An interprocess mutex lock.
More...
#include <Lock.h>
|
| virtual | ~Lock () |
| |
| virtual String | getClassName () |
| |
| boost::shared_ptr< Lock > | shared_from_this () |
| |
| virtual bool | obtain ()=0 |
| | Attempts to obtain exclusive access and immediately return upon success or failure.
|
| |
| virtual void | release ()=0 |
| | Releases exclusive access.
|
| |
| virtual bool | isLocked ()=0 |
| | Returns true if the resource is currently locked. Note that one must still call obtain() before using the resource.
|
| |
| bool | obtain (int32_t lockWaitTimeout) |
| | Attempts to obtain an exclusive lock within amount of time given. Polls once per LOCK_POLL_INTERVAL (currently 1000) milliseconds until lockWaitTimeout is passed.
|
| |
| virtual | ~LuceneObject () |
| |
| virtual void | initialize () |
| | Called directly after instantiation to create objects that depend on this object being fully constructed.
|
| |
| virtual LuceneObjectPtr | clone (const LuceneObjectPtr &other=LuceneObjectPtr()) |
| | Return clone of this object.
|
| |
| virtual int32_t | hashCode () |
| | Return hash code for this object.
|
| |
| virtual bool | equals (const LuceneObjectPtr &other) |
| | Return whether two objects are equal.
|
| |
| virtual int32_t | compareTo (const LuceneObjectPtr &other) |
| | Compare two objects.
|
| |
| virtual String | toString () |
| | Returns a string representation of the object.
|
| |
| virtual | ~LuceneSync () |
| |
| virtual SynchronizePtr | getSync () |
| | Return this object synchronize lock.
|
| |
| virtual LuceneSignalPtr | getSignal () |
| | Return this object signal.
|
| |
| virtual void | lock (int32_t timeout=0) |
| | Lock this object using an optional timeout.
|
| |
| virtual void | unlock () |
| | Unlock this object.
|
| |
| virtual bool | holdsLock () |
| | Returns true if this object is currently locked by current thread.
|
| |
| virtual void | wait (int32_t timeout=0) |
| | Wait for signal using an optional timeout.
|
| |
| virtual void | notifyAll () |
| | Notify all threads waiting for signal.
|
| |
An interprocess mutex lock.
- See also
- Directory::makeLock(const String&)
◆ ~Lock()
| virtual Lucene::Lock::~Lock |
( |
| ) |
|
|
virtual |
◆ _getClassName()
| static String Lucene::Lock::_getClassName |
( |
| ) |
|
|
inlinestatic |
◆ getClassName()
| virtual String Lucene::Lock::getClassName |
( |
| ) |
|
|
inlinevirtual |
◆ isLocked()
| virtual bool Lucene::Lock::isLocked |
( |
| ) |
|
|
pure virtual |
Returns true if the resource is currently locked. Note that one must still call obtain() before using the resource.
◆ obtain() [1/2]
| virtual bool Lucene::Lock::obtain |
( |
| ) |
|
|
pure virtual |
Attempts to obtain exclusive access and immediately return upon success or failure.
- Returns
- true if exclusive access is obtained.
◆ obtain() [2/2]
| bool Lucene::Lock::obtain |
( |
int32_t |
lockWaitTimeout | ) |
|
Attempts to obtain an exclusive lock within amount of time given. Polls once per LOCK_POLL_INTERVAL (currently 1000) milliseconds until lockWaitTimeout is passed.
- Parameters
-
- Returns
- true if lock was obtained.
◆ release()
| virtual void Lucene::Lock::release |
( |
| ) |
|
|
pure virtual |
Releases exclusive access.
◆ shared_from_this()
| boost::shared_ptr< Lock > Lucene::Lock::shared_from_this |
( |
| ) |
|
|
inline |
◆ LOCK_OBTAIN_WAIT_FOREVER
| const int32_t Lucene::Lock::LOCK_OBTAIN_WAIT_FOREVER |
|
static |
How long obtain(int64_t) waits, in milliseconds, in between attempts to acquire the lock.
◆ LOCK_POLL_INTERVAL
| const int32_t Lucene::Lock::LOCK_POLL_INTERVAL |
|
static |
The documentation for this class was generated from the following file: