraster, gebruikmakend van "
"GL. Geschreven door Josiah Pease."

#: hacks/config/gflux.xml.h:7
msgid "Flat Lighting"
msgstr "Gelijkmatig belichten"

#: hacks/config/gflux.xml.h:8
msgid "GFlux"
msgstr "GFlux"

#: hacks/config/gflux.xml.h:9
msgid "Mesh Density"
msgstr "Dichtheid van mazen"

#: hacks/config/gflux.xml.h:10
msgid "Screen Image"
msgstr "Schermafdruk"

#: hacks/config/gflux.xml.h:14 hacks/config/interference.xml.h:18
msgid "Wave Speed"
msgstr "Golfsnelheid"

#: hacks/config/gflux.xml.h:15
msgid "Waves"
msgstr "Golven"

#: hacks/config/gflux.xml.h:16
msgid "Wire Mesh"
msgstr "Draadnet"

#: hacks/config/glforestfire.xml.h:2
msgid "Desert"
msgstr "Woestijn"

#: hacks/config/glforestfire.xml.h:3
msgid ""
"Draws an animation of sprinkling fire-like 3D triangles in a landscape "
"filled with trees. Requires OpenGL, and a machine with fast hardware support "
"for texture maps. Written by Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
msgstr ""
"Tekent een animatie van verstrooiende, vuurachtige driedimensionale "
"driehoeken in een landschap gevuld met bomen. Vereist een snelle computer "
"voor de textuurmappen en OpenGL. Geschreven door Eric Lassauge (&lt;"
"lassauge@mail.dotcom.fr&gt;)."

#: hacks/config/glforestfire.xml.h:5
msgid "Fog"
msgstr "Nevel"

#: hacks/config/glforestfire.xml.h:7
msgid "GLForestFire"
msgstr "GLForestFire"

#: hacks/config/glforestfire.xml.h:8
msgid "Huge Fire"
msgstr "Enorme vuurzee"

#: hacks/config/glforestfire.xml.h:9
msgid "No shadow"
msgstr "Geen schaduw"

#: hacks/config/glforestfire.xml.h:11
msgid "Number of trees"
msgstr "Aantal bomen"

#: hacks/config/glforestfire.xml.h:12
msgid "Rain"
msgstr "Regen"

#: hacks/config/glforestfire.xml.h:17
msgid "Track mouse"
msgstr "Muis volgen"

#: hacks/config/glforestfire.xml.h:18 hacks/config/lament.xml.h:8
#: hacks/config/sballs.xml.h:17
msgid "Untextured"
msgstr "Zonder textuur"

#: hacks/config/glplanet.xml.h:1
msgid ""
"Draws a planet bouncing around in space. Written by David Konerding. The "
"built-in image is a map of the earth (extracted from `xearth'), but you can "
"wrap any texture around the sphere, e.g., the planetary textures that come "
"with `ssystem'."
msgstr ""
"Tekent een planeet die rondstuitert in de ruimte. Geschreven door David "
"Konerding. De ingebouwde afbeelding is een kaart van de aarde (overgenomen "
"uit \"xearth\") maar u kunt iedere textuur op de bol toepassen "
"(bijvoorbeeld: de planetaire texturen die mee worden geleverd met het "
"programma\"ssystem\")."

#: hacks/config/glplanet.xml.h:3
msgid "GLPlanet"
msgstr "GLPlanet"

#: hacks/config/glplanet.xml.h:4
msgid "Image File"
msgstr "Afbeeldingbestand"

#: hacks/config/glsnake.xml.h:1
msgid "1"
msgstr "1"

#: hacks/config/glsnake.xml.h:2 hacks/config/penrose.xml.h:2
msgid "30 Seconds"
msgstr "30 seconden"

#: hacks/config/glsnake.xml.h:3
msgid ""
"Draws a simulation of the Rubik's Snake puzzle. Written by Jamie Wilkinson, "
"Andrew Bennetts, and Peter Aylett."
msgstr ""
"Tekent een simulatie van de puzzel \"Rubik's Snake\" Geschreven door Jamie "
"Wilkinson, Andrew Bennetts, en Peter Aylett."

#: hacks/config/glsnake.xml.h:6
msgid "GlSnake"
msgstr "GlSnake"

#: hacks/config/glsnake.xml.h:7
msgid "Loose"
msgstr "Los"

#: hacks/config/glsnake.xml.h:8
msgid "Packing"
msgstr "Verpakt"

#: hacks/config/glsnake.xml.h:9
msgid "Scary Colors"
msgstr "Angstige kleuren"

#: hacks/config/glsnake.xml.h:11
msgid "Show Labels"
msgstr "Labels tonen"

#: hacks/config/glsnake.xml.h:14
msgid "Tight"
msgstr "Strak"

#: hacks/config/glsnake.xml.h:15 hacks/config/rocks.xml.h:13
msgid "Velocity"
msgstr "Snelheid"

#: hacks/config/glsnake.xml.h:17
msgid "Y Rotation"
msgstr "Y-rotatie"

#: hacks/config/glsnake.xml.h:18
msgid "Z Rotation"
msgstr "Z-rotatie"

#: hacks/config/gltext.xml.h:1
msgid ""
"Displays a few lines of text spinning around in a solid 3D font. Written by "
"Jamie Zawinski."
msgstr ""
"Toont een aantal driedimensionale tekstregels die draaiende bewegingen "
"maken. Geschreven door Jamie Zawinski."

#: hacks/config/gltext.xml.h:4
msgid "GLText"
msgstr "GLText"

#: hacks/config/gltext.xml.h:16 hacks/config/noseguy.xml.h:5
msgid "Text"
msgstr "Tekst"

#: hacks/config/goban.xml.h:1
msgid "Goban"
msgstr "Goban"

#: hacks/config/goban.xml.h:2
msgid ""
"Replays historical games of go (aka wei-chi and baduk) on the screen. By "
"Scott Draves. You can find it at &lt;http://www.draves.org/goban/&gt;."
msgstr ""
"Herspeelt historische spellen van \"go\" (ook wel bekend als \"wei chi\" en "
"\"baduk\") op het scherm. Gemaakt door Scott Draves  (&lt;http://www.draves."
"org/goban/&gt;.)."

#: hacks/config/goop.xml.h:1
msgid "Additive Colors (reflected light)"
msgstr "Toegevoegde kleuren (weerkaatsend licht)"

#: hacks/config/goop.xml.h:2
msgid "Blob Count"
msgstr "Aantal klodders"

#: hacks/config/goop.xml.h:3
msgid "Elasticity"
msgstr "Elasticiteit"

#: hacks/config/goop.xml.h:5
msgid "Goop"
msgstr "Goop"

#: hacks/config/goop.xml.h:8
msgid "Opaque Blobs"
msgstr "Ondoorzichtige klodders"

#: hacks/config/goop.xml.h:12
msgid "Speed Limit"
msgstr "Maximum snelheid"

#: hacks/config/goop.xml.h:13
msgid "Subtractive Colors (transmitted light)"
msgstr "Verminderende kleuren (overgebracht licht)"

#: hacks/config/goop.xml.h:14
msgid ""
"This draws set of animating, transparent, amoeba-like blobs. The blobs "
"change shape as they wander around the screen, and they are translucent, so "
"you can see the lower blobs through the higher ones, and when one passes "
"over another, their colors merge. Written by Jamie Zawinski. I got the idea "
"for this from a cool mouse pad I have, which achieves the same kind of "
"effect in real life by having several layers plastic with colored oil "
"between them. Written by Jamie Zawinski."
msgstr ""
"Dit tekent een set van bewegende transparante klodders. De klodders "
"veranderen van vorm als ze over het scherm zwerven. Ze zijn doorschijnend "
"zodat u de klodders eronder nog kunt zien. Wanneer ze elkaar overlappen "
"zullen hun kleuren samensmelten. Geschreven door Jamie Zawinski. Ik heb het "
"idee voor dit ontwerp gekregen doordat ik een muismat zag met waarop "
"hetzelfde effect te zien was door het gebruik van verschillende lagen "
"plastic met daartussen gekleurde inkt."

#: hacks/config/goop.xml.h:15
msgid "Transparent Blobs"
msgstr "Transparante klodders"

#: hacks/config/goop.xml.h:16
msgid "XOR Blobs"
msgstr "Geïnverteerde klodders"

#: hacks/config/grav.xml.h:3
msgid "Grav"
msgstr "Zwaartekracht"

#: hacks/config/grav.xml.h:6
msgid "Object Trails"
msgstr "Objectsporen"

#: hacks/config/grav.xml.h:7
msgid "Orbital Decay"
msgstr "Orbitaal verval"

#: hacks/config/grav.xml.h:10
msgid ""
"This program draws a simple orbital simulation. If you turn on trails, it "
"looks kind of like a cloud-chamber photograph. Written by Greg Bowering."
msgstr ""
"Dit programma tekent een eenvoudige orbitale simulatie. Geschreven door Greg "
"Bowering."

#: hacks/config/greynetic.xml.h:2
msgid "Greynetic"
msgstr "Greynetic"

#: hacks/config/greynetic.xml.h:5
msgid ""
"This draws random colored and stippled rectangles. Written by Jamie Zawinski."
msgstr ""
"Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. Geschreven "
"door Jamie Zawinski."

#: hacks/config/halo.xml.h:1
msgid "Animate Circles"
msgstr "Cirkels bewegen"

#: hacks/config/halo.xml.h:3
msgid "Halo"
msgstr "Halo"

#: hacks/config/halo.xml.h:5
msgid "Number of Circles"
msgstr "Aantal cirkels"

#: hacks/config/halo.xml.h:7 hacks/config/imsmap.xml.h:11
msgid "Random Mode"
msgstr "Willekeurige modus"

#: hacks/config/halo.xml.h:8
msgid "Seuss Mode"
msgstr "Seuss-modus"

#: hacks/config/halo.xml.h:11
msgid ""
"This draws trippy psychedelic circular patterns that hurt to look at. It can "
"also animate the control-points, but that takes a lot of CPU and bandwidth. "
"Written by Jamie Zawinski."
msgstr ""
"Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar kijken "
"al pijn doet. Het kan ook controle punten laten bewegen, maar dan wordt er "
"veel processorkracht en bandbreedte gebruikt. Geschreven door Jamie Zawinski."

#: hacks/config/helix.xml.h:4
msgid "Helix"
msgstr "Helix"

#: hacks/config/helix.xml.h:5
msgid ""
"This repeatedly generates spirally string-art-ish patterns. Written by Jamie "
"Zawinski."
msgstr ""
"Dit tekent herhaaldelijk kunstzinnige spiraalvormige patronen. Geschreven "
"door Jamie Zawinski."

#: hacks/config/hopalong.xml.h:3
msgid "EJK1"
msgstr "EJK1"

#: hacks/config/hopalong.xml.h:4
msgid "EJK2"
msgstr "EJK2"

#: hacks/config/hopalong.xml.h:5
msgid "EJK3"
msgstr "EJK3"

#: hacks/config/hopalong.xml.h:6
msgid "EJK4"
msgstr "EJK4"

#: hacks/config/hopalong.xml.h:7
msgid "EJK5"
msgstr "EJK5"

#: hacks/config/hopalong.xml.h:8
msgid "EJK6"
msgstr "EJK6"

#: hacks/config/hopalong.xml.h:11
msgid "Hopalong"
msgstr "Hopalong"

#: hacks/config/hopalong.xml.h:12
msgid "Jong"
msgstr "Jong"

#: hacks/config/hopalong.xml.h:16
msgid "Martin"
msgstr "Martin"

#: hacks/config/hopalong.xml.h:18
msgid "Popcorn"
msgstr "Popcorn"

#: hacks/config/hopalong.xml.h:19
msgid "RR"
msgstr "RR"

#: hacks/config/hopalong.xml.h:20
msgid "Sine"
msgstr "Sinus"

#: hacks/config/hopalong.xml.h:24
msgid ""
"This draws lacy fractal patterns, based on iteration in the imaginary plane, "
"from a 1986 Scientific American article. Mostly written by Patrick Naughton."
msgstr ""
"Dit een interessant fractalpatroon met herhalingen op het denkbeeldige vlak. "
"Gebaseerd op een artikel uit het blad \"Scientific American\" (1986)."
"Grotendeels geschreven door Patrick Naughton."

#: hacks/config/hyperball.xml.h:1 hacks/config/hypercube.xml.h:1
msgid "Far"
msgstr "Ver"

#: hacks/config/hyperball.xml.h:4
msgid "Hyperball"
msgstr "Hyperball"

#: hacks/config/hyperball.xml.h:5
msgid ""
"Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D "
"projection of the sequence of 3D objects which are the projections of the 4D "
"analog to the dodecahedron. Written by Joe Keane."
msgstr ""
"Hyperball geeft een tweedimensionale projectie weer van een reeks "
"driedimensionale objecten, wat weer de projecties zijn van een "
"vierdimensionaal analoog van \"dodecahedron\". Geschreven door Joe Keane."

#: hacks/config/hyperball.xml.h:7 hacks/config/hypercube.xml.h:6
msgid "Near"
msgstr "Dichtbij"

#: hacks/config/hyperball.xml.h:10 hacks/config/hypercube.xml.h:10
msgid "XW Rotation"
msgstr "XW-rotatie"

#: hacks/config/hyperball.xml.h:11 hacks/config/hypercube.xml.h:11
msgid "XY Rotation"
msgstr "XY-rotatie"

#: hacks/config/hyperball.xml.h:12 hacks/config/hypercube.xml.h:12
msgid "XZ Rotation"
msgstr "XZ-rotatie"

#: hacks/config/hyperball.xml.h:13 hacks/config/hypercube.xml.h:13
msgid "YW Rotation"
msgstr "YW-rotatie"

#: hacks/config/hyperball.xml.h:14 hacks/config/hypercube.xml.h:14
msgid "YZ Rotation"
msgstr "YZ-rotatie"

#: hacks/config/hyperball.xml.h:15 hacks/config/hypercube.xml.h:15
msgid "ZW Rotation"
msgstr "ZW-rotatie"

#: hacks/config/hyperball.xml.h:16 hacks/config/hypercube.xml.h:16
#: hacks/config/zoom.xml.h:8
msgid "Zoom"
msgstr "Zoomen"

#: hacks/config/hypercube.xml.h:4
msgid "Hypercube"
msgstr "Hypercube"

#: hacks/config/hypercube.xml.h:9
msgid ""
"This displays 2D projections of the sequence of 3D objects which are the "
"projections of the 4D analog to the cube: as a square is composed of four "
"lines, each touching two others; and a cube is composed of six squares, each "
"touching four others; a hypercube is composed of eight cubes, each touching "
"six others. To make it easier to visualize the rotation, it uses a different "
"color for the edges of each face. Don't think about it too long, or your "
"brain will melt. Written by Joe Keane, Fritz Mueller, and Jamie Zawinski."
msgstr ""
"Dit geeft tweedimensionale projecties weer van een serie van "
"driedimensionale objecten die op hun beurt weer projecties zijn van de "
"vierdimensionale analoog van de kubus: zoals een vierkant is bestaat uit "
"vier lijnen die elkaar raken en een kubus is opgebouwd uit zes vierkanten "
"die elk vier andere raken; is een hyperkubus opgebouwd uit acht kubussen die "
"elk zes anderen raken. Om het visualiseren van de rotatie makkelijker te "
"maken gebruikt het een andere kleur voor de rand van ieder op oppervlak. "
"Denk hier niet te lang over na, anders kunnen uw hersenen smelten. "
"Geschreven door Fritz Mueller, en Jamie Zawinski."

#: hacks/config/ifs.xml.h:2
msgid "IFS"
msgstr "IFS"

#: hacks/config/ifs.xml.h:7
msgid ""
"This one draws spinning, colliding iterated-function-system images. Written "
"by Massimino Pascal."
msgstr ""
"Dit tekent afbeeldingen van een draaiend, samenkomend, herhalende-functie-"
"systeem. Geschreven door Massimino Pascal."

#: hacks/config/imsmap.xml.h:3
msgid "Brightness Gradients"
msgstr "Helderheidsovergang"

#: hacks/config/imsmap.xml.h:7
msgid "Hue Gradients"
msgstr "Tintovergang"

#: hacks/config/imsmap.xml.h:8
msgid "IMSmap"
msgstr "IMSmap"

#: hacks/config/imsmap.xml.h:12
msgid "Saturation Gradients"
msgstr "Verzadigingsovergangen"

#: hacks/config/imsmap.xml.h:14
msgid ""
"This generates random cloud-like patterns. It looks quite different in "
"monochrome and color. The basic idea is to take four points on the edge of "
"the image, and assign each a random ``elevation''. Then find the point "
"between them, and give it a value which is the average of the other four, "
"plus some small random offset. Then coloration is done based on elevation. "
"The color selection is done by binding the elevation to either hue, "
"saturation, or brightness, and assigning random values to the others. The "
"``brightness'' mode tends to yield cloudlike patterns, and the others tend "
"to generate images that look like heat-maps or CAT-scans. Written by Juergen "
"Nickelsen and Jamie Zawinski."
msgstr ""
"Dit maakt willekeurige wolkachtige patronen aan. Het ziet er verschillend "
"uit in monochroom en kleur. Het idee is om aan de randen van een afbeelding "
"vier punten te nemen en elk punt een toevallige \"verhoging\" te geven. "
"Vervolgens wordt het middelpunt genomen waaraan de gemiddelde waarde plus "
"een kleine verschuiving wordt toegewezen. De inkleuring gebruikt dan deze "
"verhoging. Daarvoor wordt die verhoging op een kleurwaarde, de verzadiging, "
"of de helderheid gebaseerd, waarbij de andere waarden willekeurig worden "
"gebruikt. In de \"helderheidmodus\" zien de patronen er wolkachtig uit, in "
"de andere modi lijken ze op Cat-scans. Geschreven door Juergen Nickelsen en "
"Jamie Zawinski."

#: hacks/config/interference.xml.h:1
msgid "Anim Speed"
msgstr "Animatiesnelheid"

#: hacks/config/interference.xml.h:2
msgid ""
"Another color-field hack, this one works by computing decaying sinusoidal "
"waves, and allowing them to interfere with each other as their origins move. "
"Written by Hannu Mallat."
msgstr ""
"Een ander kleurenveldprogramma met veranderende kronkelige golven, die "
"elkaar verstoren als ze bewegen. Geschreven door Hannu Mallat."

#: hacks/config/interference.xml.h:7
msgid "Interference"
msgstr "Verstoring"

#: hacks/config/interference.xml.h:10 hacks/config/t3d.xml.h:9
#: hacks/config/xearth.xml.h:11 hacks/config/zoom.xml.h:5
msgid "Magnification"
msgstr "Vergroting"

#: hacks/config/interference.xml.h:13
msgid "Number of Waves"
msgstr "Aantal golven"

#: hacks/config/interference.xml.h:17
msgid "Wave Size"
msgstr "Golfgrootte"

#: hacks/config/jigsaw.xml.h:4
msgid "Jigsaw"
msgstr "Puzzel"

#: hacks/config/jigsaw.xml.h:6
msgid "Solved Duration"
msgstr "Oplossingsduur"

#: hacks/config/jigsaw.xml.h:8
msgid ""
"This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, "
"and then solves the puzzle. This works especially well when you feed it an "
"external video signal instead of letting it grab the screen image (actually, "
"I guess this is generally true...) When it is grabbing a video image, it is "
"sometimes pretty hard to guess what the image is going to look like once the "
"puzzle is solved. Written by Jamie Zawinski."
msgstr ""
"Dit neemt een afbeelding van het scherm, maakt er een puzzel van, gooit de "
"puzzelstukken door elkaar en probeert vervolgens de puzzel op te lossen. Dit "
"werkt vooral goed wanneer u het een extern videosignaal kunt geven in plaats "
"van de schermafdruk die genomen wordt. Wanneer we een videobeeld nemen is "
"het vaak moeilijk om te raden hoe de afbeelding eruit zal komen te zien, "
"totdat de puzzel is opgelost. Geschreven door Jamie Zawinski."

#: hacks/config/juggle.xml.h:1
msgid "Checkered Balls"
msgstr "Ruitkleurige ballen"

#: hacks/config/juggle.xml.h:2
msgid "Draws a juggling stick-man. Written by Tim Auckland."
msgstr "Tekent een jongelerend stokmannetje. Geschreven door Tim Auckland."

#: hacks/config/juggle.xml.h:4
msgid "Juggle"
msgstr "Jongleren"

#: hacks/config/juggle.xml.h:6 hacks/config/pipes.xml.h:10
msgid "None"
msgstr "Geen"

#: hacks/config/julia.xml.h:3 hacks/config/rorschach.xml.h:4
msgid "Iterations"
msgstr "Herhalingen"

#: hacks/config/julia.xml.h:4
msgid "Julia"
msgstr "Julia"

#: hacks/config/julia.xml.h:11
msgid ""
"This one draws spinning, animating (are you detecting a pattern here yet?) "
"explorations of the Julia set. You've probably seen static images of this "
"fractal form before, but it's a lot of fun to watch in motion as well. One "
"interesting thing is that there is a small swinging dot passing in front of "
"the image, which indicates the control point from which the rest of the "
"image was generated. Written by Sean McCullough."
msgstr ""
"Dit tekent een ronddraaiende, bewegende (bespeurt u al een patroon hier) "
"verkenningen van de Julia-set. U hebt waarschijnlijk al eens eerder "
"statische afbeeldingen van dit gezien in fractalvorm, maar het is leuk om "
"deze ook in beweging te zien. Het kleine, swingende punt voor de afbeelding "
"is een controlepunt van waaruit de rest van de afbeelding gegenereerd wordt. "
"Geschreven door Sean McCullough."

#: hacks/config/kaleidescope.xml.h:1
msgid ""
"Another clone of an ancient meme, consisting largely of frenetic rotational "
"motion of colored lines. This one is by Ron Tapia. The motion is nice, but I "
"think it needs more solids, or perhaps just brighter colors. More variations "
"in the rotational speed might help, too."
msgstr ""
"Nieuwe bewerking van een oud idee, dat grotendeels uitrazende roterende "
"gekleurde lijnen bestaat. Geschreven door Ron Tapia."

#: hacks/config/kaleidescope.xml.h:4
msgid "Kaleidescope"
msgstr "Kaleidescope"

#: hacks/config/kaleidescope.xml.h:6 hacks/config/qix.xml.h:18
msgid "Segments"
msgstr "Segmenten"

#: hacks/config/kaleidescope.xml.h:9
msgid "Symmetry"
msgstr "Symmetrie"

#: hacks/config/kaleidescope.xml.h:10
msgid "Trails"
msgstr "Sporen"

#: hacks/config/kumppa.xml.h:5
msgid "Kumppa"
msgstr "Kumppa"

#: hacks/config/kumppa.xml.h:7
msgid "Randomize"
msgstr "Toevallig"

#: hacks/config/kumppa.xml.h:10
msgid ""
"Spiraling, spinning, and very, very fast splashes of color rush toward the "
"screen. Written by Teemu Suutari."
msgstr ""
"Spiraalvormige, draaiende en zeer snelle kleurpieken die over het "
"beeldscherm schieten. Geschreven door Teemu Suutari. "

#: hacks/config/lament.xml.h:1
msgid ""
"Animates a simulation of Lemarchand's Box, repeatedly solving itself. "
"Requires OpenGL, and a machine with fast hardware support for texture maps. "
"Warning: occasionally opens doors. Written by Jamie Zawinski."
msgstr ""
"Simuleert \"Lemarchand's Box\" waarbij het telkens zichzelf oplost. Vereist "
"OpenGL en een computer voor textuurmappen. Opgelet: opent af en toe deuren. "
"Geschreven door Jamie Zawinski."

#: hacks/config/lament.xml.h:3
msgid "Lament"
msgstr "Lament"

#: hacks/config/laser.xml.h:4
msgid "Laser"
msgstr "Laser"

#: hacks/config/laser.xml.h:7
msgid ""
"Moving radiating lines, that look vaguely like scanning laser beams. Written "
"by Pascal Pensa. (Frankie say: relax.)"
msgstr ""
"Bewegende, stralende lijnen, die lijken op scannende laserstralen. "
"Geschreven door Pascal Pensa."

#: hacks/config/lightning.xml.h:2
msgid "Lightning"
msgstr "Lightning"

#: hacks/config/lightning.xml.h:7
msgid ""
"This one draws crackling fractal lightning bolts. It's simple, direct, and "
"to the point. If only it had sound... Written by Keith Romberg."
msgstr ""
"Dit tekent gescheurde fractale lichtflitsen, het is eenvoudig en direct. Had "
"het nou maar geluid. Geschreven door Keith Romberg."

#: hacks/config/lisa.xml.h:4
msgid "Lisa"
msgstr "Lisa"

#: hacks/config/lisa.xml.h:10
msgid "Steps"
msgstr "Stappen"

#: hacks/config/lisa.xml.h:11
msgid ""
"This draws Lisajous loops, by Caleb Cullen. Remember that device they had "
"the Phantom Zone prisoners in during their trial in Superman? I think that "
"was one of these."
msgstr ""
"Dit tekent Lisajous-lussen, gemaakt door Caleb Cullen. Herinnert u zich het "
"apparaat die de \"Phantom zone\" gevangen hielden in Superman?  Ik denk dat "
"dat een van dezen was."

#: hacks/config/lissie.xml.h:1
msgid ""
"Another Lissajous figure. This one draws the progress of circular shapes "
"along a path. Written by Alexander Jolk."
msgstr ""
"Een ander Lisajous-figuur. Dit tekent de voortgang van cirkelvormige "
"voorwerpen langs een pad. Geschreven door Alexander Jolk."

#: hacks/config/lissie.xml.h:5
msgid "Lissie"
msgstr "Lissie"

#: hacks/config/lmorph.xml.h:1
msgid "Closed Figures"
msgstr "Gesloten figuren"

#: hacks/config/lmorph.xml.h:2
msgid "Control Points"
msgstr "Controlepunten"

#: hacks/config/lmorph.xml.h:4
msgid "Interpolation Steps"
msgstr "Tussenvoegende stappen"

#: hacks/config/lmorph.xml.h:5
msgid "LMorph"
msgstr "LMorph"

#: hacks/config/lmorph.xml.h:6
msgid "Less"
msgstr "Minder"

#: hacks/config/lmorph.xml.h:8
msgid "More"
msgstr "Meer"

#: hacks/config/lmorph.xml.h:9
msgid "Open Figures"
msgstr "Geopende figuren"

#: hacks/config/lmorph.xml.h:10
msgid "Open and Closed Figures"
msgstr "Geopende en gesloten figuren"

#: hacks/config/lmorph.xml.h:15
msgid ""
"This generates random spline-ish line drawings and morphs between them. "
"Written by Sverre H. Huseby and Glenn T. Lines."
msgstr ""
"Dit genereert willekeurige tekeningen van \"spline\"-achtige lijnen waarbij "
"de ene tekening overgaat in de andere tekening (\"morphing\"). Geschreven "
"door Sverre H. Huseby en Glenn T. Lines."

#: hacks/config/loop.xml.h:3
msgid "Loop"
msgstr "Lus"

#: hacks/config/loop.xml.h:10
msgid ""
"This one produces loop-shaped colonies that spawn, age, and eventually die. "
"Written by David Bagley."
msgstr ""
"Tekent lusvormige koloniën, die zich uitbreiden, veranderen, en mogelijk ook "
"uitsterven. Geschreven door David Bagley."

#: hacks/config/maze.xml.h:3
msgid "Backtracking Generator"
msgstr "Teruggaande generator"

#: hacks/config/maze.xml.h:5 hacks/config/slidescreen.xml.h:3
msgid "Grid Size"
msgstr "Rastergrootte"

#: hacks/config/maze.xml.h:6
msgid "Head Toward Exit"
msgstr "Naar de uitgang gaan"

#: hacks/config/maze.xml.h:7
msgid "Ignorant of Exit Direction"
msgstr "Richting naar uitgang negeren"

#: hacks/config/maze.xml.h:8
msgid "Joining Generator"
msgstr "Samenvoegende generator"

#: hacks/config/maze.xml.h:9
msgid "Maze"
msgstr "Doolhof"

#: hacks/config/maze.xml.h:10
msgid "Post-Solve Delay"
msgstr "Vertraging bij het vinden van de oplossing"

#: hacks/config/maze.xml.h:11
msgid "Pre-Solve Delay"
msgstr "Vertraging bij het beginnen met zoeken"

#: hacks/config/maze.xml.h:12
msgid "Random Generator"
msgstr "Toevalgenerator"

#: hacks/config/maze.xml.h:13
msgid "Seeding Generator"
msgstr "Zaaiende generator"

#: hacks/config/maze.xml.h:15
msgid "Solve Speed"
msgstr "Oplossnelheid"

#: hacks/config/maze.xml.h:16
msgid ""
"This is the ancient X maze demo, modified to work with xscreensaver. It "
"generates a random maze, then solves it with visual feedback. Originally by "
"Jim Randell; modified by a cast of thousands."
msgstr ""
"Dit is van oorsprong het oude \"XMaze\", maar dan als XScreensaver. Het "
"tekent een willekeurig doolhof, en lost deze op in een grafische "
"voorstelling. Oorspronkelijk geschreven door Jim Randell, later door vele "
"anderen gewijzigd."

#: hacks/config/menger.xml.h:6
msgid "Menger"
msgstr "Menger"

#: hacks/config/menger.xml.h:19
msgid ""
"This draws the three-dimensional variant of the recursive Menger Gasket, a "
"cube-based fractal object analagous to the Sierpinski Tetrahedron. Written "
"by Jamie Zawinski."
msgstr ""
"Dit tekent een driedimensionale variant van de recursieve \"Menger Gasket\", "
"een kubusvormig fractalobject, analoog aan die van Sierpinski Tetrahedron. "
"Geschreven door Jamie Zawinski."

#: hacks/config/moebius.xml.h:1
msgid ""
"Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius Strip "
"II,'' a GL image of ants walking along the surface of a moebius strip."
msgstr ""
"Weer een programma dat is gebaseerd op een tekening van M. C. Escher, "
"gemaakt door Marcelo Vianna. Dit tekent \"Moebius Strip II\" een GL-"
"afbeelding van mieren die lopen over het oppervlak van een \"moebius strip\"."

#: hacks/config/moebius.xml.h:2
msgid "Draw Ants"
msgstr "Mieren tekenen"

#: hacks/config/moebius.xml.h:4
msgid "Mesh Floor"
msgstr "Maasoppervlak"

#: hacks/config/moebius.xml.h:5
msgid "Moebius"
msgstr "Moebius"

#: hacks/config/moebius.xml.h:8
msgid "Solid Floor"
msgstr "Vast oppervlak"

#: hacks/config/moebius.xml.h:9 hacks/config/qix.xml.h:20
msgid "Solid Objects"
msgstr "Vaste objecten"

#: hacks/config/moire.xml.h:6
msgid "Moire"
msgstr "Moire"

#: hacks/config/moire.xml.h:8 hacks/config/rorschach.xml.h:6
msgid "Offset"
msgstr "Offset"

#: hacks/config/moire.xml.h:10
msgid ""
"This one draws cool circular interference patterns. Most of the circles you "
"see aren't explicitly rendered, but show up as a result of interactions "
"between the other pixels that were drawn. Written by Jamie Zawinski, "
"inspired by Java code by Michael Bayne. As he pointed out, the beauty of "
"this one is that the heart of the display algorithm can be expressed with "
"just a pair of loops and a handful of arithmetic, giving it a high ``display "
"hack metric''."
msgstr ""
"Dit tekent mooie cirkelvormige vermengende patronen. De meeste zichtbare "
"cirkels die zijn niet expliciet \"gerendeerd\" maar worden getoond als het "
"resultaat van de interacties tussen de andere getekende pixels. Geschreven "
"door Jamie Zawinski, geïnspireerd door een Java-programma van Michael Bayne. "
"Hij wees erop dat de schoonheid deze schermbeveiliging het hart van de "
"weergave-algoritme is dat kan worden uitgedrukt in een aantal lussen en een "
"beetje wiskunde, wat het een hoog hackers-gehalte geeft."

#: hacks/config/moire2.xml.h:1
msgid ""
"Another example of the fun you can have with moire interference patterns; "
"this hack generates fields of concentric circles or ovals, and combines the "
"planes with various operations. The planes are moving independently of one "
"another, causing the interference lines to ``spray.'' Written by Jamie "
"Zawinski."
msgstr ""
"Een ander voorbeeld van het plezier dat u kunt hebben met \"moiré\" "
"mengpatronen; dit programma genereert velden van concentrische cirkels of "
"ovalen en combineert deze vlakten met verscheidene operaties. De platen "
"verplaatsen zich onafhankelijk van elkaar, waardoor de menglijnen beginnen "
"uit te spreiden. Geschreven door Jamie Zawinski."

#: hacks/config/moire2.xml.h:4
msgid "Moire2"
msgstr "Moire2"

#: hacks/config/moire2.xml.h:8 hacks/config/thornbird.xml.h:10
msgid "Thickness"
msgstr "Dikte"

#: hacks/config/molecule.xml.h:3
msgid "Describe Molecule"
msgstr "Molecuul beschrijven"

#: hacks/config/molecule.xml.h:5
msgid "Draw Atomic Bonds"
msgstr "Atomische verbinding tekenen"

#: hacks/config/molecule.xml.h:6
msgid "Draw Atoms"
msgstr "Atomen tekenen"

#: hacks/config/molecule.xml.h:7 hacks/config/spheremonics.xml.h:2
msgid "Draw Bounding Box"
msgstr "Omvattend kader tonen"

#: hacks/config/molecule.xml.h:8
msgid ""
"Draws several different representations of molecules. Some common molecules "
"are built in, and it can also read PDB (Protein Data Base) files as input. "
"Written by Jamie Zawinski."
msgstr ""
"Tekent verscheidene weergaven van moleculen. Een aantal algemene moleculen "
"zijn ingebouwd en de PDB (Proteïnedatabase) kan worden gebruikt als "
"additionele informatiebron. Geschreven door Jamie Zawinski."

#: hacks/config/molecule.xml.h:11
msgid "Label Atoms"
msgstr "Atomen beschrijven"

#: hacks/config/molecule.xml.h:12
msgid "Molecule"
msgstr "Molecuul"

#: hacks/config/molecule.xml.h:13
msgid "PDB File"
msgstr "PDB-bestand"

#: hacks/config/morph3d.xml.h:1
msgid ""
"Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same shiny-"
"plastic feel as Superquadrics, as many computer-generated objects do..."
msgstr ""
"Een ander driedimensionaal vormveranderend GL-programma van Marcelo Vianna. "
"Het heeft hetzelfde glimmende plasticgevoel als \"Superquadrics\" en andere "
"computergegenereerde objecten."

#: hacks/config/morph3d.xml.h:4
msgid "Morph3D"
msgstr "Morph3D"

#: hacks/config/mountain.xml.h:3
msgid ""
"Generates random 3d plots that look vaguely mountainous. Written by Pascal "
"Pensa."
msgstr ""
"Genereert willekeurige driedimensionale uitzettingen die in de verte lijken "
"op bergen. Geschreven door Pascal Pensa."

#: hacks/config/mountain.xml.h:5
msgid "Mountain"
msgstr "Mountain"

#: hacks/config/munch.xml.h:1
msgid ""
"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM, in 1962, "
"Jackson Wright wrote the above PDP-1 code. That code still lives on in this "
"screenhack, some 35 years later. The number of lines of enclosing code has "
"increased substantially, however. This version is by Tim Showalter."
msgstr ""
"\"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4\" zijn de commando's die "
"Jackson Wright in 1962 als HAKMEM in een PDP-1-programma heeft geschreven. "
"De commando's staan zo'n 35 jaar later nog steeds in het huidige programma, "
"alhoewel er inmiddels aanzienlijk meer code is bijgekomen. Deze versie is "
"van Tim Showalter."

#: hacks/config/munch.xml.h:5
msgid "Munch"
msgstr "Munch"

#: hacks/config/munch.xml.h:10 hacks/config/qix.xml.h:26
msgid "XOR"
msgstr "XOR"

#: hacks/config/nerverot.xml.h:1
msgid "Blot Count"
msgstr "Vlekken tellen"

#: hacks/config/nerverot.xml.h:2
msgid "Calm"
msgstr "Rustig"

#: hacks/config/nerverot.xml.h:3
msgid "Changes"
msgstr "Wijzigingen"

#: hacks/config/nerverot.xml.h:4
msgid "Colors"
msgstr "Kleuren"

#: hacks/config/nerverot.xml.h:5
msgid "Crunchiness"
msgstr "Knapperigheid"

#: hacks/config/nerverot.xml.h:7
msgid ""
"Draws different shapes composed of nervously vibrating squiggles, as if seen "
"through a camera operated by a monkey on crack. By Dan Bornstein."
msgstr ""
"Tekent verschillende vormen die uit nerveus bewegende kronkels bestaan.Het "
"ziet eruit alsof u door een camera kijkt die  door een aap bediend wordt die "
"aan de drugs is. Gemaakt door Dan Bornstein."

#: hacks/config/nerverot.xml.h:10
msgid "Frequent"
msgstr "Vaak"

#: hacks/config/nerverot.xml.h:16
msgid "NerveRot"
msgstr "NerveRot"

#: hacks/config/nerverot.xml.h:17
msgid "Nervousness"
msgstr "Nervositeit"

#: hacks/config/nerverot.xml.h:18 hacks/config/pyro.xml.h:12
msgid "Seldom"
msgstr "Zelden"

#: hacks/config/nerverot.xml.h:21
msgid "Spastic"
msgstr "Spastisch"

#: hacks/config/noseguy.xml.h:1
msgid ""
"A little man with a big nose wanders around your screen saying things. The "
"things which he says can come from a file, or from an external program like "
"`zippy' or `fortune'. This was extracted from `xnlock' by Dan Heller. "
"Colorized by Jamie Zawinski."
msgstr ""
"Een kleine man met een grote neus die over het scherm wandelt en dingen "
"zegt. De dingen die hij zegt kan hij uitlezen vanuit een bestand of van een "
"extern programma zoals \"zippy\" of \"fortune\". Genomen van \"xnlock\" van "
"Dan Heller. Ingekleurd door Jamie Zawinski."

#: hacks/config/noseguy.xml.h:2
msgid "Get Text from File"
msgstr "Tekst uit een bestand halen"

#: hacks/config/noseguy.xml.h:3
msgid "Get Text from Program"
msgstr "Tekst van een programma krijgen"

#: hacks/config/noseguy.xml.h:4
msgid "Noseguy"
msgstr "Neusman"

#: hacks/config/noseguy.xml.h:6
msgid "Text File"
msgstr "Tekstbestand"

#: hacks/config/noseguy.xml.h:7 hacks/config/phosphor.xml.h:8
#: hacks/config/starwars.xml.h:17
msgid "Text Program"
msgstr "Tekstprogramma"

#: hacks/config/noseguy.xml.h:8
msgid "Use Text Below"
msgstr "Onderstaande tekst gebruiken"

#: hacks/config/pedal.xml.h:7
msgid "Pedal"
msgstr "Pedal"

#: hacks/config/pedal.xml.h:8
msgid ""
"This is sort of a combination spirograph/string-art. It generates a large, "
"complex polygon, and lets the X server do the bulk of the work by giving it "
"an even/odd winding rule. Written by Dale Moore, based on some ancient PDP-"
"11 code."
msgstr ""
"Tekent een combinatie van spirografie en touwkunst. Het maakt een grote "
"complexe polygoon en laat de X-server het merendeel van het werk doen door "
"het een even/oneven kronkelregel te geven. Geschreven door Dale Moore, "
"gebaseerd op een oud PDP-11-programma."

#: hacks/config/penetrate.xml.h:1
msgid "Always play well"
msgstr "Altijd eerlijk spelen"

#: hacks/config/penetrate.xml.h:2
msgid "Explosions"
msgstr "Explosies"

#: hacks/config/penetrate.xml.h:5
msgid "Penetrate"
msgstr "Rakkettenafweer"

#: hacks/config/penetrate.xml.h:7
msgid "Start badly, but learn"
msgstr "Slecht starten, maar leren"

#: hacks/config/penetrate.xml.h:8
msgid ""
"This hack simulates the classic arcade game Missile Command. Written by Adam "
"Miller."
msgstr ""
"Dit programma simuleert het klassieke arcadespel \"Missile Command\". "
"Geschreven door Adam Miller."

#: hacks/config/penrose.xml.h:3
msgid "Draw Ammann Lines"
msgstr "Ammann-lijnen tekenen"

#: hacks/config/penrose.xml.h:4
msgid ""
"Draws quasiperiodic tilings; think of the implications on modern formica "
"technology. Written by Timo Korvola. In April 1997, Sir Roger Penrose, a "
"British math professor who has worked with Stephen Hawking on such topics as "
"relativity, black holes, and whether time has a beginning, filed a copyright-"
"infringement lawsuit against the Kimberly-Clark Corporation, which Penrose "
"said copied a pattern he created (a pattern demonstrating that ``a "
"nonrepeating pattern could exist in nature'') for its Kleenex quilted toilet "
"paper. Penrose said he doesn't like litigation but, ``When it comes to the "
"population of Great Britain being invited by a multinational to wipe their "
"bottoms on what appears to be the work of a Knight of the Realm, then a last "
"stand must be taken.'' As reported by News of the Weird #491, 4-jul-1997."
msgstr ""
"Tekent zogenaamde terugkerende tegels, wat je doet denken aan de "
"verwikkelingen van moderne formicatechnologie.(kunststoftegels) Geschreven "
"door Timo Korvola.In april 1997, heeft Sir Roger Penrose, een Britse "
"wiskundeprofessor , die met Stephen Hawking heeft gewerkt aan onderwerpen "
"zoals, relativiteitstheorie, zwarte gaten en of tijd een begin kent, een "
"rechtszaak aangespannen tegen het bedrijf \"Kimberly-Clark\" waarvan Penrose "
"zei dat zij een patroon hadden gekopieerd die hij had ontworpen (een patroon "
"wat aantoonde dat een niet-herhalend patroon in de natuur kon bestaan) voor "
"het \"Kleenex\" toiletpapier. Penrose zei dat hij niet hield van "
"[litigation], maar \"Wanneer het aankwam dat de populatie van Groot-"
"Britannië werd uitgenodigd hun achterwerk te vegen met wat het werk blijkt "
"te zijn van een \"Knight of the Realm\" (Ridder van het Koninkrijk )dan moet "
"er stelling genomen worden\". Als gemeld door \"News of the Weird\" #491, 4-"
"jul-1997."

#: hacks/config/penrose.xml.h:9
msgid "Penrose"
msgstr "Penrose"

#: hacks/config/petri.xml.h:2
msgid "Colony Shape"
msgstr "Kolonievorm"

#: hacks/config/petri.xml.h:3
msgid "Death Comes"
msgstr "Dood zal komen"

#: hacks/config/petri.xml.h:4
msgid "Diamond"
msgstr "Diamant"

#: hacks/config/petri.xml.h:6
msgid "Fertility"
msgstr "Vruchtbaarheid"

#: hacks/config/petri.xml.h:12
msgid "Maxium Lifespan"
msgstr "Maximale levensduur"

#: hacks/config/petri.xml.h:13
msgid "Maxium Rate of Death"
msgstr "Maximum sterftecijfer"

#: hacks/config/petri.xml.h:14
msgid "Maxium Rate of Growth"
msgstr "Maximum groeicijfer"

#: hacks/config/petri.xml.h:15
msgid "Minium Lifespan"
msgstr "Minimale levensduur"

#: hacks/config/petri.xml.h:16
msgid "Minium Rate of Death"
msgstr "Minimum sterftecijfer"

#: hacks/config/petri.xml.h:17
msgid "Minium Rate of Growth"
msgstr "Minimum groeicijfer"

#: hacks/config/petri.xml.h:18
msgid "Mold Varieties"
msgstr "Verschillende schimmels"

#: hacks/config/petri.xml.h:19
msgid "Offspring"
msgstr "Nakomelingen"

#: hacks/config/petri.xml.h:20
msgid "Petri"
msgstr "Petri"

#: hacks/config/petri.xml.h:21
msgid "Quickly"
msgstr "Snel"

#: hacks/config/petri.xml.h:24
msgid "Slowly"
msgstr "Langzaam"

#: hacks/config/petri.xml.h:26
msgid "Square"
msgstr "Vierkant"

#: hacks/config/petri.xml.h:27
msgid ""
"This simulates colonies of mold growing in a petri dish. Growing colored "
"circles overlap and leave spiral interference in their wake. Written by Dan "
"Bornstein."
msgstr ""
"Dit simuleert een kolonie van schimmel wat groeit in een petrischaal. "
"Groeiende cirkels overlappen en laten spiraalvormige storingen achterin hun "
"kielzog. Geschreven door Dan Bornstein."

#: hacks/config/phosphor.xml.h:1
msgid ""
"Draws a simulation of an old terminal, with large pixels and long-sustain "
"phosphor. It can run any program as a source of the text it displays. "
"Written by Jamie Zawinski."
msgstr ""
"Tekent een simulatie van een oude terminal met grote pixels en lang "
"aanhoudend fosfor. Het kan elk programma draaien als bron van de tekst die "
"het weergeeft. Geschreven door Jamie Zawinski."

#: hacks/config/phosphor.xml.h:2
msgid "Fade"
msgstr "Vervagen"

#: hacks/config/phosphor.xml.h:4
msgid "Phosphor"
msgstr "Fosfor"

#: hacks/config/phosphor.xml.h:5
msgid "Scale"
msgstr "Schalen"

#: hacks/config/pipes.xml.h:1
msgid "Allow Tight Turns"
msgstr "Scherpe bochten toestaan"

#: hacks/config/pipes.xml.h:2
msgid "Ball Joints"
msgstr "Balgewrichten"

#: hacks/config/pipes.xml.h:3
msgid "Curved Pipes"
msgstr "Verbogen buizen"

#: hacks/config/pipes.xml.h:6
msgid "Fisheye Lens"
msgstr "\"Fisheye\" lens"

#: hacks/config/pipes.xml.h:7
msgid "Gadgetry"
msgstr "Snufjes"

#: hacks/config/pipes.xml.h:8
msgid ""
"If you've ever been in the same room with a Windows NT machine, you've "
"probably seen this GL hack. This version is by Marcelo Vianna."
msgstr ""
"Wanneer je ooit in dezelfde kamer hebt gezeten als een Windows NT machine, "
"dan hebt u waarschijnlijk ooit dit GL-programma gezien. Deze versie is van "
"Marcelo Vianna"

#: hacks/config/pipes.xml.h:9
msgid "Lots"
msgstr "Veel"

#: hacks/config/pipes.xml.h:11
msgid "Number of Pipe Systems"
msgstr "Aantal buissystemen"

#: hacks/config/pipes.xml.h:12
msgid "Pipe Fittings"
msgstr "Montagestukken buizen"

#: hacks/config/pipes.xml.h:13
msgid "Pipes"
msgstr "Buizen"

#: hacks/config/pipes.xml.h:17
msgid "System Length"
msgstr "Lengte van systeem"

#: hacks/config/polyominoes.xml.h:3
msgid "Identical Pieces"
msgstr "Gelijke delen"

#: hacks/config/polyominoes.xml.h:7
msgid "Polyominoes"
msgstr "Polyominoes"

#: hacks/config/polyominoes.xml.h:8
msgid ""
"Repeatedly attempts to completely fill a rectangle with irregularly-shaped "
"puzzle pieces. Written by Stephen Montgomery-Smith."
msgstr ""
"Herhaaldelijk proberen en een rechthoek in zijn geheel te vullen met "
"onregelmatig gevormde puzzelstukken. Geschreven door  Stephen Montgomery-"
"Smith."

#: hacks/config/pulsar.xml.h:1
msgid "Anti-alias Lines"
msgstr "Anti-alias lijnen"

#: hacks/config/pulsar.xml.h:3
msgid ""
"Draws some intersecting planes, making use of alpha blending, fog, textures, "
"and mipmaps, plus a ``frames per second'' meter so that you can tell how "
"fast your graphics card is... Requires OpenGL. Written by David Konerding."
msgstr ""
"Tekent een aantal kruisende vlakten, waarbij gebruik gemaakt wordt van "
"alfatransparantie, mist, texturen en mipmaps, plus ook nog eens een \"het "
"aantal frames per seconde\"-meter zodat je kunt zien hoe snel je grafische "
"kaart is. Vereist OpenGL. Geschreven door David Konerding."

#: hacks/config/pulsar.xml.h:4
msgid "Enable Blending"
msgstr "Transparantie activeren"

#: hacks/config/pulsar.xml.h:5
msgid "Enable Depth Buffer"
msgstr "Dieptebuffer activeren"

#: hacks/config/pulsar.xml.h:6
msgid "Enable Fog"
msgstr "Mist activeren"

#: hacks/config/pulsar.xml.h:7
msgid "Enable Lighting"
msgstr "Bliksem activeren"

#: hacks/config/pulsar.xml.h:8
msgid "Enable Texture Filtering"
msgstr "Textuurfiltering activeren"

#: hacks/config/pulsar.xml.h:9
msgid "Enable Texture Mipmaps"
msgstr "Textuur mipmaps activeren"

#: hacks/config/pulsar.xml.h:10
msgid "Enable Texturing"
msgstr "Texturen activeren"

#: hacks/config/pulsar.xml.h:12
msgid "Pulsar"
msgstr "Pulsar"

#: hacks/config/pulsar.xml.h:13
msgid "Quad Count"
msgstr "Viervoudige telling"

#: hacks/config/pulsar.xml.h:16
msgid "Solid Surface"
msgstr "Massief oppervlak"

#: hacks/config/pulsar.xml.h:18
msgid "Texture PPM File"
msgstr "PPM Textuurbestand"

#: hacks/config/pyro.xml.h:3
msgid "Explosive Yield"
msgstr "Explosieve sterkte"

#: hacks/config/pyro.xml.h:6
msgid "Launch Frequency"
msgstr "Startfrequentie"

#: hacks/config/pyro.xml.h:8
msgid "Often"
msgstr "Vaak"

#: hacks/config/pyro.xml.h:9
msgid "Particle Density"
msgstr "Deeltjesdichtheid"

#: hacks/config/pyro.xml.h:10
msgid "Pyro"
msgstr "Pyro"

#: hacks/config/pyro.xml.h:11
msgid ""
"Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski."
msgstr "Pyro tekent exploderend vuurwerk. Geschreven door Jamie Zawinski."

#: hacks/config/qix.xml.h:1
msgid "Additive Colors"
msgstr "Toegevoegde kleuren"

#: hacks/config/qix.xml.h:3
msgid "Corners"
msgstr "Hoeken"

#: hacks/config/qix.xml.h:11
msgid "Line Segments"
msgstr "Lijnsegmenten"

#: hacks/config/qix.xml.h:12
msgid "Linear Motion"
msgstr "Lineaire beweging"

#: hacks/config/qix.xml.h:15
msgid "Max Size"
msgstr "Max grootte:"

#: hacks/config/qix.xml.h:16
msgid "Qix"
msgstr "Qix"

#: hacks/config/qix.xml.h:17
msgid "Random Motion"
msgstr "Willekeurige beweging"

#: hacks/config/qix.xml.h:23
msgid "Subtractive Colors"
msgstr "Verminderde kleuren"

#: hacks/config/qix.xml.h:24
msgid ""
"This is the swiss army chainsaw of qix programs. It bounces a series of line "
"segments around the screen, and uses variations on this basic motion pattern "
"to produce all sorts of different presentations: line segments, filled "
"polygons, overlapping translucent areas... Written by Jamie Zawinski."
msgstr ""
"Dit is het \"Zwitsers zakmes\" van qixprogramma's. Het stuitert een aantal "
"series van lijnsegmenten rond op het scherm  en gebruikt daarbij een "
"variatie van basisbewegingspatronen om allerlei soorten weergaven te maken: "
"lijnsegmenten gevuld met polygonen, overlappende doorschijnende stukken.... "
"Geschreven door Jamie Zawinski."

#: hacks/config/qix.xml.h:25
msgid "Transparent"
msgstr "Transparantie"

#: hacks/config/rd-bomb.xml.h:1
msgid "/"
msgstr "/"

#: hacks/config/rd-bomb.xml.h:3
#, no-c-format
msgid "1%"
msgstr "1%"

#: hacks/config/rd-bomb.xml.h:5
#, no-c-format
msgid "100%"
msgstr "100%"

#: hacks/config/rd-bomb.xml.h:7
msgid ""
"Another variation of the `Bomb' program by Scott Draves. This draws a grid "
"of growing square-like shapes that, once they overtake each other, react in "
"unpredictable ways. ``RD'' stands for reaction-diffusion."
msgstr ""
"Een andere variatie van het programma \"Bomb\" van Scott Draves. Dit tekent "
"een raster van groeiende rechthoekachtige vormen die wanneer ze elkaar "
"overlappen ze op een onvoorspelbare wijze kunnen reageren. \"RD\" staat voor "
"\"Reactie-Diffussie\""

#: hacks/config/rd-bomb.xml.h:8
msgid "Epoch"
msgstr "Epoch"

#: hacks/config/rd-bomb.xml.h:10
msgid "Fill Screen"
msgstr "Scherm vullen"

#: hacks/config/rd-bomb.xml.h:14
msgid "RD-Bomb"
msgstr "RB-bom"

#: hacks/config/rd-bomb.xml.h:15
msgid "Reaction/Difusion"
msgstr "Reactie/Diffusie"

#: hacks/config/rd-bomb.xml.h:16
msgid "Seed Radius"
msgstr "Zaairadius"

#: hacks/config/rd-bomb.xml.h:19 hacks/config/twang.xml.h:12
msgid "Tile Size"
msgstr "Tegelgrootte"

#: hacks/config/rd-bomb.xml.h:22
msgid "Wander Speed"
msgstr "Wandelsnelheid"

#: hacks/config/ripples.xml.h:1
msgid "Big Drops"
msgstr "Grote druppels"

#: hacks/config/ripples.xml.h:2
msgid "Colors    Two"
msgstr "Kleuren   Twee"

#: hacks/config/ripples.xml.h:3
msgid "Drizzle"
msgstr "Motregen"

#: hacks/config/ripples.xml.h:5
msgid "Grab Screen Image"
msgstr "Afdruk maken van beeldscherm "

#: hacks/config/ripples.xml.h:6
msgid "Lighting Effect"
msgstr "Bliksemeffect"

#: hacks/config/ripples.xml.h:8
msgid "Moving Splashes"
msgstr "Bewegende plassen"

#: hacks/config/ripples.xml.h:9
msgid "Psychedelic Colors"
msgstr "Psychedelische kleuren"

#: hacks/config/ripples.xml.h:10
msgid "Ripples"
msgstr "Rimpels"

#: hacks/config/ripples.xml.h:12
msgid "Small Drops"
msgstr "Kleine druppels"

#: hacks/config/ripples.xml.h:13
msgid "Storm"
msgstr "Onweer"

#: hacks/config/ripples.xml.h:14
msgid ""
"This draws rippling interference patterns like splashing water. With the -"
"water option, it manipulates your desktop image to look like something is "
"dripping into it. Written by Tom Hammersley."
msgstr ""
"Dit tekent rimpelende, verstorende patronen zoals rondspattend water. Met de "
"wateroptie zal het de afbeelding van je bureaublad eruit laten zien alsof er "
"iets aan het lekken is. Geschreven door Tom Hammersley."

#: hacks/config/rocks.xml.h:7
msgid "Rocks"
msgstr "Rotsen"

#: hacks/config/rocks.xml.h:8
msgid "Rotation"
msgstr "Rotatie"

#: hacks/config/rocks.xml.h:10
msgid "Steering"
msgstr "Stuur"

#: hacks/config/rocks.xml.h:11
msgid ""
"This draws an animation of flight through an asteroid field, with changes in "
"rotation and direction. It can also display 3D separations for red/blue "
"glasses! Mostly written by Jamie Zawinski."
msgstr ""
"Dit tekent een animatie van een vlucht door asteroideveld, met veranderingen "
"in rotatie en richting. Het kan ook 3D scheidingen weergeven voor rood/blauw "
"brillen(zgn 3D bril) Geschreven door Jamie Zawinski."

#: hacks/config/rorschach.xml.h:7
msgid "Rorschach"
msgstr "Rorschach"

#: hacks/config/rorschach.xml.h:9
msgid ""
"This generates random inkblot patterns. The algorithm is deceptively simple "
"for how well it works; it merely walks a dot around the screen randomly, and "
"then reflects the image horizontally, vertically, or both. Any deep-seated "
"neurotic tendencies which this program reveals are your own problem. Written "
"by Jamie Zawinski."
msgstr ""
"Dit genereert willekeurige inktvlekpatronen. Het algoritme is bedrieglijk "
"simpel voor hoe goed het wel niet werkt, het loopt enkel rondom een punt in "
"het scherm en laat de afbeelding dan horizontaal of verticaal zien, of "
"beiden. Geschreven door Jamie Zawinski."

#: hacks/config/rorschach.xml.h:10
msgid "With X Symmetry"
msgstr "Met X-symmetrie"

#: hacks/config/rorschach.xml.h:11
msgid "With Y Symmetry"
msgstr "Met Y-symmetrie"

#: hacks/config/rotor.xml.h:1
msgid ""
"Another ancient xlock demo, this one by Tom Lawrence. It draws a line "
"segment moving along a complex spiraling curve. I tweaked this to generate "
"curvier lines, but still frames of it don't look like much."
msgstr ""
"Een ander oude demo van \"xlock\", deze is gemaakt door Tom Lawrence. Het "
"tekent een lijnsegment wat zich voortbeweegt langs een complexe "
"spiraalvormige curve. Ik heb het wat aangepast zodat het meer gekromde "
"lijnen zou maken, maar stilstaande filmbeelden ervan lijken nergens op."

#: hacks/config/rotor.xml.h:4 hacks/config/wander.xml.h:9
msgid "Length"
msgstr "Lengte"

#: hacks/config/rotor.xml.h:8
msgid "Rotor"
msgstr "Rotor"

#: hacks/config/rotzoomer.xml.h:3
msgid "Animate"
msgstr "Animatie"

#: hacks/config/rotzoomer.xml.h:4
msgid ""
"Creates a collage of rotated and scaled portions of the screen. Written by "
"Claudio Matsuoka."
msgstr ""
"Maakt een collage van gedraaide en geschaalde delen van het beeldscherm. "
"Geschreven door Claudio Matsuoka."

#: hacks/config/rotzoomer.xml.h:6
msgid "Rectangle Count"
msgstr "Telling van rechthoeken"

#: hacks/config/rotzoomer.xml.h:7
msgid "RotZoomer"
msgstr "RotZoomer"

#: hacks/config/rotzoomer.xml.h:8
msgid "Stationary Rectangles"
msgstr "Stilstaande rechthoeken"

#: hacks/config/rotzoomer.xml.h:9
msgid "Sweeping Arcs"
msgstr "Gebogen cirkelboog"

#: hacks/config/rotzoomer.xml.h:11
msgid "Wandering Rectangles"
msgstr "Wandelende rechthoeken"

#: hacks/config/rubik.xml.h:2
msgid ""
"Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
"shuffles and solves itself. Another fine GL hack by Marcelo Vianna."
msgstr ""
"Tekent een \"Rubiks Kubus\" dat roteert in drie dimensies en die zich "
"herhaaldelijk mengt en zichzelf dan weer oplost. Weer een GL-programma van "
"Marcelo Vianna."

#: hacks/config/rubik.xml.h:5
msgid "Rubik"
msgstr "Rubik"

#: hacks/config/rubik.xml.h:7
msgid "Show Shuffling"
msgstr "Mengen laten zien"

#: hacks/config/sballs.xml.h:1
msgid "Cube"
msgstr "Kubus"

#: hacks/config/sballs.xml.h:2
msgid "Dodecahedron"
msgstr "Dodecahedron"

#: hacks/config/sballs.xml.h:3
msgid ""
"Draws an animation of textured balls spinning like crazy in GL. Requires "
"OpenGL, and a machine with fast hardware support for texture maps. Written "
"by Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
msgstr ""
"Tekent een animatie van textuurballen die als een razende rondraaien in GL. "
"Vereist OpenGL en een machine met snelle hardwareondersteuning voor "
"textuurmappen. Geschreven door Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."

#: hacks/config/sballs.xml.h:5
msgid "Icosahedron"
msgstr "Icosahedron"

#: hacks/config/sballs.xml.h:7
msgid "Octahedron"
msgstr "Octahedron"

#: hacks/config/sballs.xml.h:8
msgid "Plane"
msgstr "Vlakte"

#: hacks/config/sballs.xml.h:9
msgid "Pyramid"
msgstr "Piramide"

#: hacks/config/sballs.xml.h:10
msgid "Random"
msgstr "Willekeurig"

#: hacks/config/sballs.xml.h:11
msgid "Sballs"
msgstr "Sballen"

#: hacks/config/sballs.xml.h:15
msgid "Star"
msgstr "Ster"

#: hacks/config/sballs.xml.h:16
msgid "Tetrahedron"
msgstr "Tetrahedron"

#: hacks/config/shadebobs.xml.h:7
msgid "ShadeBobs"
msgstr "ShadeBobs"

#: hacks/config/shadebobs.xml.h:11
msgid ""
"This draws smoothly-shaded oscilating oval patterns, that look something "
"like vapor trails or neon tubes. Written by Shane Smit."
msgstr ""
"Dit tekent trillende, ovale zachte schaduwpatronen, die lijken op "
"mistflarden of neonlicht. Geschreven door Shane Smit."

#: hacks/config/sierpinski.xml.h:6
msgid "Sierpinski"
msgstr "Sierpinski"

#: hacks/config/sierpinski.xml.h:10
msgid ""
"This draws the two-dimensional variant of the recursive Sierpinski triangle "
"fractal. Written by Desmond Daignault."
msgstr ""
"Dit tekent een tweedimensionale variant van de zichzelf herhalende"
"\"Sierpinski\" fractaldriehoek. Geschreven door Desmond Daignault."

#: hacks/config/sierpinski3d.xml.h:7
msgid "Sierpinski3D"
msgstr "Sierpinski3D"

#: hacks/config/sierpinski3d.xml.h:11
msgid ""
"This draws the three-dimensional variant of the recursive Sierpinski "
"triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski."
msgstr ""
"Dit tekent een driedimensionale variant van de zichzelf herhalende"
"\"Sierpinski\" fractaldriehoek, gebruikmakend van GL. Geschreven door Tim "
"Robinson en Jamie Zawinski."

#: hacks/config/slidescreen.xml.h:1 hacks/config/twang.xml.h:1
#: hacks/config/zoom.xml.h:1
msgid "Border Width"
msgstr "Randbreedte"

#: hacks/config/slidescreen.xml.h:4
msgid "Slide Speed"
msgstr "Snelheid van diavoorstelling"

#: hacks/config/slidescreen.xml.h:5
msgid "SlideScreen"
msgstr "Diavoorstelling"

#: hacks/config/slidescreen.xml.h:8
msgid ""
"This takes an image, divides it into a grid, and then randomly shuffles the "
"squares around as if it was one of those annoying ``16-puzzle'' games, where "
"there is a grid of squares, one of which is missing. I hate trying to solve "
"those puzzles, but watching one permute itself is more amusing. Written by "
"Jamie Zawinski."
msgstr ""
"Dit neemt een schermafdruk, verdeelt het in een raster, mengt deze "
"willekeurig alsof ze een van de vervelende \"16-puzzel\"-spellen waren, "
"waarbij je een raster hebt van rechthoeken, waarvan er eentje altijd "
"ontbreekt. Ik haat het oplossen van dat soort puzzels, maar ernaar kijken "
"hoe iemand anders de puzzelstukjes probeert te schikken is veel leuker. "
"Geschreven door Jamie Zawinski."

#: hacks/config/slip.xml.h:6
msgid "Slip"
msgstr "Uitglijen"

#: hacks/config/slip.xml.h:10
msgid ""
"This program throws some random bits on the screen, then sucks them through "
"a jet engine and spews them out the other side. To avoid turning the image "
"completely to mush, every now and then it will and then it interjects some "
"splashes of color into the scene, or go into a spin cycle, or stretch the "
"image like taffy, or (this is my addition) grab an image of your current "
"desktop to chew on. Originally written by Scott Draves; whacked on by Jamie "
"Zawinski."
msgstr ""
"Dit programma gooit willekeurige stukken op het scherm, zuigt ze door een "
"jetmotor en spuugt ze weer uit aan de andere zijde. Om te voorkomen dat de "
"afbeelding helemaal tot pap wordt gemaakt, zal af en toe kleurplonsen worden "
"ingebracht, of ze er in een draaibeweging gegaan worden, of wordt de "
"afbeelding uitgerekt zoals \"taffy\", of zal er een afbeelding genomen "
"worden van het huidige bureaublad om erop te kunnen kauwen (dat is mijn "
"toevoeging). Oorspronkelijk geschreven door Scott Draves; vernagelt door "
"Jamie Zawinski."

#: hacks/config/sonar.xml.h:1
msgid "Ping Subnet"
msgstr "Subnet pingen"

#: hacks/config/sonar.xml.h:2
msgid "Simulation Team Members"
msgstr "Simulatie teamleden"

#: hacks/config/sonar.xml.h:3
msgid "Sonar"
msgstr "Sonar"

#: hacks/config/sonar.xml.h:4
msgid "Team A Name"
msgstr "Naam team A"

#: hacks/config/sonar.xml.h:5
msgid "Team B Name"
msgstr "Naam team B"

#: hacks/config/sonar.xml.h:6
msgid ""
"This program draws a simulation of a sonar screen. Written by default, it "
"displays a random assortment of ``bogies'' on the screen, but if compiled "
"properly, it can ping (pun intended) your local network, and actually plot "
"the proximity of the other hosts on your network to you. It would be easy to "
"make it monitor other sources of data, too. (Processes? Active network "
"connections? CPU usage per user?) Written by Stephen Martin."
msgstr ""
"Dit programma tekent een simulatie van een sonarscherm. Standaard is het "
"geschreven dat het een willekeurig assortiment geeft van vijanden weer op "
"het beeldscherm, maar wanneer het correct gecompileerd is, kan het je lokale "
"netwerk pingen en kan je zelfs de nabijheid van andere  hostcomputers binnen "
"je netwerk in kaart brengen. Het moet makkelijk zijn om ook andere "
"databronnen in de gaten te houden (Processen? actieve netwerkverbindingen? "
"CPU verbruik per gebruiker?) Geschreven door Stephen Martin"

#: hacks/config/sonar.xml.h:7
msgid "vs."
msgstr "vs."

#: hacks/config/speedmine.xml.h:1
msgid "Allow Wall Collisions"
msgstr "Vallende muren toelaten"

#: hacks/config/speedmine.xml.h:2
msgid "Display Crosshair"
msgstr "Draadkruis weergeven"

#: hacks/config/speedmine.xml.h:7
msgid "Max Velocity"
msgstr "Max snelheid"

#: hacks/config/speedmine.xml.h:8
msgid "Mine Shaft"
msgstr "Mijnschacht"

#: hacks/config/speedmine.xml.h:9
msgid "Present Bonuses"
msgstr "Huidige bonussen"

#: hacks/config/speedmine.xml.h:10
msgid "Rocky Walls"
msgstr "Rotsige muren"

#: hacks/config/speedmine.xml.h:12
msgid ""
"Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written "
"by Conrad Parker."
msgstr ""
"Simuleert het snel neerdalen in een rotsige mijnschacht, of een funky-"
"dansende worm. Geschreven door Conrad Parker."

#: hacks/config/speedmine.xml.h:16
msgid "SpeedMine"
msgstr "Snelheidsmijn"

#: hacks/config/speedmine.xml.h:17
msgid "Thrust"
msgstr "Aandrijving"

#: hacks/config/speedmine.xml.h:19 hacks/config/worm.xml.h:10
msgid "Worm"
msgstr "Worm"

#: hacks/config/sphere.xml.h:1
msgid ""
"Another of the classic screenhacks of the distant past, this one draws "
"shaded spheres in multiple colors. This hack traces its lineage back to Tom "
"Duff in 1982."
msgstr ""
"Weer een klassieke \"screenhack\" van het verre verleden, deze tekent "
"schaduwrijke kogels in verschillende kleuren. Dit programma is afkomstig van "
"Tom Duff in 1982."

#: hacks/config/sphere.xml.h:7
msgid "Sphere"
msgstr "Kegel"

#: hacks/config/sphereEversion.xml.h:1
msgid "SphereEversion"
msgstr "SphereEversion"

#: hacks/config/sphereEversion.xml.h:2
msgid ""
"SphereEversion draws an animation of a sphere being turned inside out. A "
"sphere can be turned inside out, without any tears, sharp creases or "
"discontinuities, if the surface of the sphere is allowed to intersect "
"itself. This program animates what is known as the Thurston Eversion. "
"Written by Nathaniel Thurston and Michael McGuffin. This program is not "
"included with the XScreenSaver package, but if you don't have it already, "
"you can find it at &lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt;."
msgstr ""
"SphereEversion tekent een animatie van een kegel die binnenstebuiten is "
"gedraaid. Een kogel kan binnenstebuiten worden gedraaid zonder daarbij een "
"traan te laten. scherpe kreukels of onderbrekingen, wanneer de oppervlakte "
"van de kogel zichzelf kruist. Dit programma maakt een animatie wat ook wel "
"bekend staat als de \"Thurston Eversion. \" Geschreven door Nathaniel "
"Thurston en Michael McGuffin. Dit programma wordt niet meegeleverd met het "
"pakket \"XScreenSaver\" maar als je het nog niet hebt dan kun je het vinden "
"op &lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt;."

#: hacks/config/spheremonics.xml.h:9
msgid "Resolution"
msgstr "Resolutie"

#: hacks/config/spheremonics.xml.h:20
msgid "Smoothed Lines"
msgstr "Gladde lijnen"

#: hacks/config/spheremonics.xml.h:23
msgid "Spheremonics"
msgstr "Spheremonics"

#: hacks/config/spheremonics.xml.h:24
msgid ""
"These closed objects are commonly called spherical harmonics, although they "
"are only remotely related to the mathematical definition found in the "
"solution to certain wave functions, most notable the eigenfunctions of "
"angular momentum operators. Written by Paul Bourke and Jamie Zawinski."
msgstr ""
"Deze gesloten objecten worden normaal gesproken sferische harmonieën "
"genoemd, alhoewel zij alleen in de verte verwant zijn aan de wiskundie "
"definitie die gevonden kan worden in bepaalde golffuncties (eigenwaarden van "
"hoeksnelheidsoperatoren).Geschreven door Paul Bourke en Jamie Zawinski."

#: hacks/config/spiral.xml.h:2
msgid "Cycles"
msgstr "Cycli"

#: hacks/config/spiral.xml.h:7
msgid ""
"Moving circular patterns, by Peter Schmitzberger. Moving circular patterns "
"means moire; interference patterns, of course."
msgstr ""
"Bewegende cirkelvormige patronen, door  Peter Schmitzberger. Bewegende "
"cirkelvormige patronen  betekent natuurlijk\"moiré\" [verstoringspatronen"

#: hacks/config/spiral.xml.h:11
msgid "Spiral"
msgstr "Spiraal"

#: hacks/config/spotlight.xml.h:1
msgid ""
"Draws a spotlight scanning across a black screen, illumnating the underlying "
"desktop when it passes. Written by Rick Schultz."
msgstr ""
"Tekent een bundellicht wat het zwarte scherm afspeurt, waarbij het het "
"onderliggende bureaublad verlicht wanneer het dit passeert. Geschreven door "
"Rick Schultz."

#: hacks/config/spotlight.xml.h:6
msgid "Spotlight"
msgstr "Bundellicht"

#: hacks/config/sproingies.xml.h:3
msgid "Q-Bert meets Marble Madness! Written by Ed Mackey."
msgstr ""
"Waar \"Q-Bert\" en \"Marble Madness\" samenkomen. Geschreven door Ed Mackey."

#: hacks/config/sproingies.xml.h:9
msgid "Sproingies"
msgstr "Trappenstijging"

#: hacks/config/squiral.xml.h:3
msgid ""
"Draws a set of interacting, square-spiral-producing automata. The spirals "
"grow outward until they hit something, then they go around it. Written by "
"Jeff Epler."
msgstr ""
"Tekent een set van [interacting], vierkant-spiraalvormige [automata] De "
"spiraalvormen groeien naar buiten toe totdat ze iets raken, waarna ze er dan "
"omheen zullen gaan. Geschreven door Jeff Epler."

#: hacks/config/squiral.xml.h:5
msgid "Handedness"
msgstr "Handigheid"

#: hacks/config/squiral.xml.h:7
msgid "Left"
msgstr "Links"

#: hacks/config/squiral.xml.h:11 hacks/config/twang.xml.h:8
msgid "Randomness"
msgstr "Willekeur"

#: hacks/config/squiral.xml.h:12
msgid "Right"
msgstr "Rechts"

#: hacks/config/squiral.xml.h:17
msgid "Squiral"
msgstr "Squiral"

#: hacks/config/ssystem.xml.h:1
msgid "SSystem"
msgstr "SSystem"

#: hacks/config/ssystem.xml.h:2
msgid ""
"SSystem is a GL Solar System simulator. It simulates flybys of Sun, the nine "
"planets and a few major satellites, with four camera modes. Written by Raul "
"Alonso. This is not included with the XScreenSaver package, but is packaged "
"separately. Note: SSystem does not work as a screen saver on all systems, "
"because it doesn't communicate with xscreensaver properly. It happens to "
"work with some window managers, but not with others, so your mileage may "
"vary. SSystem was once available at &lt;http://www1.las.es/~amil/ssystem/"
"&gt;, but is now gone. You may still be able to find copies elsewhere. "
"SSystem has since evolved into two different programs: OpenUniverse (http://"
"openuniverse.sourceforge.net/) and Celestia (http://www.shatters.net/"
"celestia/). Sadly, neither of these programs work with xscreensaver at all. "
"You are encouraged to nag their authors into adding xscreensaver support!"
msgstr ""
"SSystem is een GL solar systeem simulator. Het simuleert zogenaamde \"flybys"
"\" van de zon, de negen planeten en enkele grote satellieten, met vier "
"camerastandpunten. Geschreven door Raul Alonso. Dit wordt niet meegeleverd "
"met het pakket \"XScreensaver\", maar wordt apart beschikbaar gesteld. Let "
"op: de schermbeveiliging SSystem doet het niet op alle systemen, omdat het "
"niet op  de juiste wijze communiceert met het programma xscreensaver. Het "
"blijkt dat het soms werkt met enkele windowmanagers, maar niet met allen, "
"dus het hangt er maar vanaf of je er profijt van kunt hebben. SSystem was "
"ooit beschikbaar via &lt;http://www1.las.es/~amil/ssystem/&gt;, maar "
"tegenwoordig kun je het pakkeet niet meer vinden op deze locatie. Toch moet "
"het nog mogelijk zijn om ergens kopieën van het programma te vinden. "
"Sindsdien heeft SSystem zicht ontwikkeld tot twee verschillende programma's: "
"OpenUniverse (http://openuniverse.sourceforge.net/) en Celestia (http://www."
"shatters.net/celestia/). Jammer genoeg werken beiden programma's niet met "
"xscreensaver. Bij deze wordt u aangemoedigd om de auteurs van het programma "
"lastig te vallen met verzoeken voor xscreensaver-ondersteuning."

#: hacks/config/stairs.xml.h:6
msgid "Stairs"
msgstr "Trappen"

#: hacks/config/stairs.xml.h:8
msgid ""
"by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' "
"staircase."
msgstr ""
"Van Marcelo Vianna, dit is zijn derde GL-bewerking van Escher, dit tekent de "
"oneindige trap."

#: hacks/config/starfish.xml.h:1
msgid "Color Gradients"
msgstr "Kleurverloop"

#: hacks/config/starfish.xml.h:7
msgid "Pulsating Blob"
msgstr "Kloppende klodder"

#: hacks/config/starfish.xml.h:10
msgid "Starfish"
msgstr "Starfish"

#: hacks/config/starfish.xml.h:13
msgid ""
"This generates a sequence of undulating, throbbing, star-like patterns which "
"pulsate, rotate, and turn inside out. Another display mode uses these shapes "
"to lay down a field of colors, which are then cycled. The motion is very "
"organic. Written by Jamie Zawinski."
msgstr ""
"Dit genereert een serie van golvende, bonzende, stervormige patronen, die  "
"kloppen, draaien en binnenstebuiten gedraaid worden. Weer een andere "
"weergavemodus gebruikt deze vormen om een veld van kleuren neer te leggen, "
"die dan ronddraaien. De beweging is zeer organisch van aard. Geschreven door "
"Jamie Zawinski."

#: hacks/config/starwars.xml.h:2
msgid "Anti-aliased Lines"
msgstr "Anti-aliased lijnen"

#: hacks/config/starwars.xml.h:3
msgid "Centered Text"
msgstr "Gecentreerde tekst"

#: hacks/config/starwars.xml.h:4
msgid ""
"Draws a stream of text slowly scrolling into the distance at an angle, over "
"a star field, like at the beginning of the movie of the same name. Written "
"by Jamie Zawinski and Claudio Matauoka."
msgstr ""
"Tekent een stroom van tekst wat langzaam wegschuift onder een hoek in de "
"verte, over een sterreveld heem, zoals het begin van de film \"StarWars\" "
"Geschreven door Jamie Zawinski en Claudio Matauoka."

#: hacks/config/starwars.xml.h:5
msgid "Fade Out"
msgstr "Geleidelijk Vervagen"

#: hacks/config/starwars.xml.h:7
msgid "Flush Left Text"
msgstr "Linkertekst verwijderen"

#: hacks/config/starwars.xml.h:8
msgid "Flush Right Text"
msgstr "Rechtertekst verwijderen"

#: hacks/config/starwars.xml.h:9
msgid "Font Point Size"
msgstr "Puntgrootte lettertype"

#: hacks/config/starwars.xml.h:10
msgid "Scroll Speed"
msgstr "Loopsnelheid"

#: hacks/config/starwars.xml.h:13
msgid "Star Rotation Speed"
msgstr "Draaisnelheid van de ster"

#: hacks/config/starwars.xml.h:14
msgid "StarWars"
msgstr "StarWars"

#: hacks/config/starwars.xml.h:15
msgid "Text Columns"
msgstr "Tekstkolommen"

#: hacks/config/starwars.xml.h:16
msgid "Text Lines"
msgstr "Tekstlijnen:"

#: hacks/config/starwars.xml.h:18
msgid "Thick Lines"
msgstr "dikke tekstlijnen"

#: hacks/config/starwars.xml.h:19
msgid "Wrap Long Lines"
msgstr "Terugloop lange tekstlijnen"

#: hacks/config/stonerview.xml.h:1
msgid ""
"Chains of colorful squares dance around each other in complex spiral "
"patterns. Written by Andrew Plotkin, based on SGI's `electropaint' "
"screensaver."
msgstr ""
"Een ketting van kleurrijke vierkanten die rond elkaar dansen in complexe "
"spiraalvormen. Geschreven door Andrew Plotkin, gebaseerd op de "
"schermbeveiliging \"electropaint\" van  SGI."

#: hacks/config/stonerview.xml.h:3
msgid "StonerView"
msgstr "StonerView"

#: hacks/config/strange.xml.h:1
msgid "Curviness"
msgstr "Curve-hoeveelheid"

#: hacks/config/strange.xml.h:9
msgid "Strange"
msgstr "Vreemd"

#: hacks/config/strange.xml.h:10
msgid ""
"This draws strange attractors: it's a colorful, unpredictably-animating "
"field of dots that swoops and twists around. The motion is very nice. "
"Written by Massimino Pascal."
msgstr ""
"Dit tekent vreemde \"attractors\" het is een kleurrijk, onvoorspelbaar "
"geanimeerd veld van punten die rondvegen en ronddraaien. De beweging is zeer "
"leuk. Geschreven door Massimino Pascal."

#: hacks/config/superquadrics.xml.h:2
msgid ""
"Ed Mackey reports that he wrote the first version of this program in BASIC "
"on a Commodore 64 in 1987, as a 320x200 black and white wireframe. Now it is "
"GL and has specular reflections."
msgstr ""
"Ed Mackey meldde dat hij de eerste versie schreef van zijn programma BASIC "
"op een commodore 64 in 1987, als een 320x200 zwart/wit raster. Nu heeft het "
"GL en spectaculaire weerspiegelingen."

#: hacks/config/superquadrics.xml.h:10
msgid "Superquadrics"
msgstr "Superquadrics"

#: hacks/config/swirl.xml.h:4
msgid ""
"More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, "
"but you might have seen a Mac program similar to this called FlowFazer. "
"There is also a cool Java applet of a similar concept."
msgstr ""
"Meer stromende, wervelende patronen. Deze versie is van M. Dobie en R. "
"Taylor, maar je zou al eens Mac-programma gezien kunnen hebben die erop "
"gelijkt met de naam \"FlowFazer\". Er is een toffe Java-applet met eenzelfde "
"soort concept"

#: hacks/config/swirl.xml.h:8
msgid "Swirl"
msgstr "Wervelen"

#: hacks/config/t3d.xml.h:1
msgid "0°"
msgstr "0°"

#: hacks/config/t3d.xml.h:2
msgid "5 Minute Tick Marks"
msgstr "Tikmarkeringen voor elke 5 minuten"

#: hacks/config/t3d.xml.h:3
msgid "90°"
msgstr "90°"

#: hacks/config/t3d.xml.h:4
msgid "Bigger"
msgstr "Groter"

#: hacks/config/t3d.xml.h:5
msgid "Cycle Seconds"
msgstr "Seconden v/e cyclus"

#: hacks/config/t3d.xml.h:10
msgid "Minute Tick Marks"
msgstr "Tikmarkeringen voor elke minuut"

#: hacks/config/t3d.xml.h:12
msgid "Smaller"
msgstr "Kleiner"

#: hacks/config/t3d.xml.h:14
msgid "T3D"
msgstr "T3D"

#: hacks/config/t3d.xml.h:15
msgid ""
"This draws a working analog clock composed of floating, throbbing bubbles. "
"Written by Bernd Paysan."
msgstr ""
"Dit tekent een werkende analoge klok samengesteld uit zwevende, kloppende "
"zeepbellen. Geschreven door Bernd Paysan."

#: hacks/config/t3d.xml.h:16
msgid "Turn Side-to-Side"
msgstr "Zij aan zij draaien"

#: hacks/config/t3d.xml.h:17
msgid "Wobbliness"
msgstr "Hobbelig"

#: hacks/config/thornbird.xml.h:1
msgid ""
"Displays a view of the ``Bird in a Thornbush'' fractal. Written by Tim "
"Auckland."
msgstr ""
"Geeft een weergave van de fractal \"Bird in a Thornbush\" Geschreven door "
"Tim Auckland."

#: hacks/config/thornbird.xml.h:6
msgid "Points"
msgstr "Punten"

#: hacks/config/thornbird.xml.h:12
msgid "Thornbird"
msgstr "Thornbird"

#: hacks/config/triangle.xml.h:2
msgid ""
"Generates random mountain ranges using iterative subdivision of triangles. "
"Written by Tobias Gloth."
msgstr ""
"Genereert willekeurige bergketens waarbij men gebruikt maakt van herhalende "
"onderverdeling van driehoeken. Geschreven door Tobias Gloth."

#: hacks/config/triangle.xml.h:7
msgid "Triangle"
msgstr "Driehoek"

#: hacks/config/truchet.xml.h:4
msgid ""
"This draws line- and arc-based Truchet patterns that tile the screen. "
"Written by Adrian Likins."
msgstr ""
"Dit tekent een lijn en boog gebaseerd op Truchet-patronen die het scherm "
"betegelen. Geschreven door Adrian Likins."

#: hacks/config/truchet.xml.h:5
msgid "Truchet"
msgstr "Truchet"

#: hacks/config/twang.xml.h:2
msgid ""
"Divides the screen into a grid, and plucks them. Written by Dan Bornstein."
msgstr ""
"Verdeelt het scherm in een raster en plukt er vervolgens aan. Geschreven "
"door Dan Bornstein."

#: hacks/config/twang.xml.h:6
msgid "Jumpy"
msgstr "Springerig"

#: hacks/config/twang.xml.h:11
msgid "Springiness"
msgstr "Springerig"

#: hacks/config/twang.xml.h:13
msgid "Transference"
msgstr "Overplaatsing"

#: hacks/config/twang.xml.h:14
msgid "Twang"
msgstr "Twang"

#: hacks/config/vermiculate.xml.h:1
msgid "Draws squiggly worm-like paths. Written by Tyler Pierce."
msgstr "Tekent [squiggly] wormachtige paden. Geschreven door Tyler Pierce."

#: hacks/config/vermiculate.xml.h:2
msgid "Vermiculate"
msgstr "Wormvormig"

#: hacks/config/vidwhacker.xml.h:2 hacks/config/webcollage.xml.h:2
msgid "2 seconds"
msgstr "2 seconden"

#: hacks/config/vidwhacker.xml.h:4
msgid "Image Directory"
msgstr "Afbeeldingenmap"

#: hacks/config/vidwhacker.xml.h:5
msgid ""
"This is actually just a shell script that grabs a frame of video from the "
"system's video input, and then uses some PBM filters (chosen at random) to "
"manipulate and recombine the video frame in various ways (edge detection, "
"subtracting the image from a rotated version of itself, etc.) Then it "
"displays that image for a few seconds, and does it again. This works really "
"well if you just feed broadcast television into it."
msgstr ""
"Dit is eigenlijk een shellscript wat een videoframe \"pakt\" op een systeem "
"met een videoingang, waarna het enkele PBM-filters gebruikt (willekeurig "
"gekozen) om het videoframe op verschillende manieren te manipuleren en "
"opnieuw te combineren (randdetectie, de afbeelding onttrekken van een "
"gedraaide versie van zichzelf, etc ...) Dan zal het de afbeelding voor "
"enkele seconden tonen, waarna het weer opnieuw begint. Dit werkt goed "
"wanneer je het televisieuitzendingen geeft "

#: hacks/config/vidwhacker.xml.h:6
msgid "VidWhacker"
msgstr "VidWhacker"

#: hacks/config/vines.xml.h:6
msgid ""
"This one generates a continuous sequence of small, curvy geometric patterns. "
"It scatters them around your screen until it fills up, then it clears the "
"screen and starts over. Written by Tracy Camp and David Hansen."
msgstr ""
"Dit genereert een blijvend serie van smalle, bochtige, geometrische "
"patronen. Het verstrooid ze op het scherm totdat deze opgevuld is, daarna "
"wordt het scherm geleegd waarna het weer opnieuw begint. Geschreven door "
"Tracy Camp en David Hansen"

#: hacks/config/vines.xml.h:8
msgid "Vines"
msgstr "Klimplanten"

#: hacks/config/wander.xml.h:5
msgid "Draw Spots"
msgstr "Vlekken tekenen"

#: hacks/config/wander.xml.h:6
msgid ""
"Draws a colorful random-walk, in various forms. Written by Rick Campbell."
msgstr ""
"Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. "
"Geschreven dor Rick Campbell."

#: hacks/config/wander.xml.h:14
msgid "Sustain"
msgstr "Doorstaan"

#: hacks/config/webcollage.xml.h:3
msgid "Dictionary File"
msgstr "Woordenboekbestand"

#: hacks/config/webcollage.xml.h:5
msgid "Overall Filter Program"
msgstr "Globaal filterprogramma"

#: hacks/config/webcollage.xml.h:6
msgid "Per-Image Filter Program"
msgstr "Per afbeelding filterprogramma"

#: hacks/config/webcollage.xml.h:9
msgid ""
"This program makes collages out of random images pulled off of the World "
"Wide Web. It finds these images by doing random web searches, and then "
"extracting images from the returned pages. It can also be set up to filter "
"the images through the `VidWhacker' program, above, which looks really "
"great. (Note that most of the images it finds are text, and not pictures. "
"This is because most of the web is pictures of text. Which is pretty sad.) "
"Written by Jamie Zawinski."
msgstr ""
"Dit programma maakt collages van willekeurige afbeeldingen die van het "
"internet zijn afgehaald. Het vindt deze afbeeldingen door willekeurige "
"webzoekopdrachten te doen en vervolgens de afbeelding onttrekken uit de "
"teruggegeven pagina's. Het kan ook ingesteld worden om de afbeeldingen te "
"filteren via bovenstaand\"VidWhacker\"-programma, wat zeer goed werkt "
"(Opgelet: de meeste afbeeldingen die gevonden worden blijkt tekst te zijn en "
"geen plaatjes. Dit omdat de meeste afbeeldingen op het web afbeeldingen van "
"tekst zijn. Wat eigenlijk wel jammer is.) Geschreven door Jamie Zawinski."

#: hacks/config/webcollage.xml.h:10
msgid "URL Timeout"
msgstr "URL tijdslimiet"

#: hacks/config/webcollage.xml.h:11
msgid "WebCollage"
msgstr "WebCollage"

#: hacks/config/whirlwindwarp.xml.h:2
msgid ""
"Floating stars are acted upon by a mixture of simple 2D forcefields. The "
"strength of each forcefield changes continuously, and it is also switched on "
"and off at random. By Paul 'Joey' Clark."
msgstr ""
"Drijvende sterren bovenop een mengeling van simpele 2D krachtvelden. De "
"kracht van ieder krachtveld verandert continue en wordt ook willekeurig aan "
"of uit gezet. Van  'Joey' Clark."

#: hacks/config/whirlwindwarp.xml.h:7
msgid "Trail Size"
msgstr "Sporengrootte"

#: hacks/config/whirlwindwarp.xml.h:8
msgid "WhirlwindWarp"
msgstr "WhirlwindWarp"

#: hacks/config/whirlygig.xml.h:1
msgid "Amplitude"
msgstr "Omvang"

#: hacks/config/whirlygig.xml.h:2
msgid "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew."
msgstr ""
"Tekent inzoomende kettingen van kronkelige vlekken. Geschreven door Ashton "
"Trey Belew."

#: hacks/config/whirlygig.xml.h:5
msgid "Whirlies"
msgstr "Whirlies"

#: hacks/config/whirlygig.xml.h:6
msgid "WhirlyGig"
msgstr "WhirlyGig"

#: hacks/config/worm.xml.h:1
msgid ""
"An ancient xlock hack that draws multicolored worms that crawl around the "
"screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik "
"Theiling."
msgstr ""
"Een oude bewerking van het programma \"xlock\" wat multikleurige wormen "
"tekent die rondkruipen op het scherm. Geschreven door Brad Taylor, Dave "
"Lemke, Boris Putanec, en Henrik Theiling."

#: hacks/config/xaos.xml.h:1
msgid "XaoS"
msgstr "XaoS"

#: hacks/config/xaos.xml.h:2
msgid ""
"XaoS generates fast fly-through animations of the Mandelbrot and other "
"fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not included "
"with the XScreenSaver package, but if you don't have it already, you can "
"find it at &lt;http://limax.paru.cas.cz/~hubicka/XaoS/&gt;."
msgstr ""
"XaoS genereert snelle doorvliegende animaties van Mandelbrot en andere "
"fractalseries. Geschreven door Thomas Marsh en  Jan Hubicka. Dit wordt niet "
"meegeleverd met het pakket \"XScreenSaver\" maar als je het nog niet zou "
"hebben kun je het verkrijgen via &lt;http://limax.paru.cas.cz/~hubicka/XaoS/"
"&gt;."

#: hacks/config/xdaliclock.xml.h:1
msgid "12-Hour Time"
msgstr "12 uursaanduiding"

#: hacks/config/xdaliclock.xml.h:2
msgid "24-Hour Time"
msgstr "24 uursaanduiding "

#: hacks/config/xdaliclock.xml.h:3
msgid "Cycle Colors"
msgstr "Cycluskleuren"

#: hacks/config/xdaliclock.xml.h:4
msgid "Display Seconds"
msgstr "Seconden weergeven"

#: hacks/config/xdaliclock.xml.h:5
msgid "Huge Font"
msgstr "Enorm groot lettertype"

#: hacks/config/xdaliclock.xml.h:6 hacks/config/xmatrix.xml.h:8
msgid "Large Font"
msgstr "Groot lettertype"

#: hacks/config/xdaliclock.xml.h:7
msgid "Medium Font"
msgstr "Gemiddeld lettertype"

#: hacks/config/xdaliclock.xml.h:8 hacks/config/xmatrix.xml.h:14
msgid "Small Font"
msgstr "Klein lettertype"

#: hacks/config/xdaliclock.xml.h:9
msgid "XDaliClock"
msgstr "XDaliClock"

#: hacks/config/xdaliclock.xml.h:10
msgid ""
"XDaliClock draws a large digital clock, the numbers of which change by "
"``melting'' into their new shapes. Written by Jamie Zawinski. This is not "
"included with the XScreenSaver package, but if you don't have it already, "
"you can find it at &lt;http://www.jwz.org/xdaliclock/&gt;."
msgstr ""
"XDaliClock tekent een grote digitale klok, waarvan de cijfers veranderen "
"door te smelten in nieuwe vormen. Geschreven door Jamie Zawinski. Dit wordt "
"niet meegeleverd met het pakket \"XScreenSaver\" maar wanneer je het nog "
"niet hebt dan kun je het verkrijgen via &lt;http://www.jwz.org/xdaliclock/"
"&gt;."

#: hacks/config/xearth.xml.h:1
msgid "Bright"
msgstr "Lichtgevend"

#: hacks/config/xearth.xml.h:2
msgid "Date/Time Stamp"
msgstr "Datum/tijdsaanduiding"

#: hacks/config/xearth.xml.h:3
msgid "Day  Dim"
msgstr "Dagschemering"

#: hacks/config/xearth.xml.h:5
msgid "Display Stars"
msgstr "Sterren weergeven"

#: hacks/config/xearth.xml.h:8
msgid "Label Cities"
msgstr "Steden benoemen"

#: hacks/config/xearth.xml.h:9
msgid "Lower Left"
msgstr "Onder links"

#: hacks/config/xearth.xml.h:10
msgid "Lower Right"
msgstr "Rechtsonder"

#: hacks/config/xearth.xml.h:13
msgid "Mercator Projection"
msgstr "Mercator projectie"

#: hacks/config/xearth.xml.h:14
msgid "Night   Dim"
msgstr "Nachtschemering"

#: hacks/config/xearth.xml.h:15
msgid "No Stars"
msgstr "Geen sterren"

#: hacks/config/xearth.xml.h:16
msgid "North/South Rotation"
msgstr "Noord/Zuid rotatie"

#: hacks/config/xearth.xml.h:18
msgid "Orthographic Projection"
msgstr "Orthografische projectie"

#: hacks/config/xearth.xml.h:19
msgid "Real Time"
msgstr "Werkelijke tijd"

#: hacks/config/xearth.xml.h:20
msgid "Shaded Image"
msgstr "Geschaduwde afbeelding"

#: hacks/config/xearth.xml.h:21
msgid "Sharp"
msgstr "Duidelijk"

#: hacks/config/xearth.xml.h:23
msgid "Spacing"
msgstr "Afstand"

#: hacks/config/xearth.xml.h:26
msgid "Terminator   Blurry"
msgstr "Terminator   Vaag"

#: hacks/config/xearth.xml.h:27
msgid "Time Warp"
msgstr "Tijdwarp"

#: hacks/config/xearth.xml.h:29
msgid "Upper Left"
msgstr "Linksboven"

#: hacks/config/xearth.xml.h:30
msgid "Upper Right"
msgstr "Rechtsboven"

#: hacks/config/xearth.xml.h:31
msgid ""
"XEarth draws an image of the Earth, as seen from your favorite vantage point "
"in space, correctly shaded for the current position of the Sun. Written by "
"Kirk Johnson. This is not included with the XScreenSaver package, but if you "
"don't have it already, you can find it at &lt;http://www.cs.colorado.edu/"
"~tuna/xearth/&gt;."
msgstr ""
"Xearth tekent een afbeelding van de Aarde, gezien vanaf je favoriete punt "
"uit de ruimte, met de juiste schaduwval door de huidige positie van de zon. "
"Geschreven door Kirk Johnson. Dit wordt niet meegeleverd met het pakket "
"\"XScreensaver\", maar wanneer je het niet zou hebben dan kun je het "
"verkrijgen via &lt;http://www.cs.colorado.edu/~tuna/xearth/&gt;."

#: hacks/config/xearth.xml.h:32
msgid "Xearth"
msgstr "Xearth"

#: hacks/config/xfishtank.xml.h:5
msgid "Fish"
msgstr "Vis"

#: hacks/config/xfishtank.xml.h:6
msgid "Fish Speed"
msgstr "Snelheid Vissen"

#: hacks/config/xfishtank.xml.h:7
msgid ""
"Fish! This is not included with the XScreenSaver package, but if you don't "
"have it already, you can find it at &lt;http://metalab.unc.edu/pub/Linux/X11/"
"demos/&gt;."
msgstr ""
"Fish! Dit wordt niet meegeleverd met het pakket \"XScreenSaver\" maar "
"wanneer je het nog niet hebt dan kun je het verkrijgen via &lt;http://"
"metalab.unc.edu/pub/Linux/X11/demos/&gt;."

#: hacks/config/xfishtank.xml.h:12
msgid "XFishTank"
msgstr "XFishTank"

#: hacks/config/xflame.xml.h:1
msgid "Bitmap File"
msgstr "Bitmapbestand"

#: hacks/config/xflame.xml.h:2
msgid ""
"Draws a simulation of pulsing fire. It can also take an arbitrary image and "
"set it on fire too. Written by Carsten Haitzler, hacked on by many others."
msgstr ""
"Tekent een simulatie van pulserend vuur. Het kan ook een willekeurige "
"afbeelding nemen en deze in in vuur en vlam zetten. Geschreven door Carsten "
"Haitzler, aan meegewerkt door vele anderen."

#: hacks/config/xflame.xml.h:3
msgid "Enable Blooming"
msgstr "Verdraaiing inschakelen"

#: hacks/config/xflame.xml.h:8
msgid "Xflame"
msgstr "Xflame"

#: hacks/config/xjack.xml.h:4
msgid ""
"This program behaves schizophrenically and makes a lot of typos. Written by "
"Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, ``The "
"Shining,'' you won't get it. Those who have describe this hack as "
"``inspired.''"
msgstr ""
"Dit programma gedraagt zich schizofreen en maakt veel typefouten. Geschreven "
"door Jamie Zawinski. Wanneer je het meesterwerk van Stanley Kubrick, \"The "
"Shining\" nog nooit gezien hebt dan zul je dit niet begrijpen. Diegene die "
"de film wel hadden gezien beschreven dit programma als inspirerend."

#: hacks/config/xjack.xml.h:5
msgid "Xjack"
msgstr "Xjack"

#: hacks/config/xlyap.xml.h:1
msgid ""
"This generates pretty fractal pictures by doing funky math involving the "
"``Lyapunov exponent.'' It has a cool interactive mode, too. Written by Ron "
"Record."
msgstr ""
"Dit genereert mooie fractale afbeeldingen door \"funky\" wiskunde waarbij "
"het \"Lyapunov\" exponent wordt gebruikt. Het heeft een mooie interactieve "
"modus. Geschreven door Ron Record."

#: hacks/config/xlyap.xml.h:2
msgid "Xlyap"
msgstr "Xlyap"

#: hacks/config/xmatrix.xml.h:1
msgid ""
"A rendition of the text scrolls seen in the movie ``The Matrix.'' Written by "
"Jamie Zawinski."
msgstr ""
"Een vertolking van schuivende tekst zoals deze te zien is in de film \"The "
"Matrix\" Geschreven door Jamie Zawinski."

#: hacks/config/xmatrix.xml.h:2
msgid "Binary Encoding"
msgstr "Binaire codering"

#: hacks/config/xmatrix.xml.h:3
msgid "Expansion Algorithm"
msgstr "Expansiealgoritme"

#: hacks/config/xmatrix.xml.h:5
msgid "Full"
msgstr "Vol"

#: hacks/config/xmatrix.xml.h:6
msgid "Genetic Encoding"
msgstr "Genetische codering"

#: hacks/config/xmatrix.xml.h:7
msgid "Hexadecimal Encoding"
msgstr "Hexadecimale codering"

#: hacks/config/xmatrix.xml.h:9
msgid "Matrix Encoding"
msgstr "Matrix codering"

#: hacks/config/xmatrix.xml.h:10
msgid "Phone Number"
msgstr "Telefoonnummer"

#: hacks/config/xmatrix.xml.h:11
msgid "Run Trace Program"
msgstr "Uitvoeren traceerprogramma"

#: hacks/config/xmatrix.xml.h:12
msgid "Slider Algorithm"
msgstr "Schuifbalkalgoritme "

#: hacks/config/xmatrix.xml.h:17
msgid "Synergistic Algorithm"
msgstr "Synergetisch algortime"

#: hacks/config/xmatrix.xml.h:18
msgid "Xmatrix"
msgstr "Xmatrix"

#: hacks/config/xmountains.xml.h:2
msgid "Reflections"
msgstr "Weerspiegelingen"

#: hacks/config/xmountains.xml.h:3
msgid "Side View"
msgstr "Zijaanzicht"

#: hacks/config/xmountains.xml.h:6
msgid "Top View"
msgstr "Weergave (bovenzijde)"

#: hacks/config/xmountains.xml.h:7
msgid ""
"XMountains generates realistic-looking fractal terrains of snow-capped "
"mountains near water, with either a top view or a side view. Written by "
"Stephen Booth. This is not included with the XScreenSaver package, but if "
"you don't have it already, you can find it at &lt;http://www.epcc.ed.ac.uk/"
"~spb/xmountains/&gt;. Be sure to compile it with -DVROOT or it won't work "
"right when launched by the xscreensaver daemon."
msgstr ""
"XMountains genereert realistisch uitziende fractal gebieden met sneeuwkappen "
"bedekte bergen, met ofwel een zijaanzicht ofwel een weergave vanaf de "
"bovenzijde. Geschreven door Stephen Booth. Deze wordt niet meegeleverd in "
"het pakket XScreenSaver, maar wanneer je het nog niet hebt dan kun je het "
"verkrijgen via &lt;http://www.epcc.ed.ac.uk/~spb/xmountains/&gt;. Wees er "
"zeker van dat je het compileert met de optie \"with -DVROOT\" of het zal "
"niet werken wanneer de xscreensaver-daemon het programma wil starten."

#: hacks/config/xmountains.xml.h:8
msgid "Xmountains"
msgstr "Xmountains"

#: hacks/config/xrayswarm.xml.h:1
msgid ""
"Draws a few swarms of critters flying around the screen, with nicely faded "
"color trails behind them. Written by Chris Leger."
msgstr ""
"Tekent een zwerm van schepsels die rondvliegen op het scherm, die leuke "
"vervagende kleursporen achterlaten"

#: hacks/config/xrayswarm.xml.h:5
msgid "XRaySwarm"
msgstr "XRaySwarm"

#: hacks/config/xsnow.xml.h:1
msgid ""
"Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can "
"find it at &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."
msgstr ""
"Tekent vallende sneeuw en de af en toe verschijnende Kerstman. Door Rick "
"Jansen. Je kunt het verkrijgen via &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."

#: hacks/config/xsnow.xml.h:2
msgid "Xsnow"
msgstr "Xsnow"

#: hacks/config/xspirograph.xml.h:4
msgid "Layers"
msgstr "Lagen"

#: hacks/config/xspirograph.xml.h:5
msgid ""
"Simulates that pen-in-nested-plastic-gears toy from your childhood. By Rohit "
"Singh."
msgstr ""
"Simuleert dat speelgoed, een slagpen tussen twee plastic tandwielen, uit je "
"kinderjaren. Door Rohit Singh."

#: hacks/config/xspirograph.xml.h:6
msgid "XSpiroGraph"
msgstr "XSpiroGraph"

#: hacks/config/xteevee.xml.h:1
msgid "Color Bars Enabled"
msgstr "Gekleurde balken activeren"

#: hacks/config/xteevee.xml.h:2
msgid "Cycle Through Modes"
msgstr "Door modi wandelen"

#: hacks/config/xteevee.xml.h:3
msgid "Rolling Enabled"
msgstr "Golven activeren"

#: hacks/config/xteevee.xml.h:4
msgid "Static Enabled"
msgstr "Statische ruis activeren"

#: hacks/config/xteevee.xml.h:5
msgid "XTeeVee"
msgstr "XTeeVee"

#: hacks/config/xteevee.xml.h:6
msgid ""
"XTeeVee simulates various television problems, including static, loss of "
"vertical hold, and a test pattern. By Greg Knauss."
msgstr ""
"XTeevee simuleert verscheidene televisiestoringen, inclusief statische ruis, "
"verticale verschuivingen en een testbeeld. Geschreven door Greg Knauss."

#: hacks/config/zoom.xml.h:3
msgid "Lens Offset"
msgstr "Offset lens"

#: hacks/config/zoom.xml.h:4
msgid "Lenses"
msgstr "Lenzen"

#: hacks/config/zoom.xml.h:9
msgid ""
"Zooms in on a part of the screen and then moves around. With the -lenses "
"option the result is like looking through many overlapping lenses rather "
"than just a simple zoom. Written by James Macnicol."
msgstr ""
"Zoomt in op een bepaald deel van het scherm en beweegt dan rond. Met de "
"lenzen-optie is het resultaat alsof je kijkt door vele overlappende lenzen "
"in plaats van een gewone zoom. Geschreven door James Macnicol."
